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PTS U47 v11.1.0 摘要

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Mount Swimming 骑乘游泳
Your trusty steed shall fear water in Tamriel no longer! Mounts have been trained to learn how to navigate water, allowing you to traverse Tamriel in new ways.在泰姆瑞尔,你忠实的坐骑将不再惧怕水!坐骑已被训练学会如何在水中前行,让你能以全新的方式穿越泰姆瑞尔。
Dodge Roll Visualization Update 闪避翻滚视觉效果更新
This change is a new visual indicator to convey the increased stamina cost with dodge rolls in quick succession.这一改动是一种新的视觉提示,用于表明连续闪避翻滚时耐力消耗的增加。
Unidentified Survey Reports 不明调查报道
When you obtain a survey report, they will start in an unopened envelope called “Unidentified [Tradeskill] Survey Report”, where [Tradeskill] is the name of the tradeskill. These unidentified survey reports will stack. Opening these reveal a survey report.
当你获得一份勘测报告时,它们最初会装在一个未开封的信封中,名为“未鉴定的[专业技能]勘测报告”,其中[专业技能]指的是该专业技能的名称。这些未鉴定的勘测报告可以堆叠存放。打开这些信封后会得到一份勘测报告。
Infinite Archive Vision Reroll 无限档案幻景重投
You now have the opportunity to use Archival Fortunes to reroll your possible Vision selections when presented.现在,当出现命途愿景选择时,你有机会消耗忆念晶尘对可选的命途愿景进行重新随机抽取。
Cost escalates each time the reroll option is used per Vision choice, resetting when a new Vision selection opportunity is presented.每次针对每个幻景选择使用重骰选项时,成本都会增加,在出现新的幻景选择机会时重置。


IP属地:广东1楼2025-07-09 05:26回复
    The following passives granting unique forms of Ultimate when meeting their conditions have been converted to grant Major and Minor Heroism to prevent them from stacking with one another. The total amount of Ultimate granted will be identical but will not stack with additional sources and will take more time to generate.以下被动效果在满足条件时会赋予独特形式的终极技能,现已改为赋予大英勇和小英勇,以防止它们相互叠加。所赋予的终极技能总量将保持不变,但不会与其他来源叠加,且需要更多时间来积攒。
    龙骑被动:
    Mountain’s Blessing: Now grants Minor Heroism for 1.5/4.5 seconds with a 6 second cooldown, rather than 2/3 Ultimate with a 6 second cooldown.山脉祝福:现在提供1.5/4.5秒的次级英勇效果,冷却时间为6秒,而非2/3层终极效果,冷却时间6秒。
    夜刃被动
    Transfer: Now grants Minor Heroism for 1.5/3 seconds with a 4 second cooldown, rather than 1/2 Ultimate with a 4 second cooldown.转移:现在提供1.5/3秒的次级英勇效果,冷却时间4秒,而不是4秒冷却时间获得1/2的终极技能充能。
    Catalyst: Now grants Major Heroism for 7.5/15 seconds, rather than 15/30 Ultimate. This also means that the Ultimate will now only generate in combat (you can still activate the effect out of combat however).催化剂:现在赋予7.5/15秒的英勇大作战效果,而非15/30秒的终极技能。这也意味着终极技能现在仅在战斗中生成(不过你仍可以在非战斗状态下激活该效果)。
    圣殿被动:
    Prism: Now grants Minor Heroism for 1.5/3 seconds with a 4 second cooldown, rather than 1/2 Ultimate with a 4 second cooldown.棱镜:现在提供1.5/3秒的次级英勇效果,冷却时间4秒,而非4秒冷却时间获得1/2点终极技能点数。
    窝登被动:
    Savage Beast: Now grants Minor Heroism for 3/6 seconds with an 8 second cooldown, rather than 2/4 Ultimate with an 8 second cooldown.狂野之兽:现在给予3/6秒的次级英勇效果,冷却时间8秒,而非8秒冷却时间的2/4层终极效果。
    死灵被动:
    Corpse Consumption: Now grants Minor Heroism for 7.5/15 seconds with a 16 second cooldown, rather than 5/10 Ultimate with a 16 second cooldown.吞噬尸体:现在提供7.5/15秒的次级英勇效果,冷却时间16秒,而非16秒冷却时间的5/10点终极技能点数。
    奥术被动:
    Implacable Outcome: Now grants Minor Heroism for 3/6 seconds with an 8 second cooldown, rather than 2/4 Ultimate with an 8 second cooldown.无情结局:现在提供3/6秒的次级英勇效果,冷却时间8秒,而非8秒冷却时间的2/4层终极技能。
    开发者留言:随着时间推移,终极技能对玩家来说越来越容易获取,这极大地提高了这些改变战斗局势的技能的可激活频率。这使得一些极度专注于积累这种资源的策略不断涌现并逐渐发展,导致有些终极技能能够极快地被激活。我们正在梳理终极技能的多种来源,并将其效果转换为主要和次要系统,这样它们仍能提供强大的增益,但上限会得到更严格的控制。我们从职业被动技能入手,考虑到副职业的情况,让其效果更难叠加,同时尽量减少从诸如铭刻技能或消耗品等途径获取该效果的需求。


