美国理念
USA_ideas = {
start = {
merchants = 1
religious_unity = 0.2
}
bonus = {
republican_tradition = 0.01
}
trigger = {
tag = USA
}
free = yes
freedom_of_religion = {
no_religion_penalty = yes
}
usa_bill_of_rights = {
global_revolt_risk = -2
}
empire_of_liberty = {
colonists = 1
}
lessons_of_valley_forge = {
land_morale = 0.33
}
workshop_of_the_world = {
production_efficiency = 0.15
}
shining_city_on_a_hill = {
prestige = 1
}
indian_removal = {
cb_on_primitives = yes
}
}
美国最后一个理念是增加对土人的宣战。。。但他成立的时候哪里有土人。。orz
瑞士理念
SWI_ideas = {
start = {
global_manpower_modifier = 0.1
infantry_power = 0.1
}
bonus = {
discipline = 0.1
}
trigger = {
tag = SWI
}
free = yes #will be triggered at load
the_swiss_confederation = {
stability_cost_modifier = -0.1
}
swiss_mercenaries = {
mercenary_cost = -0.2
}
alpine_defensiveness = {
defensiveness = 0.25
}
oasis_of_peace_and_prosperity = {
war_exhaustion_cost = -0.10
}
swiss_tolerance = {
religious_unity = 0.20
}
haven_for_refugees = {
prestige = 1
}
clockwork = {
production_efficiency = 0.1
}
}
USA_ideas = {
start = {
merchants = 1
religious_unity = 0.2
}
bonus = {
republican_tradition = 0.01
}
trigger = {
tag = USA
}
free = yes
freedom_of_religion = {
no_religion_penalty = yes
}
usa_bill_of_rights = {
global_revolt_risk = -2
}
empire_of_liberty = {
colonists = 1
}
lessons_of_valley_forge = {
land_morale = 0.33
}
workshop_of_the_world = {
production_efficiency = 0.15
}
shining_city_on_a_hill = {
prestige = 1
}
indian_removal = {
cb_on_primitives = yes
}
}
美国最后一个理念是增加对土人的宣战。。。但他成立的时候哪里有土人。。orz
瑞士理念
SWI_ideas = {
start = {
global_manpower_modifier = 0.1
infantry_power = 0.1
}
bonus = {
discipline = 0.1
}
trigger = {
tag = SWI
}
free = yes #will be triggered at load
the_swiss_confederation = {
stability_cost_modifier = -0.1
}
swiss_mercenaries = {
mercenary_cost = -0.2
}
alpine_defensiveness = {
defensiveness = 0.25
}
oasis_of_peace_and_prosperity = {
war_exhaustion_cost = -0.10
}
swiss_tolerance = {
religious_unity = 0.20
}
haven_for_refugees = {
prestige = 1
}
clockwork = {
production_efficiency = 0.1
}
}