哪错了
function useItem(x,y,z,i,blockId,side,itemDamage,blockDamage){
if(i==1004){
var a= Level.spawnMob(x,y+2,z,39,"mob/泥怪.png");
Entity.setRenderType(a,泥怪.renderType)
Entity.addEffect(a,MobEffect.fireResistance,7200*20,1,false,false)
Entity.setCollisionSize(a,1,2)
Entity.setNameTag(a,"泥怪")
Entity.setMaxHealth(a,10);
Entity.setHealth(a,10)
if(Level.getGameMode()==0)
{
addItemInventory(500,-1,0);
}
}
if(i==1005){
var b= Level.spawnMob(x,y+2,z,39,"mob/幽灵.png");
Entity.setRenderType(b,幽灵.renderType)
Entity.addEffect(b,MobEffect.fireResistance,7200*20,1,false,false)
Entity.setCollisionSize(b,1,2)
Entity.setNameTag(b,"幽灵")
Entity.setMaxHealth(b,30);
Entity.setHealth(b,30)
if(Level.getGameMode()==0)
{
addItemInventory(500,-1,0);
}
}
}
}
function deathHook(murderer,v){
//羊掉落
if(Entity.getEntityTypeId(Player.getPointedEntity())==13){
var x=Entity.getX(Player.getPointedEntity())
var y=Entity.getY(Player.getPointedEntity())
var z=Entity.getZ(Player.getPointedEntity())
Level.dropItem(x,y,z,0,2001,1,0)
}
//鱿鱼掉落
if(Entity.getEntityTypeId(Player.getPointedEntity())==17){
var x=Entity.getX(Player.getPointedEntity())
var y=Entity.getY(Player.getPointedEntity())
var z=Entity.getZ(Player.getPointedEntity())
Level.dropItem(x,y,z,0,2003,1,0)
}
//泥怪掉落
var a="泥怪"
var x=Entity.getX(v)
var y=Entity.getY(v)
var z=Entity.getZ(v)
if(Entity.getNameTag(v)==a){
if(Entity.getEntityTypeId(v)==39){
Level.dropItem(x,y,z,0,3,3,0(Math.random() * (6 + 2)),0)
}
}
//幽灵掉落
var a="幽灵"
var x=Entity.getX(v)
var y=Entity.getY(v)
var z=Entity.getZ(v)
if(Entity.getNameTag(v)==b){
if(Entity.getEntityTypeId(v)==39){
Level.dropItem(x,y,z,0,1000,1,0(Math.random() * (6 + 2)),0)
}
}
}
function useItem(x,y,z,i,blockId,side,itemDamage,blockDamage){
if(i==1004){
var a= Level.spawnMob(x,y+2,z,39,"mob/泥怪.png");
Entity.setRenderType(a,泥怪.renderType)
Entity.addEffect(a,MobEffect.fireResistance,7200*20,1,false,false)
Entity.setCollisionSize(a,1,2)
Entity.setNameTag(a,"泥怪")
Entity.setMaxHealth(a,10);
Entity.setHealth(a,10)
if(Level.getGameMode()==0)
{
addItemInventory(500,-1,0);
}
}
if(i==1005){
var b= Level.spawnMob(x,y+2,z,39,"mob/幽灵.png");
Entity.setRenderType(b,幽灵.renderType)
Entity.addEffect(b,MobEffect.fireResistance,7200*20,1,false,false)
Entity.setCollisionSize(b,1,2)
Entity.setNameTag(b,"幽灵")
Entity.setMaxHealth(b,30);
Entity.setHealth(b,30)
if(Level.getGameMode()==0)
{
addItemInventory(500,-1,0);
}
}
}
}
function deathHook(murderer,v){
//羊掉落
if(Entity.getEntityTypeId(Player.getPointedEntity())==13){
var x=Entity.getX(Player.getPointedEntity())
var y=Entity.getY(Player.getPointedEntity())
var z=Entity.getZ(Player.getPointedEntity())
Level.dropItem(x,y,z,0,2001,1,0)
}
//鱿鱼掉落
if(Entity.getEntityTypeId(Player.getPointedEntity())==17){
var x=Entity.getX(Player.getPointedEntity())
var y=Entity.getY(Player.getPointedEntity())
var z=Entity.getZ(Player.getPointedEntity())
Level.dropItem(x,y,z,0,2003,1,0)
}
//泥怪掉落
var a="泥怪"
var x=Entity.getX(v)
var y=Entity.getY(v)
var z=Entity.getZ(v)
if(Entity.getNameTag(v)==a){
if(Entity.getEntityTypeId(v)==39){
Level.dropItem(x,y,z,0,3,3,0(Math.random() * (6 + 2)),0)
}
}
//幽灵掉落
var a="幽灵"
var x=Entity.getX(v)
var y=Entity.getY(v)
var z=Entity.getZ(v)
if(Entity.getNameTag(v)==b){
if(Entity.getEntityTypeId(v)==39){
Level.dropItem(x,y,z,0,1000,1,0(Math.random() * (6 + 2)),0)
}
}
}











