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8原文: Changed: Improved tooltip’s information display about dealt spell damage during a fight. Fixed: All game freezes upon turn change on the tactical map should be fixed now. Movement for flying units. ‘Dragon form’ spell bug. Game freeze caused by attacking some sites. Items that weren’t put in the inventory but reemerged after an event caused the game to freeze. Bug in the ‘Drainage of swamp’ event. ‘No magic can be used’ setting bug in auto-combat. ‘Magic weapon’ spell restoring more ammunition than needed. ‘Blizzard’ spell not blocking enemy heroes. ‘Taint
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1英文原文: Changes: Added and improved sounds for a number of units. Changed balance (characteristics, skills, upgrades etc.) for a number of units. Improved tooltip display during tactical battles. Income tooltip is now shown at the bottom of the screen after finishing a turn on the strategic map. Fixed: Foreign quarter’s buildings not increasing gold income. Incorrect health display for province guards under player’s control after their bribery. Units hatched from the eggs of ‘Black Widow’ shown on the victory screen. Units immobilized by ‘Slyboots’ ability being able to ret
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2(http://78.46.134.138:5080/updates/inline/1.4.1.all.zip ) 这个补丁好像不支持xp win7才能玩
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22之前玩了一段时间伊多,也分别尝试了各个职业,给大家分享下我的开局经验吧!不是攻略,欢迎讨论和补充!
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10搬运自3dm论坛 http:/ / bbs.3dmgame.com /thread-3825807-1-1.html 与士气的影响: 士气6-15之间,伤害无变化; 低于6时: 每低一点,攻击力-10% 高于15时:16-17,攻击力+5%;18-20时,再+5%; 21-24时,再+5%。以此类推,触发下一级+5%的士气的需求,与上一级相比是一个等差数列 注意士气是可以保留的:在出了战场后,大地图上每2回合士气会向该单位的基准士气回复1点(比如10基准士气,单位战斗后实际士气20,那么每2回合-1,直至回到10),但一个单位在大地图上可
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111~18级,8个字符以内,一个汉字算两个字符,随便想 一旦征用,立即加冕小吧/编辑职务 活动截至日期2013年6月10日
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37以下内容转自3dm