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回复:Pit People 的更新翻译,长期更新中!

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Pit People Update 3b: Emperor's Orders Hotfix
Hello! We've just dropped a lil fix to Update 3.
嗨!我们刚修复了第三次更新里的小问题。
Here's what has been updated:
下面是我们已经修复的:
Fixed a bug allowing players to access an unfinished area
修复了玩家能够到达未完成区域的问题。
See you in the Pit!
咱们坑里见!


IP属地:重庆本楼含有高级字体17楼2017-05-10 19:17
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    Pit People Update 4 - Out Now
    现在带来《坑人》第4次更新!
    Pit People Update 4: Vibrant Villains has launched on Steam Early Access!
    第4次更新主题:欠揍的恶棍们终于到达了Steam抢先体验版本!
    There are new story missions, 2 new multi-part city quests, and a whole new world map with 15 new bonus missions. With everything combined, players can expect at least another 5 hours of gameplay!
    这次有新的故事、新的任务,两个涉及多个城市的新副线任务,和一张有着15种新的世界任务的崭新地图。这次所有的更新内容整合在一起,玩家们可以期待着再玩至少5个小时吧!
    We also have several other improvements to the game. (See the full change list below)
    我们同样也对游戏的其他部分进行了改善与调整。(下面是所有的更新内容清单)

    Pit People Merch
    《坑人》周边
    Today is also our launch of the Pit People Plushies in our online store[store.thebehemoth.com]! Get a Cupcake, Space Bear, Mushroom, or Rainbow Horse plush for $25 (before shipping) and cuddle with your new buddy while you strategize in the Pit.
    今天也是我们的官方网站上的周边玩偶的更新日!只需25美元(不算运费),就能给自己买个纸杯蛋糕人、太空熊、蘑菇人,或者彩虹马玩偶,让你在“坑”里施展才略时也能拥抱着你的伙伴们。


    IP属地:重庆本楼含有高级字体18楼2017-06-24 20:56
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      2026-03-12 15:48:31
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      Full Change List
      Story is our main focus in Pit People Update 4: Vibrant Villains, but we also have other additional content and improvements throughout.
      所有的更新内容清单
      故事模式的发展是我们第4次更新的主要重点:新的恶棍角色,和其他额外的改善与调整。
      Below are the changes you’ll find within Update 4: Vibrant Villains! (Items apply to both Steam and Xbox One unless otherwise specified.)
      以下是你在第4次更新里会慢慢发现的变化:欠揍的恶棍们!(除了一些特别的内容,在Steam和Xbox One平台都有这次更新的内容)
      ===================================
      Major content: 主要内容:
      ===================================
      Two new Story Quests added. Pick up where you left off!
      新加入两个新的故事任务。快以你目前的任务进度开始玩吧!
      One new Worldmap (that holds 15 new Bonus Missions) added
      添加了一张崭新的世界地图(包括了15个新的世界任务)
      Two new multi-part Side Quests available from the City Gate
      在城门口新加入了两个涉及多个城市的副线任务
      ===================================
      Quality of life changes: 坑中生活的变化:
      ===================================
      More varied worldmap teams
      在世界地图上新增了更多组合类型的敌人队伍
      More varied (and slightly tweaked) Unfair Challenge/PVP levels
      丰富了(和稍微的调整了)不公平挑战/PVP战斗的阶段
      Creature types each have custom clickable locations in the House Paperdoll menu
      在“纸片人”界面里,每种类型的生物都有了默认的可点击的位置
      Mr. Whispers’ location now shows on your Survival Guide map
      低语先生的坐标现在会显示在你的生存指南上
      The Marquette now displays how many of an item each player owns
      生存指南里的装备统计页面现在会显示每种装备的数量了
      ~不知道这Marquette指的什么,就猜测着翻译了
      Added a new Daily Task that can be completed alone
      增加了一个新的可单人完成的每日任务
      No more needing to remove items! Items can be equipped on fighters that were previously being occupied on other fighters. This will strip the previous fighter of the item being applied to the new fighter in order to allow the change
      不用再需要额外脱下一个角色的装备啦!现在穿上装备时可以直接自动地脱下已经被其他角色占有的装备。这将强制脱下那个角色的装备,以便让你目前的角色穿上
      Daily Rewards prompt can be turned off in options
      现在可以在设置里关掉(每次进入游戏时会弹出的)任务总览页面的弹出提示
      ‘Always Allow Comm Icon’ has been moved to ‘Gameplay Settings’ rather than ‘Online Settings’
      “总是允许使用聊天图标”选项已经从“在线聊天”里移到了“游戏设置”里
      New Items added
      添加了新的装备项目
      New fighter names added
      添加了新的角色名字


