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这是啥情况,无法编译该项目


IP属地:河南来自Android客户端1楼2025-02-24 15:24回复


    IP属地:河南来自Android客户端3楼2025-02-24 18:18
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      2025-12-21 15:23:18
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      IP属地:河南来自Android客户端4楼2025-02-24 18:19
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        Running D:/UE_5.3/UE_5.5/Engine/Build/BatchFiles/网页链接 Development Win64 -Project="F:/360MoveData/Users/Lenovo/Documents/Unreal Projects/我的项目3/我的项目3.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
        Using bundled DotNet SDK version: 8.0.300
        Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="F:/360MoveData/Users/Lenovo/Documents/Unreal Projects/?????3/?????3.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
        Log file: C:\Users\Lenovo\AppData\Local\UnrealBuildTool\网页链接 Available x64 toolchains (1):
        * F:\vis\VC\Tools\MSVC\14.43.34808
        (Family=14.43.34808, FamilyRank=1, Version=14.43.34808, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)
        Visual Studio 2022 compiler version 14.43.34808 is not a preferred version. Please use the latest preferred version 14.38.33130
        Creating makefile for ?????3Editor (no existing makefile)
        @progress push 5%
        Parsing headers for ?????3Editor
        Running Internal UnrealHeaderTool "F:\360MoveData\Users\Lenovo\Documents\Unreal Projects\?????3\?????3.uproject" "F:\360MoveData\Users\Lenovo\Documents\Unreal Projects\?????3\Intermediate\Build\Win64\?????3Editor\Development\?????3Editor.uhtmanifest" -WarningsAsErrors -installed
        Total of 0 written
        Reflection code generated for ?????3Editor in 1.0952807 seconds
        @progress pop
        Building ?????3Editor...
        Using Visual Studio 2022 14.43.34808 toolchain (F:\vis\VC\Tools\MSVC\14.43.34808) and Windows 10.0.26100.0 SDK (C:\Program Files (x86)\Windows Kits\10).
        Warning: Visual Studio 2022 compiler is not a preferred version
        Determining max actions to execute in parallel (12 physical cores, 16 logical cores)
        Executing up to 12 processes, one per physical core
        Requested 1.5 GB memory per action, 5.19 GB available: limiting max parallel actions to 3
        Using Unreal Build Accelerator local executor to run 7 action(s)
        Storage capacity 40Gb
        UbaSessionServer - Unrecognized pag


        IP属地:河南来自Android客户端5楼2025-02-24 18:29
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          IP属地:河南来自Android客户端6楼2025-02-24 18:46
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            IP属地:河南来自Android客户端7楼2025-02-24 18:47
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