    IP属地:广东2楼2025-07-09 05:46
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      2025-12-05 12:19:53
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      ---联盟线大招战场盾
      Replenishing Barrier: This morph no longer grants 1-4 Ultimate when the shield ends. Increased the Magicka restored when the shield ends to 1200-1500, up from 700-1000.补充护盾:此变体在护盾结束时不再提供1-4点终极技能点数。护盾结束时恢复的魔法值从700-1000提升至1200-1500。
      ---法术公会大招
      Meteor 流星
      Shooting Star: This morph now ranks down to a cost of 185. The Ultimate generation now grants 10 Ultimate per enemy hit up to a maximum of 6 times, rather than 9-12 based on rank with no limit.流星一击:此变体的消耗现降至185点。现在,每次命中敌人可获得10点终极技能能量,最多6次,而非基于等级的9 - 12点且无次数限制。


      IP属地:广东3楼2025-07-09 05:49
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        【Necromancer 死灵巫师】
        ---Grave Lord 墓穴领主
        Flame Skull: Resolved the issue where corpses generated from this ability and its morphs could not be replaced, causing you to quickly reach the summon limit and be unable to activate other summon abilities.
        火焰头骨:解决了由该技能及其变体产生的尸体无法被替换的问题,该问题会导致您迅速达到召唤上限,无法激活其他召唤技能。
        【Nightblade 夜刃】
        ---Assassination 暗杀
        Grim Focus: This ability and its morphs now grant Major Prophecy and Savagery (12% Critical Chance) for slotting on either bar. These abilities no longer grant increasing Weapon and Spell Damage per stack. Additionally, these abilities now play their special sound effects when reaching their activation conditions.
        冷酷专注:此技能及其变体现在无论放置在哪个技能栏,都能提供强效预言和野蛮(12%暴击几率)。这些技能不再每层叠加增加武器和法术伤害。此外,这些技能在达到激活条件时,现在会播放特殊音效。
        Relentless Focus: This morph now ranks up in cost reduction, since there is no Weapon and Spell Damage granted per stack any longer. Instead, this morph reduces the number of stacks needed to activate the ability to 4, down from 5.
        持续专注:此变体现在在降低消耗方面得到提升,因为每一层不再提供武器和法术伤害。取而代之的是,此变体将激活该技能所需的层数从5层降低至4层。
        【Sorcerer 术师】
        ---Daedric Summoning 魔族召唤
        Bound Armor: This ability and the Bound Aegis morph now passively grant Major Resolve (up to 5948 Armor) for slotting on either bar, rather than granting Minor Protection (5% reduced damage taken) and increasing your Max Magicka by 5-8%.
        束缚护甲:此技能和束缚庇护变形技能现在只要在任意技能栏装备,就会被动提供“强力坚毅”(最多5948点护甲),而不再提供“微弱防护”(所受伤害降低5%)以及提升5 - 8%的最大魔法值。
        Bound Armaments: This morph now grants Major Sorcery and Prophecy (12% Critical Chance) for slotting, rather than 8% Max Stamina.
        绑定武器:此变体现在插槽奖励为精通巫术与预言(12%暴击几率),而非8%最大耐力。
        ---Dark Magic 黑暗魔法
        Dark Exchange 黑暗交易
        Dark Deal: This morph no longer grants Minor Force. This morph’s Minor Berserk is no longer half as long as the base ability.黑暗交易:此变体不再提供次级力量。此变体的次级狂暴持续时间不再是基础技能的一半。
        ---Storm Calling 风暴召唤
        Lightning Form: This ability and its morphs now grant Minor Force while active, rather than Major Resolve.闪电形态:该技能及其变体现在激活时提供小力量效果,而非大决心效果。
        【Weapon Abilities 武器技能】
        ---Restoration Staff 恢复法杖
        Blessing of Protection: Fixed an issue where this ability and the Blessing of Restoration morph's healing and buff application was twice as long as intended (800ms delay instead of 400ms).保护祝福:修复了一个问题,该问题导致此技能以及恢复祝福变体的治疗和增益效果的施加时间比预期长一倍(延迟为800毫秒而非400毫秒)。
        Combat Prayer: Fixed an issue where the healing and buff application from this morph was instant, rather than having its intended 400ms delay.战斗祷言:修复了一个问题,即此变体的治疗和增益效果应用是瞬间生效,而非预期的400毫秒延迟。
        ---Two-Handed 双手武器
        Berserker Strike 狂战士打击
        Berserker Rage: This morph's Crowd Control Immunity now work as intended.狂战士之怒:此变体的群体控制免疫效果现在按预期生效。


