[WallModel] AlliedWallTransparency= Can be set to 'yes' or 'no' and determines whether or not walls have an effect on the shots of units owned by an army allied with the owner of that wall. If this is set to 'yes' then walls are considered transparent to units belonging to a side with which the walls owner is allied, thus his allies could not destroy his walls either intentionally, or inadvertently whilst engaging enemy units. 谁让你不看英文版,我专门注了“比代码词典更加权威的ini全解,推荐使用这个”