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回复:2018年的第一场qa 关于很多新线和平衡的消息

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Clear Sky rework?
Q: “晴空万里”重做?
It’s not dependent on the CV-rework. The achievement doesn’t work well (downright broken), they are aware of it. Sub apologises for that. It will probably come in the next few updates, it’s already in the “implementation-phase”.
A:这个和CV重做没关系,但是这个成就确实有点问题,他们已经意识到了,并且对此表示抱歉。可能会在接下来的几个版本实装,现在基本已经处理好了。


IP属地:德国来自iPhone客户端32楼2018-02-22 22:52
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    Any chance for new techtree branches, like Battlecruisers?**
    Q:新分线比如说战巡?
    They’re not planning to add a new gameclasses right now, but it might be possible if that class adds a significant new gameplay value to it. But a new class means that other branches would need reworking as well because ships will migrate to that new class (Hood for example, or Kongo in case of the Battlecruiser).
    A:目前没有想法,但是如果这个分类很有特色的话,可以考虑。但是一个新的分类以为这其他先需要重做,同样一些现有的船也需要调整位置(比如被BSM一发入魂的那个还有永远只会打小船的傻级)


    IP属地:德国来自iPhone客户端33楼2018-02-22 22:52
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      2026-01-02 05:41:24
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      Now there is local weather in PvE, will it come to PvP?
      Q:现在PVE有局部天气了,PVP什么时候会有?(PS:这里指的是0.7.2的新剧情,具体细节可以去看官网的更新公告)
      A:那得看在PVE中的表现了。剧情模式其实是一种简单便捷的测试方式,如果说反馈很好的话,可以加到PVP中。所以现在还不好说,如果真的只能活在剧情里,Sub会狠后悔的,因为局部天气确实很有趣并且能够打开战术思维。


      IP属地:德国来自iPhone客户端34楼2018-02-22 22:52
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        Can we make players mod sounds for ribbons (citadels, caps,...)
        Q:我们可以自制获取勋带的声音吗?(比如核心区,占点)
        Such tool (modsoundcreator) will be added, or is already added, and allows for modding everything sound-related, so try it. It should work.
        A:有个工具(modsoundcreator)将会或者已经能用了,这个软件能够将所有的东西都与声音联系上,所以你可以试一下,应该可以的。


        IP属地:德国来自iPhone客户端35楼2018-02-22 22:53
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          Battletier XI & XII, so T10 ships will be downtiered as well?
          加入11和12级,这样10级也能壮丁?
          他们模拟过。结果是10级排队需要很久,匹配系统需要更长时间,8级匹配会很快。当前模式下,8级有55%的几率是班长,13%几率进9级,33%进10级。目前8级的位置很好,如果分布不均匀,他们会改的。


          IP属地:德国来自iPhone客户端36楼2018-02-22 22:53
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            Hindenburg/Conqueror, and the learning curve being too low, allowing bad players in high-tier games, doing 20k damage per battle and losing 6/10 battles.
            xdb和屈服者上手太容易,导致菜鸡场均2w胜率40%
            上手度不重要。玩了很多还是菜的人就是不想提高,也不想打竞技。他们有权力如此,也应该被允许享受游戏。不同玩家,不同动机,不同游戏目的。菜鸡也可能在对面让你暴打。


            IP属地:德国来自iPhone客户端37楼2018-02-22 22:54
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              Any possibility to turn of alarm-bell when you are on fire.
              取消着火的警报铃声?
              Look at answer about the soundmod creator. It will not be done in the vanilla client, as it’s not a often-requested thing to have it removed. There are also players who are not aware of their environment, and would otherwise not notice they are on fire, because they sail 100% of the time in binocular mode.
              自己打mod。


              IP属地:德国来自iPhone客户端38楼2018-02-22 22:54
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                How many of the T10 cruisers run the concealment module, and impact on winrate.
                多少10级巡洋带隐蔽插,它如何影响胜率?


                IP属地:德国来自iPhone客户端39楼2018-02-22 22:55
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                  2026-01-02 05:35:24
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                  没了?


                  IP属地:广西来自iPhone客户端40楼2018-02-22 22:55
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                    Sub doesn’t know, and frankly doesn’t care. They have data recorded, and for most data they have a dashboard to get that data quickly, but for such stuff, it would require substantial digging in the databases to extract the info. But this question isn’t interesting enough to start digging.


                    IP属地:德国来自iPhone客户端41楼2018-02-22 22:56
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                      But most cruisers will run it, BB’s more use target acquisition. But a lot depends on gameplay. Concealment is used mostly by very experienced players, others resort to ruddershift or target acquisition. Sub changes them out on his ships from time to time. Not all modules have to be viable on every ship and for every player.


                      IP属地:德国来自iPhone客户端42楼2018-02-22 22:56
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                        不知道,不想听,不感兴趣。多数巡洋带隐蔽,bb更多用探测插。根据玩法不同,有经验的玩家都用隐蔽插,其他人选择探测和转舵。


                        IP属地:德国来自iPhone客户端43楼2018-02-22 22:56
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                          What happened to the T-61?
                          T-61凉了?
                          Nothing bad happened, but sometimes they test stuff, and then put it on hold. Sometimes ships are made well in advance, and then used as a “reserve buffer” when a planned ship goes awry, so they have something to release.
                          他们闲的没事做出来的,不代表现在就要发售。


                          IP属地:德国来自iPhone客户端44楼2018-02-22 22:57
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                            Any premium dreadnoughts planned?
                            金币无畏舰?
                            Viable question, but such type of ships aren’t too viable in the game, but due to their design, they are very hard to balance. From business perspective, they’re low-tier ships, and not that desirable and desired by the community (outside collectors). The priority sits with high-tier ships.
                            不适合游戏,不好平衡。低级船也不好卖。


                            IP属地:德国来自iPhone客户端45楼2018-02-22 22:57
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                              2026-01-02 05:29:24
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                              DW-torpedoes and Asashio, is this the direction you want the new Japanese premium DD’s to go?
                              深水雷和朝潮,这是你们给新日本金币dd指明的方向?
                              还没发售你着什么急。当前鱼雷选择不是最终选择,也许会给其他船装上。这非常依赖匹配,现在bb横行还好说,万一以后变了呢。而且这会鼓励无脑撒雷。限制射程,速度和探测就过分了,本来dd就是反bb的,这么削就不要反了。他们在征求测试员的意见,看看要不要改。这不好平衡,也许用泛亚的深水雷,不过他们不喜欢这种,因为计划是专杀bb的,否则你就去玩晴风和阳炎了。一个金币阳炎没意思,他们想要一个特殊口味,但是不知道是否可行。


                              IP属地:德国来自iPhone客户端46楼2018-02-22 22:58
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