        IP属地:广东4楼2025-07-09 05:53
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          【套装更改】
          Highland Sentinel: This set now passively grants up to 986 Critical Rating when wearing 5 or more pieces. This set now increases your Critical Rating by 443 per stack with 3 stacks max, rather than 357 per stack with 10 stacks max (Maximum Critical reduced to 2315, down from 3570). Moving reduces your stack count by 1, rather than half of your current stacks (to avoid rounding confusion).
          高地哨兵套装:现在穿戴5件或更多件时,该套装将被动提供最高986点暴击等级。该套装现在每层效果提供443点暴击等级,最多3层,而不是每层357点暴击等级,最多10层(最高暴击等级从3570降低至2315)。移动会使你的层数减少1层,而不是当前层数的一半(以避免取整混乱)。
          Phoenix Moth Theurge: The Minor Force granted from this set no longer breaks when paired with other sources of Minor Force and now grants its effects properly.
          冥河蛾神使套装:该套装提供的次级力量在与其他次级力量来源搭配时不再失效,且能正确提供效果。
          Rush of Agony: This set no longer pulls enemies to the caster after its delay but instead creates an area of effect at the initial location, pulling enemies to it. The warning visual effects of this set activating have been greatly increased, in order to help improve counter-play.
          痛苦冲击:该套装在延迟后不再将敌人拉向施法者,而是在初始位置创建一个影响区域,将敌人拉向该区域。为了有助于提升应对策略,该套装激活时的警示视觉效果已大幅增强。
          Balorgh: This set now requires you to be in combat to activate its effects.
          巴洛格套装:该套装现在需要你处于战斗状态才能激活其效果。
          Arm’s of Relequen: Fixed an issue where the cooldown for this set was shorter than its listed cooldown. Reduced the damage this set deals by ~2%.
          瑞丽昆因:修复了该套装冷却时间比列出的冷却时间短的问题。将该套装造成的伤害降低了约2%。
          Bahsei’s Mania: This set now grants up to 10% damage done against monsters and reaches its cap at 50% Magicka, rather than up to 12% damage done against monsters and reaching its cap at 0% Magicka.
          巴赫赛的狂热:该套装现在对怪物造成的伤害加成最高可达10%,且在魔法值达到50%时触发上限,而非之前对怪物造成的伤害加成最高可达12%,且在魔法值为0%时触发上限。
          Berserking Warrior: This set now passively grants up to 986 Critical Rating when wearing 5 or more pieces. This set now grants up to 298 Critical Rating per stack with 5 stacks max, rather than 241 Critical Rating with 10 stacks max (Maximum Critical Rating is now 2476, up from 2410). The 3 piece of this set now grants 657 Critical Rating, rather than 129 Weapon and Spell Damage.
          狂战士套装:现在,当玩家装备5件或更多该套装部件时,将被动获得最高986点暴击等级。现在,该套装每层可提供最高298点暴击等级,最多叠加5层,而不是之前的每层241点暴击等级,最多叠加10层(暴击等级上限从2410提升至2476)。现在,该套装的3件套效果提供657点暴击等级,而不是129点武器和法术伤害。
          Coral Riptide: This set now grants up to 525 Weapon and Spell Damage and reaches its cap at 50% Stamina, rather than up to 740 Weapon and Spell Damage and reaching its cap at 33% Stamina.
          珊瑚激流:该套装现在提供最高525点武器和法术伤害,且在耐力降至50%时达到上限,而不是之前的最高740点武器和法术伤害,耐力降至33%时达到上限。
          Destructive Mage: This set no longer causes the enemy marked to be susceptible to any Heavy Attack damage (so it can no longer trigger off Ally attacks). This also means multiple wearers can apply the set to the same target. Increased the damage of the explosion by ~13%. Decreased the cooldown of applying the mark to 3 seconds, down from 4.
