Running D:/UE_5.3/UE_5.5/Engine/Build/BatchFiles/
网页链接 Development Win64 -Project="F:/360MoveData/Users/Lenovo/Documents/Unreal Projects/我的项目3/我的项目3.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Using bundled DotNet SDK version: 8.0.300
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="F:/360MoveData/Users/Lenovo/Documents/Unreal Projects/?????3/?????3.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\Lenovo\AppData\Local\UnrealBuildTool\
网页链接 Available x64 toolchains (1):
* F:\vis\VC\Tools\MSVC\14.43.34808
(Family=14.43.34808, FamilyRank=1, Version=14.43.34808, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)
Visual Studio 2022 compiler version 14.43.34808 is not a preferred version. Please use the latest preferred version 14.38.33130
Creating makefile for ?????3Editor (no existing makefile)
@progress push 5%
Parsing headers for ?????3Editor
Running Internal UnrealHeaderTool "F:\360MoveData\Users\Lenovo\Documents\Unreal Projects\?????3\?????3.uproject" "F:\360MoveData\Users\Lenovo\Documents\Unreal Projects\?????3\Intermediate\Build\Win64\?????3Editor\Development\?????3Editor.uhtmanifest" -WarningsAsErrors -installed
Total of 0 written
Reflection code generated for ?????3Editor in 1.0952807 seconds
@progress pop
Building ?????3Editor...
Using Visual Studio 2022 14.43.34808 toolchain (F:\vis\VC\Tools\MSVC\14.43.34808) and Windows 10.0.26100.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Warning: Visual Studio 2022 compiler is not a preferred version
Determining max actions to execute in parallel (12 physical cores, 16 logical cores)
Executing up to 12 processes, one per physical core
Requested 1.5 GB memory per action, 5.19 GB available: limiting max parallel actions to 3
Using Unreal Build Accelerator local executor to run 7 action(s)
Storage capacity 40Gb
UbaSessionServer - Unrecognized pag