战火英雄吧 关注:7,726贴子:218,367
  • 2回复贴,共1

战3英雄特长和缺点的代码

只看楼主收藏回复

吧里找不到有关于英雄的特长技能和缺点的代码,有无大佬知道的


IP属地:广东来自Android客户端1楼2025-07-08 21:22回复
    addItem(0,"gold1","扒手","信用卡",1.15,24,"gold0","每次击杀+15%额外金钱");
    addItem(0,"exp1","快速上手","萌新徽章",1.1,20,"exp0","每次击杀+10%额外经验");
    addItem(0,"theif","搜刮者","",1.1,0,"","击杀返还10%弹药");
    addItem(0,"spawn1","迅捷出击","降落舱",-2,4,"spawn0","重生时间减少2秒");
    addItem(0,"pickup1","资源充足","",1.4,0,"pickup0","从医疗/弹药包中多获得40%生命/弹药");
    addItem(0,"streak1","超凡魅力","",1.2,0,"streak0","技能充能加快20%");
    addItem(0,"streak2","肌肉记忆","战术耳机",0.5,8,"","技能不会在死亡时失效,但充能减慢50%");
    addItem(0,"detect1","静谧无声","光学迷彩",0.7,0.5,"detect0","敌人在更近的距离才会侦测到你");
    addItem(0,"tag","追踪者","",1.3,0,"","你的攻击会标记敌人,盟友会从更远的距离向其发起攻击");
    addItem(0,"length1","坚挺","",1.3,0,"length0","技能持续时间增加30%");
    addItem(0,"tired1","精力充沛","",0.7,0,"tired0","战后变得疲惫的速度减慢30%");
    addItem(1,"regen1","身体健康","",0.5,5,"regen0","总是随时间逐渐恢复生命");
    addItem(1,"regen2","修复机器人","纳米机器人",4,0,"regen0","受伤时,生命恢复速度×3");
    addItem(1,"burn1","燃烧抵抗","防火帽",0.75,3,"burn0","受到的燃烧/毒素伤害降低25%");
    addItem(1,"explo1","爆破队员","防爆面具",0.85,3,"explo0","受到的爆炸伤害降低15%");
    addItem(1,"head1","头铁","硬化面具",0.85,3,"head0","受到的爆头伤害降低15%");
    addItem(1,"self1","骄傲","",0.6,0,"self0","自我伤害降低40%");
    addItem(1,"damage1","战场硬化","EM护盾",1.07,7,"damage0","受到的全伤害降低7%");
    addItem(1,"adren","肾上腺素","维生装置",0.3,9,"","致命伤害使你的生命降至1");
    addItem(1,"luck1","天选之人","",0.05,0,"luck0","5%概率无视本次伤害");
    addItem(1,"will","钢铁意志","",0.2,0,"","基于你的生命有多低,获得最多20%减伤");
    addItem(1,"status1","抗性","",0.15,0,"status0","更高的异常状态抗性(燃烧、毒素等)");
    addItem(2,"aim1","铁腕","镇静剂",1,6,"aim0","开火时准星不会扩散");
    addItem(2,"aim2","稳定瞄准","",1,0,"aim0","移动和跳跃不会使准星扩散");
    addItem(2,"aim3","蹲伏大师","三脚架",1,5,"","蹲伏时更加精准");
    addItem(2,"focus","极致聚焦","",1.3,0,"","1.5秒不开火后,你的下一次攻击造成30%额外伤害");
    addItem(2,"killsteal","偷袭大师","靶向CPU",1.1,13,"","对未注意到你的敌人造成10%额外伤害");
    addItem(2,"rage","狂暴","",1,0,"","基于你的生命有多低,造成最多10%额外伤害");
    addItem(2,"sacrifice","自信","",1.1,0,"","造成伤害增加10%,但生命上限降低10%");
    addItem(2,"reload","战术装填","战术弹药",1,11,"butter","装填后获得25%额外射速");
    addItem(3,"aim0","紧张","",1.1,0,"","移动和跳跃使准星扩散更大");
    addItem(3,"butter","黄油手指","",0.07,0,"","装填时你的枪有7%几率卡弹");
    addItem(3,"regen0","不健康","",1,0,"","受伤时不会逐渐恢复生命");
    addItem(3,"spawn0","陷入被动","",2,0,"","重生时间增加2秒");
    addItem(3,"exp0","上手困难","",0.9,0,"","每次击杀-10%经验");
    addItem(3,"gold0","谦虚","",0.85,0,"","每次击杀-15%金钱");
    addItem(3,"burn0","细皮嫩肉","",1.25,0,"","受到的燃烧/毒素伤害增加25%");
    addItem(3,"explo0","虚弱","",1.15,0,"","受到的爆炸伤害增加15%");
    addItem(3,"head0","头软","",1.15,0,"","受到的爆头伤害增加15%");
    addItem(3,"self0","尴尬","",1.25,0,"","对自己的伤害增加25%");
    addItem(3,"damage0","新兵","",1.07,0,"","受到的所有伤害增加7%");
    addItem(3,"pickup0","铺张浪费","",0.7,0,"","从医疗/弹药包中少获得30%生命/弹药");
    addItem(3,"streak0","不受喜爱","",0.8,0,"","技能充能减慢20%");
    addItem(3,"luck0","点背","",0.05,0,"","5%概率使受到的伤害算作暴击伤害");
    addItem(3,"detect0","吵闹","",1.5,0,"","敌人在更远的距离就会侦测到你");
    addItem(3,"length0","肾亏","",0.8,0,"","技能持续时间减少20%");
    addItem(3,"status0","过于敏感","",-0.15,0,"","更容易受到异常状态影响(燃烧、毒素等)");
    addItem(3,"tired0","易于疲劳","",1.2,0,"","战后变得疲惫的速度增加20%");
    addItem(4,"turret1","制导系统","",0.75,0,"","炮台射速增加25%");
    addItem(4,"turret2","重装部署","",1.5,0,"","炮台的生命和持续时间增加50%");
    addItem(4,"coating","液体涂层","",-0.15,0,"","更容易对敌人触发异常状态(燃烧、毒素等)");
    addItem(4,"energy","能量弹药","",1,0,"","无法拾取弹药,但弹药会缓慢补充");
    addItem(4,"proof","异况抵御","",1,0,"","异常状态解除速度×2");
    addItem(4,"boots","暴脾气","",2,0,"","生命低于40%时,获得25%额外射速");
    addItem(4,"gunplay","耍枪","",1,0,"","击杀一名敌人时你的另一把武器会立刻装填完毕");
    addItem(4,"inspire","激励","",0.1,0,"","提升附近盟友10%暴击率");
    addItem(4,"magnet","随缘枪法","",0.1,0,"","10%概率使当次命中算作爆头");
    addItem(4,"assist","辅助瞄准","",0.5,0,"","武器精度增加50%");
    addItem(4,"deflect","反射装甲","",0.08,0,"","8%概率反弹敌人的子弹(你仍会受到本次伤害)");
    addItem(4,"bomb","人肉炸弹","",1,0,"","死亡时爆炸,对敌人造成伤害");
    addItem(4,"aura","医疗光环","",1,0,"","每3秒少量地治疗附近的队友");
    addItem(4,"love","关爱之魂","",1,0,"","附近阵亡的队友重生速度×3");
    addItem(4,"stealth","变色龙","",1,0,"","不开火或附近没有敌人时获得潜行");
    addItem(4,"dodge","闪避矩阵","",0.07,0,"","7%概率闪避任何攻击");
    --来自本吧的汉化版的内容


    IP属地:天津2楼2025-07-09 14:38
    收起回复