          毁灭法师套装:该套装不再使被标记的敌人易受任何重击伤害(因此不再能通过队友攻击触发效果)。这也意味着多名穿戴者可以对同一目标施加该套装效果。爆炸伤害提高约13%。施加标记的冷却时间从4秒降低至3秒。
          Dolorous Arena: Updated the set tooltip to be more concise about how it applies, including its 2s delay before stacks apply to targets (which was previously missing from the tooltip). Increased the duration of the stacks to 5 seconds per stack, up from 2 seconds, to ensure there’s a grace period between application.
          悲痛竞技场:更新了套装说明,使其关于效果如何生效的描述更加简洁,包括说明在效果叠加到目标身上之前有2秒延迟(这一点之前的说明中没有)。将每层效果的持续时间从2秒增加到5秒,以确保效果施加之间有一个缓冲期。
          Kazpien’s Cruel Signet: Increased the damage per sword by ~32%. The damage bonus granted when a Sword is applied is no longer removed when a Sword ends, allowing for the bonus to persist when fighting more than 1 target at a time.
          卡斯皮恩的残酷图章:每把剑的伤害提高约32%。施加剑时获得的伤害加成在剑结束时不再移除,使得在同时与多个目标战斗时加成能够持续存在。
          Harmony in Chaos: This set now grants up to 200 Weapon and Spell Damage when wearing 5 or more pieces. Reduced the Weapon and Spell Damage granted per stack to 88, down from 135. Increased the duration of the stacks to 15 seconds, up from 10.
          混沌中的和谐:现在,当穿戴5件或更多该套装时,可提供最高200点武器和法术伤害。每层效果提供的武器和法术伤害从135点降低至88点。每层效果的持续时间从10秒延长至15秒。
          Mantle of Sirorira: This set now passively grants 200 Weapon and Spell Damage when wearing 5 or more pieces. Reduced the Weapon and Spell Damage granted per stack to 44, down from 63.
          西罗瑞拉:现在集齐5件或更多该套装时,将被动获得200点武器和法术伤害加成。每层效果提供的武器和法术伤害加成从63点降低至44点。
          Recovery Convergence: This set no longer prevents you from generating Overhealing charges after activating the synergy.
          恢复聚合:激活该协同效应后,此套装不再阻止你生成过量治疗充能。
          Roaring Opportunist: This set’s 2 piece bonus is now 129 Weapon and Spell Damage, rather than 1487 Offensive Penetration.
          决胜时刻:该套装的2件套加成现在为129点武器和法术伤害,而非1487点进攻穿透。
          Twice-Fanged Serpent: This set now passively grants 2305 Offensive Penetration when wearing 5 pieces or more. This set now grants 660 Offensive Penetration per stack up to 5 stacks max, rather than 544 per stack up to 10 stacks max. This set’s 3 piece bonus is now 1487 Offensive Penetration, rather than 1096 Max Stamina.
          双牙毒蛇套装:现在穿戴5件及以上时,该套装将被动提供2305点进攻穿透。现在该套装每层提供660点进攻穿透,最多5层,而不是每层544点,最多10层。该套装的3件套加成现在为1487点进攻穿透,而不是1096点最大耐力。
          Whorl of the Depths: Increased the damage this set deals by ~3% in total.
          深渊漩涡:该套装造成的伤害总共提升约3%。
          Yandir’s Might: This set now grants 129 Weapon and Spell Damage for its Perfected bonus, rather than 1487 Offensive Penetration. This set now grants 86 Weapon and Spell Damage per stack up to 5 stacks max, rather than 41 Weapon and Spell Damage up to 10 stacks max (Maximum is now 430, up from 410). Fully-charged Heavy Attacks consume all stacks to grant 136 Weapon and Spell Damage per stack, up from 63 (Maximum is 680, up from 630).
          扬迪尔之力:该套装的完美奖励现在提供129点武器和法术伤害,而非1487点进攻穿透。该套装现在每层叠加提供86点武器和法术伤害,最多叠加5层,而非每层叠加41点武器和法术伤害,最多叠加10层(最大值现在为430,原为410)。完全充能的重击会消耗所有叠加层数,每层叠加提供136点武器和法术伤害,高于之前的63点(最大值为680,原为630)。


