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希希,嘿嘿嘿

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来自iPhone客户端1楼2013-01-15 10:56回复
    As info is needed the board will be updated.
    ________________________________________________
    Current Def Con: 2
    Latest News/Info/Personal Blog:
    -------------------------------------------------------------xinxin's news/info/personal blog:
    October 15, 2012
    Priority search, the syndicate coords. Mail all coords to VPs or pres (or alliance mail)
    If anyone has any ideas for new jobs mail me.
    Board will be updated as more information becomes available
    -------------------------------------------------------------news/info/personal blog:
    -------------------------------------------------------------
    Section 1: Allies/Enemies/Current Alliance Updates
    Section 2: Def Cons (Defence Conditions)
    Section 3: Tau'ri Branch Tree:
    Section 4: TLA (The Lucian Alliance) (Offline)
    Section 5: Tau'ri Ads (Optional)
    Section 6: Ranks/Jobs (offline)
    Section 7: Tau'ri Legends
    Section 8: Rules
    Section 9: Punishments
    Section 10: Tips
    Section 11: Coords of Alliances
    -------------------------------------------------------------(Section 1: Allies/Enemies/Current alliance updates)
    Alliances were at war with:
    Alliances were enemies with:
    Alliances were allied with:
    S.P.Q.R
    SpaceX Elite
    The Confederacy
    The Troopers
    Alliances we have a N.A.P with:
    Reborn
    -------------------------------------------------------------(Section 2: Def Cons)
    Defence Conditions (Def Con):
    DEFCON 5: Low state of alert. Build ships and research tech. No imminent threats present.
    DEFCON 4: Prepare fleets, build defenses up and gather intelligence on potential threats. If possible find enemy coords.
    DEFCON 3: Above normal state of alert, high ship building, focus on combat technologies, gathering of intelligence to form strike plans and options. War is imminent. Find enemy coords.
    DEFCON 2: High alert state, abandon all defense building, shift to production of combat ready forces. At war, intelligence gathering high priority for planning of a Single Integrated Operational Plan of attack. Gathering of enemy coordinates imperative, repeat gathering of enemy coordinates imperative. Remain on defensive alert, repeat DEFENSIVE ACTION only!
    DEFCON 1: Threat level red. War has broken out. Production of COMBAT ships only. Attacks to be carried out without discretion, intelligence gather high priority on enemy targets. Find enemy coords.
    (basic idea of levels do not follow everything it says ex: says build defences DON'T they are waste of resources)
    -------------------------------------------------------------(Section 3: Tau'ri Branch Tree)
    Leader Alliance:
    Tau'ri
    Branches:
    Xel'naga (N/A)
    Tok'ra (back up and running)
    (PS don't attack any branches)
    -------------------------------------------------------------(Section 4: TLA)
    Alliances in TLA:
    Tau'ri
    Xel'naga
    Tok'ra
    (PS TLA is a group of alliances that are all allied together do not attack any TLA alliances...EVER)


