兵营还是原来的图标即handicon.pcx
克隆兵营图标是handicon.pcx基础上多加了黄色^,即handiconb.pcx,在artmo.ini已经设好了
可是游戏中克隆兵营却是原兵营的图标
我把原兵营图标换成handiconb.pcx,克隆兵营也是同步一样了,在artmo里的克隆兵营图标指向pcx为其他图标,也没变……
不知是哪个代码决定了同步……翻了说明书也找不到什么代码影响了,请求大佬帮我看看是哪个?
原兵营:
[NAHAND]
UIName=NAME:NAHAND
Name=Soviet Barracks
BuildCat=Tech
Prerequisite=NACNST
Strength=900
Armor=wood
Factory=InfantryType
Adjacent=2
TechLevel=3
Sight=5
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
AIBasePlanningSide=1
Cost=500
Bounty.Value=100
Points=30
Power=-10
Crewed=no
Capturable=true
Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10
MaxDebris=6
MinDebris=4
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0
ExitCoord=-64,32,0
NODBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=300,300,450
AIBuildThis=yes
VoiceSelect=SovietBarracksSelect
ImmuneToEMP=no
ImmuneToPsionics=no
Powered=yes
EligibileForAllyBuilding=yes
Spyable=yes
Cursor.Spy=SpyStar
SpyEffect.Custom=yes
SpyEffect.UnitVeterancy=yes
GroupAs=SovietBarracks
克隆兵营
[NAHANDB]
BuildLimit=1
Image=NAHAND
UIName=NAME:NAHANDB
Name=Soviet Barracks (AI)
BuildCat=Tech
Prerequisite=NAHAND
Strength=900
Armor=wood
;Factory=InfantryType
Adjacent=2
TechLevel=3
Sight=5
Owner=USSR,Latin,Chinese
AIBasePlanningSide=1
Cost=500
Bounty.Value=100
Points=30
Power=-50
Crewed=no
Capturable=true
Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10
MaxDebris=6
MinDebris=4
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0
ExitCoord=-64,32,0
NODBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=480,96,125
AIBuildThis=yes
VoiceSelect=SovietBarracksSelect
ImmuneToEMP=no
ImmuneToPsionics=no
Powered=yes
EligibileForAllyBuilding=yes
Spyable=yes
Cursor.Spy=SpyStar
SpyEffect.Custom=yes
SpyEffect.UnitVeterancy=yes
GroupAs=SovietBarracks
Cloning=yes
YuriBarracks=yes
原兵营artmo:
[NAHAND]
Image=NGHAND
Remapable=yes
Normalized=no
CameoPCX=handicon.pcx
Foundation=2x2
Buildup=NGHANDMK
Height=8
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
CanHideThings=true
CanBeHidden=false
OccupyHeight=4
ActiveAnim=NAHAND_A
ActiveAnimDamaged=DUMMYANIM
ActiveAnimZAdjust=-130
ActiveAnimPowered=no
ActiveAnimPoweredLight=yes
AddOccupy1=-3,-3
RemoveOccupy1=-2,-1
RemoveOccupy2=-1,-2
DamageFireOffset0=-8,-7
DamageFireOffset1=17,40
克隆兵营artmo
[NAHANDB]
Image=NGHAND
Remapable=yes
Normalized=no
CameoPCX=handiconb.pcx
Foundation=2x2
Buildup=NGHANDMK
Height=8
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
CanHideThings=true
CanBeHidden=false
OccupyHeight=4
ActiveAnim=NAHAND_A
ActiveAnimDamaged=DUMMYANIM
ActiveAnimZAdjust=-130
ActiveAnimPowered=no
ActiveAnimPoweredLight=yes
AddOccupy1=-3,-3
RemoveOccupy1=-2,-1
RemoveOccupy2=-1,-2
DamageFireOffset0=-8,-7
DamageFireOffset1=17,40
克隆兵营图标是handicon.pcx基础上多加了黄色^,即handiconb.pcx,在artmo.ini已经设好了
可是游戏中克隆兵营却是原兵营的图标
我把原兵营图标换成handiconb.pcx,克隆兵营也是同步一样了,在artmo里的克隆兵营图标指向pcx为其他图标,也没变……
不知是哪个代码决定了同步……翻了说明书也找不到什么代码影响了,请求大佬帮我看看是哪个?
原兵营:
[NAHAND]
UIName=NAME:NAHAND
Name=Soviet Barracks
BuildCat=Tech
Prerequisite=NACNST
Strength=900
Armor=wood
Factory=InfantryType
Adjacent=2
TechLevel=3
Sight=5
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
AIBasePlanningSide=1
Cost=500
Bounty.Value=100
Points=30
Power=-10
Crewed=no
Capturable=true
Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10
MaxDebris=6
MinDebris=4
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0
ExitCoord=-64,32,0
NODBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=300,300,450
AIBuildThis=yes
VoiceSelect=SovietBarracksSelect
ImmuneToEMP=no
ImmuneToPsionics=no
Powered=yes
EligibileForAllyBuilding=yes
Spyable=yes
Cursor.Spy=SpyStar
SpyEffect.Custom=yes
SpyEffect.UnitVeterancy=yes
GroupAs=SovietBarracks
克隆兵营
[NAHANDB]
BuildLimit=1
Image=NAHAND
UIName=NAME:NAHANDB
Name=Soviet Barracks (AI)
BuildCat=Tech
Prerequisite=NAHAND
Strength=900
Armor=wood
;Factory=InfantryType
Adjacent=2
TechLevel=3
Sight=5
Owner=USSR,Latin,Chinese
AIBasePlanningSide=1
Cost=500
Bounty.Value=100
Points=30
Power=-50
Crewed=no
Capturable=true
Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10
MaxDebris=6
MinDebris=4
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0
ExitCoord=-64,32,0
NODBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=480,96,125
AIBuildThis=yes
VoiceSelect=SovietBarracksSelect
ImmuneToEMP=no
ImmuneToPsionics=no
Powered=yes
EligibileForAllyBuilding=yes
Spyable=yes
Cursor.Spy=SpyStar
SpyEffect.Custom=yes
SpyEffect.UnitVeterancy=yes
GroupAs=SovietBarracks
Cloning=yes
YuriBarracks=yes
原兵营artmo:
[NAHAND]
Image=NGHAND
Remapable=yes
Normalized=no
CameoPCX=handicon.pcx
Foundation=2x2
Buildup=NGHANDMK
Height=8
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
CanHideThings=true
CanBeHidden=false
OccupyHeight=4
ActiveAnim=NAHAND_A
ActiveAnimDamaged=DUMMYANIM
ActiveAnimZAdjust=-130
ActiveAnimPowered=no
ActiveAnimPoweredLight=yes
AddOccupy1=-3,-3
RemoveOccupy1=-2,-1
RemoveOccupy2=-1,-2
DamageFireOffset0=-8,-7
DamageFireOffset1=17,40
克隆兵营artmo
[NAHANDB]
Image=NGHAND
Remapable=yes
Normalized=no
CameoPCX=handiconb.pcx
Foundation=2x2
Buildup=NGHANDMK
Height=8
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
CanHideThings=true
CanBeHidden=false
OccupyHeight=4
ActiveAnim=NAHAND_A
ActiveAnimDamaged=DUMMYANIM
ActiveAnimZAdjust=-130
ActiveAnimPowered=no
ActiveAnimPoweredLight=yes
AddOccupy1=-3,-3
RemoveOccupy1=-2,-1
RemoveOccupy2=-1,-2
DamageFireOffset0=-8,-7
DamageFireOffset1=17,40











