呼啸战神吧 关注:1,046贴子:8,506

呼啸战神 守护者TPE beta v0.9.2d 讨论(2025-05-06)

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每个版本都有很大的不同。
最近下载了TPE beta v0.9.2d,玩起来感觉爽了很多。


IP属地:安徽1楼2025-06-30 08:21回复
    英雄的远程攻击感觉命中率好了很多,游戏中远程可能都优化了。
    lv1的没有装备的英雄,也感觉不那么容易死亡了。
    玩了一会呼啸战神3的战役,第一关探索撕裂岛,带点杂兵就很舒服的过了。


    IP属地:安徽2楼2025-06-30 08:24
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      2025-11-14 18:12:14
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      发现游戏有很多改变,看看Changelog,我来列出一些自己感觉重要的。
      Changelog 0.9.2
      -
      Missile units garrisoned in a building that supports shooting no longer increase the stats of a building’s attack. Instead, they attack independently but use the building’s range for their own ranged attacks. If the building doesn’t have an attack of its own, then the range unit uses its own range stat as normal
      驻扎在支持射击的建筑物内的导弹部队不再增加建筑物的攻击属性。相反,他们独立攻击,但利用建筑物的射程进行远程攻击。如果建筑物没有自己的攻击,那么靶场单位会像往常一样使用自己的靶场状态
      -
      Attacks with multi-damage types, such as Flaming Arrows, now use the damage type that’s most effective vs the target instead of using both at half damage
      使用多种伤害类型的攻击,如火焰箭,现在使用对目标最有效的伤害类型,而不是在伤害减半时同时使用
      -
      Added a Respec button in the Hero Info panel (which resets all your spent AP so you can level up differently)
      在英雄信息面板中添加了一个Respec按钮(重置所有已花费的AP,以便您可以以不同的方式升级)
      -
      Disabled hero ranged perks. Any hero may now use any weapon with no penalty
      取消英雄的远程福利(ap购买的)。任何英雄现在都可以使用任何武器而不受惩罚
      -
      Quests that break curses now display a dialogue that allows the player to choose exactly which items to decurse
      打破诅咒的任务现在会显示一个对话框,允许玩家选择要取消诅咒的物品
      -
      Quests that rewarded buildings (via summoning) are now added to the player’s main construction list so they can choose when to place the building and reselect it if the placement failed
      奖励建筑(通过召唤)的任务现在被添加到玩家的主要建筑列表中,这样他们就可以选择何时放置建筑,如果放置失败,可以重新选择
      -
      Item power deterioration is now also disabled when disabling item durability
      禁用物品耐久性时,物品功率劣化现在也被禁用
      -
      Item upgrades now have a +3 SPV limit and require +5 hero levels per SPV
      物品升级现在有+3个SPV限制,每个SPV需要+5个英雄等级
      -
      Auto-casting of abilities can now also be toggled by holding the Alt key when clicking the ability button
      现在,在控制面板的信息区域或生产对话中单击单位/建筑物的图像时,按住Alt键也可以打开能力管理器
      -
      You can now call up the Ability Manager from the production dialogue for titans and retinue units that are already in production
      现在,您可以从生产对话中为已经投入生产的泰坦和随从单位调用管理的能力
      -
      Added WBC1 Campaign, WBC2 Campaign and WBC3 Campaign buttons in the main menu for direct access
      在主菜单中添加了WBC1活动、WBC2活动和WBC3活动按钮,可直接访问
      -
      Setting rally points for all buildings of the same type (using Ctrl when setting a rally point) now includes varying levels of that building
      为同一类型的所有建筑设置集合点(设置集合点时使用Ctrl键)现在包括该建筑的不同楼层