      IP属地:重庆本楼含有高级字体19楼2017-06-24 20:59
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        ===================================
        PVP changes: PVP的变化:
        ===================================
        Auto-Battler can now be allowed/disallowed from PVP sessions via the Space Phone. Players will not find each other if they each have the opposite setting
        开启自动战斗模式的玩家现在可以选择被允许/禁止与其他玩家进行联机。如果两个玩家设置不同的选项则不会再能相互联机了
        Button prompt added in PVP Lobby to invite players
        在PVP厅加入了邀请玩家的按钮提示
        Players who have been muted are now remembered to be muted (until you choose to un-mute them)
        现在被你静音的玩家会被记住静音(直到你选择取消他的静音)
        PVP battles now yield loot for 6 fights every 24 hours (Pit Points are left unchanged from Update 3)
        现在通过PVP战斗每24小时内只有6次战斗会获得战利品(积分收获率和第三次更新时一样)
        Expanded search (AKA global search) is on by default. Old profiles will still have this off by default. You can change this from our Online Settings Options within the game
        默认情况下,扩展式在线搜索(即全局搜索)处于开启状态。旧的配置文件则仍然是默认关闭的,你可以在游戏的“在线聊天”选项里设置
        ===================================
        Balance: 平衡性:
        ===================================
        Insane mode is significantly more insane
        疯狂模式现在会更加疯狂
        Rare names are significantly more rare
        稀有的角色名会更加稀有
        Balance changes to Electrobots, Pixies, Gnomes, Crispotron, Flattener, Fatal Fryer, Basic Board, Boom Broom, Clunky, Incorrect, Croquet, The Belt, Double Uzi, Curveball
        对电子机器人、仙子、地精等生物和一些道具的平衡性调整
        Functional changes: Gnome wrench throw reduced by 1 range, Gnome fling is now 100% accurate, Crispotron can now potentially light the ground on fire
        功能性变化:地精的扳手投掷射程缩短1格,同时地精的投掷命中率改为100%,Crispotron现在可以有几率点燃大地
        ~不知道Crispotron是啥,多半是一种道具
        Unfair Challenge only yields loot for 6 successful fights every 24 hours (Pit Points and XP are left unchanged from Update 3)
        现在通过不公平挑战每24小时内只有6次成功的挑战会获得战利品(积分和经验值收获率与第三次更新时一样)


        IP属地:重庆本楼含有高级字体20楼2017-06-24 21:41
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          ===================================
          Code: 代码部分:
          ===================================
          Some bugs related to the icons and percentages shown for equipment in the house have been fixed
          修复了在“纸片人”屋里的一些与装备、百分比显示相关的问题
          There is now an Emperor's order to kill fighters of specific types
          现在添加了一些杀死特定类型的敌人的派遣任务
          Troll minis and snakes now plan more quickly
          现在巨魔崽和发梢蛇会**纵得更加干净利落
          Replay names are friendlier now
          现在重复的名字会被更友善地对待
          There is now an option to reset various settings to default values
          现在添加了一个可以恢复所有选项为默认值的重置按钮
          Some bugs related to text chat scrolling have been fixed
          修复了一些与文本滚动条相关的问题
          Audio problems that occurred with too many instances of one sound have been fixed
          修复了单个声音产生太多实例的音频问题
          Italics and bold text have been added
          添加了斜体和黑体文本
          Players are now informed when they reach the maximum number of fighters
          当玩家的战士数量达到库存总量时,玩家会得到提醒
          A bug that prevented an online session from being joined after leaving a prior session has been fixed
          修复了玩家离开一个玩家的房间后不能进入其他玩家房间的问题
          A bug that caused half-slot fighters to appear to level up incorrectly was fixed
          修复了一个具有半槽的战士不正确升级的问题
          In a single-player game, the wagon driver can now move the aiming cursor with the right analog stick
          在单人模式中,游戏会以正确的模拟形式显示马车的炮弹瞄准光标
          A bug that caused gnomes to fail to attack multi-hex targets in some cases has been fixed
          修复了导致地精不能攻击占地多个六边形地板的目标(比如巨魔之母,占地3个六边形地板)的问题
          Tooltips have been added to the settings menu
          给设置菜单添加了提示工具
          Steam: The Steam controller is now supported natively
          Steam:现在游戏已支持steam控制器
          Steam: In battle, fighters can be selected with the left mouse button and given an order with the right mouse button
          Steam:在战斗中,可以用鼠标左键选择角色,并用鼠标右键发出命令
          Steam: On the world map, clicking on a hex will cause the wagon to move toward that hex
          Steam:在世界地图上,点中一个六边形地板,你的马车就会自动向那里前进