          IP属地:广东5楼2025-07-09 05:59
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            【新四人副本套装】
            ---Black Gem Foundry 黑宝石铸造厂
            黑宝石巨兽 Black Gem Monstrosity – Monster
            (1 件装备) 增加 1435 点进攻穿透
            (2 件装备) 战斗中,施展灵魂魔法技能会消耗一颗灵魂宝石,并赋予你一个 “黑宝石分裂者” 效果,持续 10 秒。此效果每 6 秒可触发一次。造成轻攻击或重攻击伤害时,会向目标发射 “黑宝石分裂者”,造成相当于目标最大生命值 17.1% 的魔法伤害,最高可达 17100 点魔法伤害。
            黑熔炉钢 Black Foundry Steel – Heavy
            (2 件) 增加1206 点最大生命值
            (3 件) 增加1096 点最大耐力值
            (4 件) 增加1096 点最大耐力值
            (5 件) 当你开始一次重击时,自动无消耗格挡所有攻击 2 秒。此效果每 12 秒可触发一次。
            璀璨魂渊 Lustrous Soulwell – Light
            (2 件套) 增加129 点生命值恢复
            (3 件套) 增加129 点魔法值恢复
            (4 件套) 增加1096 点最大魔法值
            (5 件套) 战斗中使用终极技能时,你和距离你 28 米内最近的 3 名队友,每消耗 20 点终极技能,即可获得 465 点魔法值、耐力和生命值恢复,持续 2 秒。
            维坎德的灵魂怒火 Vykand’s Soulfury – Medium
            (2 件套) 增加 657 点暴击几率
            (3 件套) 增加 1487 点攻击穿透
            (4 件套) 增加 129 点武器和法术伤害
            (5 件套) 战斗中,完成一次完全充能的重击会使你获得强力、狂怒或勇毅效果,持续 12 秒,分别使你的暴击伤害提高 20%、伤害提高 10% ,或使你的武器和法术物理抗性提高 430。该效果每 9 秒可触发一次。
            ---Naj-Caldeesh 纳吉 - 卡尔迪什
            巴尔 - 萨 Bar-Sakka – Monster Set
            (1 件套) 增加 1164 点最大生命值。
            (2 件套) 战斗中,进行翻滚闪避会生成一个半径 6 米的血泊。延迟 1 秒后,处于血泊中的敌人将受到 1850 点魔法伤害。根据血泊对敌人造成的总伤害获得一个持续 6 秒的伤害护盾,最高可吸收 15000 点伤害。此效果每 10 秒可触发一次,造成的伤害量基于你的最大生命值,且无法造成暴击。
            石巨人统治 Stonehulk Domination – Heavy
            (2 件套) 增加4% 受到的治疗效果
            (3 件套) 增加1096 点最大耐力
            (4 件套) 增加1096 点最大耐力
            (5 件套) 当你嘲讽一名敌人时,对其施加重伤 效果,使其受到的伤害提高 10%,持续 12 秒。此效果每 15 秒可触发一次。
            陷阱大师的工具 Tools of the Trapmaster – Medium
            (2 件) 增加 657 点暴击几率
            (3 件) 增加 129 点武器和法术伤害
            (4 件) 增加 657 点暴击几率
            (5 件) 使用非重击进行直接伤害会使你获得一层陷阱大师效果,持续 5 秒,最多叠加 4 层。每 1 秒可获得一层。使用完全蓄力的重击造成伤害时会消耗这些层数,施加破甲效果,每层消耗造成 123383 点物理伤害。
            赞米尔织法者 Xanmeer Spellweaver – Light
            (2 件套) 增加 657 点暴击几率
            (3 件套) 增加 129 点武器与法术伤害
            (4 件套) 增加 129 点武器与法术伤害
            (5 件套) 火焰、冰霜与电击伤害增加 5%。燃烧、冰冻与震荡伤害额外增加 15%。