      IP属地:安徽5楼2025-06-30 09:25
      回复
        Changelog 0.9.2a
        ----------------
        "Sell all" in a campaign shop now says "Sell current stash page"
        活动商店中的“全部出售”现在显示“出售当前库存页”,可以按页出售。
        ----------------
        A unit in a tower or off the map in any other way will continue to protrude their command radius
        塔中或以任何其他方式离开地图的单位将继续突出其指挥半径
        ----------------
        The campaign now auto-resets the campaign when it can no longer load save data (would previously just crash - prompting the player to manually delete their saves)
        现在,当广告系列无法再加载保存数据时,它会自动重置广告系列(以前只会崩溃,提示玩家手动删除他们的保存)
        ----------------
        Weapon item damage is now reduced by 45% when being dual wielded
        武器物品双重使用时(二刀流?)伤害降低45%
        ----------------
        HP Regen spells now take immediate effect
        HP再生法术现在立即生效
        ----------------
        Extra Army Setup Points from hero skills and stats will now always be used - even in 0 ASP games
        英雄技能和统计数据中的额外军队设置点现在将始终被使用,即使在0 ASP游戏中也是如此
        ----------------


        IP属地:安徽6楼2025-06-30 10:09
        回复
          Changelog 0.9.2d
          ----------------
          Right clicking to cast spells for all selected units now also works for all units inside a selected building
          右键单击为所有选定单位施放法术现在也适用于选定建筑内的所有单位
          ----------------
          AI players no longer put injured units into diseased towers to heal, unless those units are immune to the effects of disease
          AI玩家不再将受伤的单位放入患病的塔楼中进行治疗,除非这些单位对疾病的影响免疫
          ----------------
          Diseased buildings now pass on disease to units that garrison them
          生病的建筑现在会把疾病传染给驻守它们的部队
          ----------------