          IP属地:重庆本楼含有高级字体21楼2017-06-24 22:16
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            翻译错误更正:
            The Marquette now displays how many of an item each player owns
            生存指南里的装备统计页面现在会显示每种装备的数量
            ~认真玩了一下才发现,“The Marquette”的原型应该是“The Marcket”,开发组故意用发音变化来改的,所以这一句正确地翻译应该为“现在奴隶黑市里卖装备的位置会显示你所拥有的数目了”
            ~例如你有1个装备,但是它随机卖到了这个装备,就会显示1,没有的装备就显示0,已经有四个的装备就会显示4


            IP属地:重庆本楼含有高级字体23楼2017-06-27 23:02
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              Update 4a: Vibrant Villains Hotfix
              We fixed an issue where new story dialogue in the City was not triggering correctly.
              我们修复了一个在城里不正确触发故事对话的问题。


              IP属地:重庆本楼含有高级字体24楼2017-07-21 14:29
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                更新了,我是来崔更的


                IP属地:江苏来自手机贴吧25楼2017-08-01 19:37
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                  2026-03-12 15:42:31
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                  IP属地:广东来自Android客户端27楼2017-08-03 17:39
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                    Update 5: Infinite Wisdom is here!
                    《坑中人》第5次更新--无限的智慧 来啦!

                    We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more!
                    我们带着真的有料的一次更新回来啦。一种全新的挑战模式,以新的水准级别对整个游戏的重制带来整个游戏的重新平衡,介绍关卡的线上合作,更快的PVP回合,语言翻译等等!
                    With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that - they’re all dynamically applied to what you already have!
                    在这次重新平衡后,你会发现你的战士们在获得经验的同时会受到更多的伤害。所有平衡机制的改变都是自动应用的,这也就意味着你不需要担心你得使用新的战士才能体验其中的变动,因为你已拥有的战士们会自动地进行变化!
                    Feel free to check out what we’ve changed in the list below, and as always - please leave us feedback about anything you find noteworthy.
                    请随意查看下面我们进行变动的列表,一如既往,请给我们反馈你们认为需要注意的信息。
                    As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing.
                    还是一如既往,主线剧情(仍然不包括在本次更新中)在我们更新时也在悄悄地发展
                    Here's the full change list:
                    下面是所有变动的列表:


                    IP属地:重庆本楼含有高级字体29楼2017-09-29 13:55
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                      ====================
                      OTHER 其他部分:
                      ====================

                      · Post-game Screen added for any concluded Unfair or PVP battles.
                      · 在不公平挑战和PVP战斗结束时增加了赛后的画面。
                      · Obituary Screen for lost Permadeath fighters
                      · 给“永久死亡”的角色添加了哀悼的画面。
                      · New fighter names added
                      · 添加了新的角色名称。
                      · New unlocks (weapons, helmets, shields, creature stuff) added
                      · 添加了新的可获得的角色装备和外观。
                      · New encounter maps added for both PVP and worldmap. Some existing ones adjusted
                      · 增加了新的战斗地形,并调整了一些已有的地形。
                      · Audio added for Emissary when completing tasks.
                      · 给国王的使者增加了完成任务时的音效
                      · Turn-phase animation tweaked
                      · 关于动画转换的调整。


                      IP属地:重庆本楼含有高级字体31楼2017-09-29 14:13
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                        30楼被吃了。。


