尤里mod吧 关注:3,684贴子:78,950
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这透明的是什么情况?直升机没机身.......机身成螺旋桨了

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1楼2011-08-01 19:04回复
    [MOHAWK]
    UIName=Name:MOHAWK
    Name=MOHAWK
    Primary=BlackHawkCannon
    Prerequisite=GAWEAP,RADAR
    AlternatePrerequisite=FRRADR
    Primary=ComancheCannon
    ElitePrimary=ComancheCannonE
    Secondary=ComancheLaser
    EliteSecondary=ComancheLaserE
    Strength=230
    Category=AirPower
    DeathWeapon=BlimpBombEffect
    DeathWeaponDamageModifier=.1
    JumpJet=yes
    Armor=light
    TechLevel=7
    Sight=7
    RadarInvisible=yes
    Landable=yes
    PipScale=Passengers
    Passengers=3
    Speed=16
    PitchSpeed=1.1
    JumpjetSpeed=40
    JumpjetClimb=30
    JumpjetCrash=40
    JumpJetAccel=12
    JumpJetTurnRate=6
    JumpjetHeight=500
    JumpjetWobbles=.01
    JumpjetDeviation=1
    Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
    Cost=1500
    Soylent=1500
    Points=150
    ROT=6
    Crewed=yes
    ConsideredAircraft=yes
    Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
    MoveSound=ComancheAmbientLoop
    CreateSound=ComancheCreate
    VoiceSelect=ComancheSelect
    VoiceMove=ComancheMove
    VoiceAttack=ComancheAttackCommand
    VoiceCrashing=ComancheDie
    DieSound=
    ;Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} ;flying
    Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} ;jumpjet
    MovementZone=Fly
    DamageParticleSystems=SparkSys,SmallGreySSys
    AuxSound1=Dummy ;Taking off
    AuxSound2=Dummy ;Landing
    ThreatPosed=0
    SpecialThreatValue=1
    ;Bombable=no
    VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
    EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
    Size=15
    HoverAttack=yes
    AllowedToStartInMultiplayer=no
    Crashable=yes
    SpeedType=Hover
    PreventAttackMove=yes
    TooBigToFitUnderBridge=true
    Trainable=no
    CanPassiveAquire=no
    Bunkerable=no


    2楼2011-08-01 19:05
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      2025-08-25 19:11:03
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      [MOHAWK] ; BlackHawk transport
      Cameo=CMNHICON
      AltCameo=CMNHUICO
      Voxel=yes
      UseBuffer=yes
      Remapable=yes
      ;ShadowIndex=2 ;order of voxels got changed
      ShadowIndex=1 ;order of voxels got changed
      DisableVoxelCache=yes ; SJM: this is a major cache hog
      DisableShadowCache=yes ; SJM: this too
      TurretOffset=50
      PrimaryFireFLH=150,0,70
      


      3楼2011-08-01 19:05
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        @白宫前的上帝 没有规范?求解.....表示换下别的素材就好了
        


        6楼2011-08-02 15:42
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          .........抄都抄不对完蛋了


          8楼2011-08-03 14:34
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