    来自iPhone客户端2楼2013-01-15 10:57
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      2026-03-17 02:19:53
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      -------------------------------------------------------------(Section 5: Ranks/Jobs)
      Diplomat(VP only): They make or break napes and allies with other alliances as needed (to break a nap/ally you need premission from the pres). Also in case we are attacked they respond by asking why, not to do it again, etc without solving problem by war. If it was an allied/naped alliance same principle they ask why, aren't we allied/naped, etc. (The members who were attacked can ask on there own but most often i see people do alliance mail so ya...)
      Retaliator(anyone): If an unallied or unnapped alliance keeps attacking us and our diplomats have tried to talk to them already they attack the enemy who is attacking us. (not a real full out war General)
      General(VP only): In war they control the attacks plan the strikes and execute them without delay. Each General will be responsible for a perticular ammount of members (depending on how many they can control and organize)
      Mapper(Anyone who has line): Person who does the mapping keeps coords etc (Max 1 per group)
      A.M(Assistant Mapper)(Anyone): Helps main mapper
      Recruiter(anyone): Person who recruits for all Tau'ri alliances including branches
      Tactics(VP only): In charge of all the dirty spy work and such.
      Technician(anyone): Keeps track of members who have left or joined recently and grades them on loyalty trust etc after a CLASSIFIED time period after which report it to the pres.
      Specialist(anyone): Helps keep alliance moral up, and make sure that no member starts a war on WC over something small or talks trash on WC
      R.O (Relations Officer)(any VP that has line): Person who joins Tau'ri Council on line and updates the bb of the Tau'ri alliance they are in when new information is given.
      (Mostly for VPs and pres if you are a normal member and want to do 1 or more jobs mail me (xinxin) them and ill put you on. VPs need to do 2+ jobs and if not clear already i do not pick jobs for anyone if your a member and want a job you choose i just make sure its open)
      ------- -------
      (FYI before you can get a rank you need 2 choose at least 1 job and verify it with me (xinxin) every member starts at recruit every VP starts at captain once you choose 1 job from the listed above (for members) and confermed it with me ill add you on here in the same way as everyone else)
      Flag Ranks:
      Fleet Admiral
      Admiral
      Vice Admiral
      Rear Admiral
      Commodore
      Ranks:
      Fleet Captain
      Post Captain
      Captain
      Commander
      First Lieutenant
      Second Lieutenant
      Third Lieutenant
      Forth Lieutenant
      Fifth Lieutenant
      Recruit
      ------- -------
      (All names from every Tau'ri Alliance will be listed even if they have stepped down or left (for people in 2 Tau'ri alliances the first alliance listed will determine their rank))
      Currently Active:
      xinxin/philomela


      来自iPhone客户端3楼2013-01-15 10:57
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        Current Alliance: Tau'ri, Tok'ra
        Current Alliance Position: President, President
        Rank: Fleet Admiral/CINC/CEO/CO
        Jobs:
        Tau'ri: Diplomat, Recruiter, Specialist, O.R, A.M
        Tok'ra: Diplomat, Recruiter, Specialist, O.R
        bslact
        Current Alliance: Tau'ri
        Current Alliance Position: VP
        Rank: Fleet captain/XO
        Jobs: Retaliator, Tactics
        fad3d16
        Current Alliance: Tau'ri
        Current Alliance Position: Member
        Rank: Third Lieutenant
        Jobs: Mapper, Recruiter
        papadeath
        Current Alliance: Tau'ri
        Current Alliance Position: Member
        Rank: Forth Lieutenant
        Jobs: Retaliator
        anddragonsgo
        Current Alliance: Tok'ra
        Current Alliance Position: VP
        Rank: Captain
        Jobs: General, Specialist
        uncllel
        Current Alliance: Tau'ri
        Current Alliance Position: Member
        Rank: Forth Lieutenant
        Jobs: Specialist
        Currently inactive:
        Stepped down or left:
        fewdogg
        lilblam
        falkendestory
        beren1978
        elmasmini
        -------------------------------------------------------------(Section 6: Tau'ri Ads)
        We are the Tau'ri, we win or lose as one. Our rule is leave no member behind. We value loyalty, trust, and courage, and are looking for members with 1mil (1,000,000) score or more. If you value the rules we value join today and be part of the team! if your under score requirement join our branch Tok'ra (score requirement 1+)
        ------------------------------------------------------------
        We are the Tau'ri, we value trust, loyalty, and activity. We will rise and fall as one...except we will not fall! We will continue the fight for freedom for as long as we live! Join in the fight for freedom, join Tau'ri today! Score requirement of 250k (250,000).
        -------------------------------------------------------------(Section 6: Tau'ri Legends)
        This section is for any Tau'ri members who have exceeded their role, have done there best to help the alliance. These members deserve some kind of recognition. They are the best of the best in the Tau'ri alliances.
        ------- -------
        Most recent legend:
        bslact:
        Servers: Lippershey
        Position achieved: VP
        Achieved rank before resigning: Rear Admiral
        ------- -------
        Tau'ri Legends:
        agamemnon:
        Servers: Orcus, Lippershey,
        Position achieved: VP, VP
        Achieved rank before resigning: Admiral
        sabra:
        Servers: Orcus
        Position achieved: member
        Achieved rank before resigning: First Lieutenant
        olddad:
        Servers: Titan
        Position achieved: VP
        Achieved rank before resigning: N/A
        sierra117:
        Servers: Titan
        Position achieved: VP
        Achieved rank before resigning: N/A
        -------------------------------------------------------------(Section 8: Rules)
        Rules that you should follow (should not must but still should follow)
        >> Conflicts with other Top 15 alliances if possible solve without war