                        IP属地:广东32楼2017-09-29 14:28
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                          最重要的一部分被系统删帖了,我以图片形式发出来吧。



                          IP属地:重庆33楼2017-09-29 14:34
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                            ==============
                            CODE 代码部分:
                            ==============

                            · Added support for mouse interactions with survival guide
                            · 现在生存指南可以用鼠标来操作了(以前只能通过按键来操作)。
                            · Added support for using mouse click to activate ghost partner team in house
                            · 在你的基地里,给合作过的“幽灵玩家”的队伍添加了鼠标操作的支持。
                            · Added support for using mouse click for sell, give/trade, and scroll items in house
                            · 在你的基地里,现在可以用鼠标点击来实现售卖、给予/交易,和滚轮滑动查看物品。
                            · Fixed bugs with scrolling menus
                            · 修复了关于滚动菜单的问题。
                            · Improved recognizing Steam controller
                            · 改善了对Steam游戏手柄识别。
                            · A few more button prompts were added in house
                            · 在你的基地里,增加了一点按键提示。
                            · Save Steamer-Friendly music setting.
                            · 能保存流友好的音乐的设置。
                            · Discovered gold and bonus gold are shown separately when returning to city
                            · 当你返回城市时会显示你野外发现的金币数和从奖励中得到的金币数。
                            · In some multi-part battles, stats for enemy fighters carry over to the last battle's results
                            · 在一些多部分的战斗任务中,对敌人的分数统计会延迟到最后一场战斗时。
                            · Fixed some bugs related to tentacle animations in Chog battle
                            · 修复了一些与Chog的战役中关于触手的动画的问题。
                            · Fixed bugs related to losing items when dying
                            · 修复了在死亡时失去物品的问题。
                            · Fixed bugs when equipping items in the house
                            · 修复了在基地里穿上装备时的问题。
                            · Improved AI pathing toward multi-hex targetable units
                            · 改善了AI对走向一个占多个六边形格子的目标的计算。
                            · Save slots can be selected and deleted even if you can't choose them to join the current game
                            · 即使你不能进入存档也能对存档槽进行删除操作。
                            · Client wagon stops when accepting a quest
                            · 客户端的马车会在接受任务时停下来。
                            · Fixed bugs related to trading fighters equipped with throwing axes
                            · 修复了一些关于买卖装备着投掷斧的角色时的问题。
                            · Gifting a fighter from the spoils list gives 85 gold for equipment when recipient has max count
                            · 当物品上限满了的时候从战利品清单里以85金币卖掉新角色的重复的装备。
                            · Fixed various bugs related to trading
                            · 修复了关于交易的各种问题。
                            · When accepting a quest if one player makes a choice and the other waits for the timer to expire, the first player's choice is used rather than auto-choosing "no"
                            · 接受任务时,第一个玩家做出了选择而第二个玩家在规定时间内没做出选择,则以第一个玩家的选择来进行,而不是自动默认选择“不”。
                            · Fixed bug when displaying low healing numbers
                            · 修复了在显示低数值治疗量时的问题。
                            · Added a filter to remove special characters from player names and chat messages
                            · 增加了过滤器来删除一些玩家名称和聊天信息中特殊的字符。
                            · Camera zoom isn't overridden as often in battles
                            · 在战斗时相机变焦不再经常失去控制了。
                            · Allow comm icons when playing with a ghost partner team
                            · 在和“幽灵玩家”合作时增加了允许通信的图标。
                            · Terrain resistances are considered when showing target icons in battle
                            · 在战斗中,在显示目标图标时会显示地形的行动阻力。
                            · In trade-only mode, improved trading fighters with equipment at max count
                            · 在黑奴市场中,改善了关于买新角色时加上其装备后超过装备数量上限的问题。
                            · When giving or trading a fighter, player is told when some equipment cannot be given
                            · 给予或者卖掉一个角色时,若含有的装备不能参与交易,玩家会被正确告知。
                            · Show ghost partner team prompt when a single player is on the right side of the house
                            · 当单人玩家查看基地右边时,显示“幽灵玩家”的提示。


                            IP属地:重庆本楼含有高级字体34楼2017-09-29 15:32
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                              2026-03-12 15:36:31
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                              IP属地:四川来自iPhone客户端36楼2017-10-01 08:15
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