One day in the spring of 2017, Söderlund flew to Edmonton and made his way to BioWare’s offices, entourage in tow. The Anthem team had completely overhauled the art and re-added flying, which they hoped would feel sufficiently impressive, but tensions were high in the wake of the last demo’s disappointment and Mass Effect: Andromeda’s high-profile failure. There was no way to know what might happen if Söderlund again disapproved of the demo. Would the project get canceled? Would BioWare be in trouble?
2017年春季的一天,Söderlund 飞到埃德蒙顿并和随行人员前往生软工作室。圣歌的开发团队已经完全重做了游戏艺术风格并重新加入飞行,他们希望这样能令人印象深刻,但是上一个demo和仙女座的重大失败让这件事变得想到不乐观。没人知道Söderlund 会不会再次不悦。这个项目会被取消吗?生软会由此陷入危机吗?
2017年春季的一天,Söderlund 飞到埃德蒙顿并和随行人员前往生软工作室。圣歌的开发团队已经完全重做了游戏艺术风格并重新加入飞行,他们希望这样能令人印象深刻,但是上一个demo和仙女座的重大失败让这件事变得想到不乐观。没人知道Söderlund 会不会再次不悦。这个项目会被取消吗?生软会由此陷入危机吗?





dg
龙玉