            IP属地:广东6楼2025-07-09 06:08
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              ---Rewards for the Worthy 勇者的奖赏(获取2W联盟点系统邮的盒子)
              致命一击 Coup de Grace – Medium
              (2 件) 增加129 点武器与
              法术伤害
              (3 件) 增加1096 点最大耐力
              (4 件) 增加129 点武器与法术伤害
              (5 件) 当你对一名被定身的敌人造成伤害时,使其受到重伤 效果影响,持续 3 秒。冷却时间 1 秒。
              破咒者 Spellshredder – Light
              (2 件) 增加 1487 点攻击穿透
              (3 件) 增加 1487 点攻击穿透
              (4 件) 增加 657 点暴击几率
              (5 件) 目标身上每存在一个伤害护盾和持续治疗效果,你的伤害输出提高 2%。
              坚毅终极 Unflinching Ultimate – Heavy
              (2 件) 增加1206 点最大生命值
              (3 件) 增加1206 点最大生命值
              (4 件) 增加1487 点护甲值
              (5 件) 每次使用终极技能消耗 20 点终极技能点数后,获得 1 秒控制免疫效果


              IP属地:广东7楼2025-07-09 06:13
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                成就
                Vateshran Hollows 瓦特斯兰幽窟
                General 常规
                Reduced the number of needed Watchers to defeat for the “A Blinding Flash” achievement.减少了达成“耀眼闪光”成就所需击败的守望者数量。


                IP属地:广东8楼2025-07-09 06:14
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                  2025-12-05 12:13:53
                  广告
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                  路过


                  IP属地:四川来自iPhone客户端9楼2025-07-09 06:19
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                    看笑了,zos果然觉得奥✌️是完美职业完全没有问题


                    IP属地:江苏来自Android客户端10楼2025-07-09 06:42
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                      很难绷,接着软削弱奥以外的职业,这下好了,射箭又给奥补足了最后的暴击buff,旗子直接英勇开摆


                      IP属地:天津来自Android客户端11楼2025-07-09 07:50
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                        催化剂+死灵能量的大招流无了


                        IP属地:辽宁12楼2025-07-09 09:15
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                          催化剂,我的催化剂


                          IP属地:江苏来自Android客户端13楼2025-07-09 09:27
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                            生怕玩家不a,每次刚熟悉一个打法就变了


                            IP属地:北京来自Android客户端14楼2025-07-09 09:33
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                              2025-12-05 12:07:53
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                              所以刺杀线是不是废了?不叠加武器法术伤害,高级预言和高级野蛮也没法同属性叠加吧


                              IP属地:浙江15楼2025-07-09 09:54
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