地下城守护者吧 关注:3,426贴子:28,750
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求助BadgerW:游戏时间一长怪物就不发射武器,肉搏不命中!

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我其实早就发现这个现象了,在multiplayer里玩free play levels的关有一个大问题,游戏时间稍微一长(1个小时以上),游戏就崩溃了:怪物打仗不发招,肉搏不命中,入口的烟儿没了,房间的火焰没了,训练费用不跳出来了,这可让我怎么玩啊!
想问问这个如何解决啊?在Free Play Level里没有这些问题的,所以你上次说的“其他阵营由AI控制”怎么设定啊?我还是想在Free Play Level里玩那些4阵营对战图,不想在Multiplayer里玩。


1楼2012-12-01 18:12回复
    已经向FX开发者Tom Liz发出问题,静候回答:
    Hi Tom: Hope you still remember me. Thanks for your solution last time, I wrote Lof files just like you taught me and I can play thoese maps under multiplayer mode!
    However, there's anther problem which happens only under the multiplayer mode. When I play these levels under Free Play Levels, no matter how long I play, the game runs fine. Everything works in a way as it is supposed to be working. But when I play a map under the multiplayer mode (1-player), if the game lasts more than 1 hour, the strange thing happens everytime: creatures are still trying to fire weapons in the battles but no weapon is out, they cannot hit the enemies and the enemies cannot hit my creatures neither, although they try very hard. In the close distance, no one can hit each other. As a result, no one gets hurt. Even more, cloud around the entrance disappears. Training fees no longer jump out of the training room. No halos around the evil eye. Lighting strike still kills enemies but the lighting becomes 'invisible', you can just hear the sound but cannot see the lighting. Once again, these problems never happen under the Free Play Levels mode. So, is there any way to play maps like '173 balanced fun' in the Free Play Levels mode? Or is there any other way to solve these problems so that I can enjoy the game for more than 1 hour? I tried to save the game, quit the Keeper, run the Keeper all over again and load the game. It does not work. The problem remains.
    Thanks a lot,


    2楼2012-12-01 18:30
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      2025-08-15 19:03:45
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      开发者回信:
      This problem is related to things limit.
      It happens if a map is complicated, and the game runs out of 'thing' slots.
      There is no fix for this, other than changing the map so that players won't be able to create so much things.
      Things are everything which generates sprites - clouds, shots, creatures, traps, boxes, spells - these are all 'things'.


      5楼2012-12-01 21:55
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        让我死了算了,我是那种闷在家里(封闭城墙,反正AI从来不破墙),所有怪物上10级,家里铜墙铁壁,敌人进入的唯一通道布满陷阱机关,然后才大摇大摆的开门进攻……就好像以前玩红警1的时候,先造个3小时再打……


        8楼2012-12-01 23:13
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