Pit People Update 5a: Infinite Wisdom Hotfix Today’s hotfix carries several important changes. 今天的更新带来了几个重要的变化。 Apparently people are not fans of getting lost, so we installed a GPS on your wagon. You will now see the way home on the worldmap at all times. ...Because wagons have GPS signals, everyone knows that. 显然,玩家们可不想执著于迷路,所以我们给马车安装了一个GPS(很棒的设定!!!再也不用担心迷路了)。在外面的世界里时,现在玩家能一直看到指示基地方向的标识。......从现在开始,我们都知道马车有GPS了。 For some new players, the costs of the initial expansions in their home felt too high, especially after spending all their gold on cages. Well, not anymore we hope! 对于一些新手玩家来说,他们觉得最初用于基地扩张的成本太高了,特别是花了几乎所有金币在捕获笼上,他们多数的金币都用在这上面了。好吧,我们希望这种事情不会再有了! We have more details about our hotfix below. 我们这次更新的细节如下。
Changelist: ============= Design / Visual 设计/视觉 ============= Slowed the story quest (in solo) 放慢剧情任务的节奏(单人模式下) Changed the team slot costs in the House (now costs 300 and 550 gold to unlock) 改变了基地里增加队伍上限的花费(现在是第一次需要花费300金币解锁,第二次需要550金币) Home Icon in the world map has been added back in 在外面的世界里时,添加了指向城区基地的标志 ============= Balance Changes 平衡性变化 ============= Small drop on flat damage of troll minis and snake minis 细微地降低每个等级阶段的巨魔之母/蛇发女怪的巨魔崽/小蛇怪的攻击力 Small drop on flat status-chance-per-level that were granted 细微地降低每个等级阶段的获得能力提升的几率 ============= Programming 编程 ============= Added metrics tracking during battles where the player chooses to exit or restart 在战斗中添加当玩家想退出或者重新启动时的状态跟踪 Fixed pillow throw animation 修复扔枕头的动画 Added additional music track for streamer friendly setting 增加了额外的友好音乐流设置 Double chance of getting colored, shaky, and wavy random names for gladiators 得到具有彩色、晃动、波浪特效名字的斗士的几率提高两倍 Fixed crash when 2 local users started an online session on Xbox One. 修复了当两名本地玩家用Xbox One进行线上联机时的崩溃 In a couple of weeks we’ll return to release some release info!!!!! 几周后我们将发布一些重要的消息!!!!!
Pit People’s Final Touches! It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback. 距离我们发布《坑中人》已经有一年了。这趟旅行是次不可思议的经历!多亏了大家的反馈,我们创造出了一款更好的游戏。 So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You'll be able to play through the story and find out what happens for everyone. 所以接下来有个稍微棘手的情况:我们决定在下次更新时就将游戏推出为完整版!是滴你没有看错,它就要是完整版的游戏了!你们会看到接下来的故事并能了解到每个故事角色经历了什么。
As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions. 我们在写这个通知的同时,我们也在努力完善这一艺术般的故事的结尾!这是把游戏推向完整版里程碑的一大步,除此之外还有额外的故事任务和一个有着新悬赏任务的新世界地图。
Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018. 由于在最后我们还有大量的任务要完成(指令、动画、关卡设计、配音审核、代码测试,等等),实际上我们也不能确切知道什么时候能发布完整版,但是我们肯定会在2018年的头几个月发布出来的。
Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all! 郑重感谢所有参与游戏抢先体验版本的玩家,以及所有给我们提供反馈的玩家。这真的是无价的,我们也迫不及待想和所有人分享《坑中人》的终章!