        来自iPhone客户端4楼2013-01-15 10:57
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          >> If 15- feel free 2 attack
          >> Help your fellow members, in future you may need help to
          >> Treat your fellow members the way you would expect to be treated
          >>When you have time recruit members for your branches and us if we lose a member
          ------- -------
          Rules that you must follow (some may seem unfair but in long run i think they are good):
          >>No asking for resources within your first week of joining. I know this seems unfair but it makes it harder for jumpers (aka people who join ask for res than leave)
          >>Do not attack any branches/wings/sub-alliances of any other top 10 alliances
          >>Do not attack any other top 15 alliances
          -------------------------------------------------------------(Section 10: Punishments)
          Treason: If a player insults the alliance and is in the alliance. If a player trolls while using the alliance as a hiding place. If a player repeatedly breaks the must follow rules and doesn't admit it and stop. ETC
          Providing Arms for the Enemy: If a player gives away our coords, plans, board ETC to an enemy or any other alliance without permission.
          corvettecole: Treason, Providing Arms for the Enemy: punishment death
          -------------------------------------------------------------(Section 10: Tips)
          -------------------------------------------------------------xinxin's Tips:
          When Colonizing be sure to find planets that are VERY BIG in most systems the 4th is the biggest 5, 6, 7 one of those tend to be the second biggest. Usually when you colonize the size shrinks so be careful! Usually it shrinks around 50-70 sizes. So when you colonize pick a planet and -70 size from it continue the process until you find a good planet thats good even after -70.
          -------------------------------------------------------------bslact's Tips:
          -------------------------------------------------------------fewdogg's Tips:
          -------------------------------------------------------------lilblam's Tips:
          -------------------------------------------------------------elmasmini's Tips:
          -------------------------------------------------------------N/A
          ___________RANK UP STRATEGY___________
          For all those under 1mil score focus on building your mines and a nebula fleet. Making a lot of gunships at your rank is useless. Also make sure to keep up on your research, astrophysics gives you the most points per level. Once you get to about 500k you can start upgrading your weapons and strength techs. You will advance quickly if you keep up on your builds and research.
          ___________NEBULA STRATEGY___________
          Sending fleets to the nebula is a very quick and useful way to get resources and FREE dark matter! You can send up to 120 per day without running a huge risk of hitting the black hole. A good base line to start with is sending 400-500 Lcargos or recyclers at a time. If you send too many ships at once the nebula will think that you are attacking it. If you send recyclers it will cost more gas but you will lose less ships if you get attacked. The maximum amount of resources you can get from the nebula in one run is 2mil of each resource and the max amount of dark matter is 50. The nebula is going to be a crucial tool in funding your builds.
          ________COLONIZATION STRATEGY________
          To get a colony with a decent size send your colony ship to the 4th planet of a system if it's free to take. (The 4th planet in a system tends to be the biggest, but planets 5-7 are also bigger.) Then after you colonize it look at the size and if that's enough for you keep it. (Try to only get planets with 200+ size, the size determines the amount of buildings/upgrades you can hold on that planet each building and upgrade takes 1 space.) If the planet is to small no problem just give up the planet and recolonize it, the size will change for better or worse but you can do this over and over until the planet is the size that satisfies you. (If you do give up a planet make sure you have no fleets on it or res if you do have fleets on the planet send them somewhere else and wait for them to get to your other planet.
          *by spartan103*
          -------------------------------------------------------------(Section 11: Coords of Alliances)
          Mapper will use this section during war times.


          来自iPhone客户端5楼2013-01-15 10:57
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            求翻译QAQ


            来自iPhone客户端6楼2013-01-15 10:57
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              @tearsriver希


              来自iPhone客户端8楼2013-01-15 10:58
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                回复@tearsriver希 :kepa,你不是英语系的嘛


                来自iPhone客户端9楼2013-01-15 11:11
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