          IP属地:安徽7楼2025-06-30 15:11
          回复
            [NAME] This is the name your hero will be known by. Choose it wisely.
            [名字]这是你的英雄的名字。明智地选择它。
            [RACE_00] Knights have a great variety of cavalry. Their RSB raises dancing swords all over the map from fallen warriors.
            [RACE_00]骑士有各种各样的骑兵。他们的RSB从倒下的战士身上举起舞动的剑。
            [RACE_01] Dwarves are slow on attack but strong on defense and are resistant to poison, disease and spell damage. All their buildings get tougher in number. Their RSB increases their buildings' armor and resistance.
            [RACE_01]矮人的攻击速度较慢,但防御能力很强,并且能够抵抗毒药、疾病和法术伤害。他们所有的建筑都变得越来越坚固。他们的RSB增加了建筑物的装甲和抵抗力。
            [RACE_02] Undead can only regenerate hp during night-time but at double the normal rate and are immune to poisons and psychological effects. Their RSB raises skeletons from dead bodies.
            [RACE_02]亡灵只能在夜间再生hp,但再生速度是正常速度的两倍,并且对毒药和心理影响免疫。他们的RSB从尸体中取出骷髅。
            [RACE_03] Barbarians are primitive and cannot repair buildings. However, they instead get resources from pilaging enemy ones. Their RSB grants the power of Tempest to friendly units.
            [RACE_03]野蛮人很原始,不能修理建筑物。然而,他们却从堆积的敌人那里获得资源。他们的RSB将暴风号的力量授予友军。
            [RACE_04] Minotaurs are primitive and cannot repair buildings. Instead they get extra resources from pilaging enemy ones. They also are very resistant to chaos and recover slowly from it. Their RSB gives vampirism to friendly units.
            [RACE_04]牛头怪是原始的,不能修复建筑物。相反,他们从堆积的敌人那里获得了额外的资源。他们也很能抵抗混乱,从混乱中慢慢恢复过来。他们的RSB给友军带来了吸血鬼般的感觉。
            [RACE_05] Orcs are primitive and cannot repair buildings. Instead they get extra resources from pilaging enemy ones. They also recover slowly from psych effects. Their RSB gives ignore armor/resistance to friendly units.
            [RACE_05]兽人是原始的,不能修理建筑物。相反,他们从堆积的敌人那里获得了额外的资源。他们也从心理影响中慢慢恢复过来。他们的RSB为友军提供忽略装甲/抵抗力。
            [RACE_06] High Elves refuse mining but instead train Venerable Wisps to produce crystals. They are VERY susceptible to poison and disease but immune to fear and terror. Their RSB gives friendly units a life ward.
            [RACE_06]高等精灵拒绝采矿,而是训练尊者智慧创造水晶。它们对毒药和疾病非常敏感,但对恐惧和恐怖免疫。他们的RSB为友军提供了一个救生舱。
            [RACE_07] Wood Elves refuse mining but instead train Ancient Wisps to produce crystals. They are susceptible to poison and disease but are resistant to fear and terror. Their RSB empowers all friendly missile units.
            [RACE_07]木精灵拒绝采矿,而是训练古代精灵生产水晶。他们易受毒药和疾病的影响,但对恐惧和恐怖有抵抗力。他们的RSB为所有友军导弹部队提供动力。
            [RACE_08] Dark Elves refuse mining but instead train Stygian Wisps to produce crystals. They are immune to fear but recover very slowly from awe. Their RSB gives the Assassination ability to friendly units.
            [RACE_08]黑暗精灵拒绝采矿,而是训练冥河精灵生产水晶。他们对恐惧免疫,但从敬畏中恢复得非常缓慢。他们的RSB为友军提供了暗杀能力。
            [RACE_09] Fey are a mysterious race. They are quick but weak. Upon RSB activation, friendly units attain much more XP from kills and building destructions.
            [RACE_09]菲是一个神秘的种族。它们很快,但很弱。RSB激活后,友军单位通过击杀和摧毁建筑获得更多经验值。
            [RACE_10] Dark Dwarves are slow on attack but strong on defense. All their buildings get a +1% hp bonus per total number of dwarven buildings. Their RSB gives friendly units empowered stoneskin.
            [RACE_10]暗矮星的攻击速度较慢,但防御能力很强。每建造一座矮人建筑,他们的所有建筑都会获得+1%的马力奖励。他们的RSB为友军赋予了斯通斯金力量。
            [RACE_11] Daemons are monsters from another realm. They are immune to chaos and awe and resistant to fear. They are produced instantly and can be summoned freely, but are very expensive. Their RSB summons Succubi to harvest souls.
            [RACE_11]恶魔是来自另一个领域的怪物。他们对混乱和敬畏免疫,对恐惧有抵抗力。它们是即时生产的,可以自由召唤,但非常昂贵。他们的RSB召唤Suckubi去收获灵魂。
            [RACE_12] The Empire is a human race with strong diplomacy. They have foreign mercenaries at their side. Their RSB doubles mine output for a while.
            [RACE_12]帝国是一个拥有强大外交能力的人类。他们身边有外国雇佣兵。他们的RSB在一段时间内使矿山产量翻了一番。
            [RACE_13] The Ssrathi are a race of lizardmen and snakes. They are resistant to poison. Their RSB can make friendly units invisible and slightly faster.
            [RACE_13]Ssrathi是蜥蜴人和蛇的种族。它们对毒药有抵抗力。他们的RSB可以使友军隐形,速度稍快。
            [RACE_14] The Swarm consists of numerous oversized insects resistant to poison and chaos. They can drain enemy mines of resources. Their RSB gives endless food for a while.
            [RACE_14]蜂群由许多对毒药和混乱具有抵抗力的超大昆虫组成。它们可以耗尽敌方地雷的资源。他们的RSB在一段时间内提供了无尽的食物。
            [RACE_15] Plaguelords use monsters of sickness and disease to rule. They can only build near Halls of Plague and Plague Piles, but in doing so they increase the virulence of poisons/diseases. RSB empowers units if more are diseased.
            [RACE_15]瘟疫者使用疾病怪物来统治。它们只能在瘟疫大厅和瘟疫堆附近建造,但这样做会增加毒药/疾病的毒性。如果更多的人患病,RSB会授权部队。


            IP属地:安徽8楼2025-06-30 17:22
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              第一个英雄选择高等精灵,所以看看


              IP属地:安徽9楼2025-06-30 17:29
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                Isle of Lunarion
                Lunarion岛
                Perk_Description="Skills of the Moonguard are famous across all of Etheria. Their keen sight, perfect aim and agile combat skills are so incredible that they are often considered magical. Only those put through the intense training know whether or not their skills have been magically enhanced since they are sworn to secrecy and enchanted so that their memory of the trial is erased should anyone try to read it."
                Perk_Description=“月球卫士的技能在整个埃瑟里亚都很有名。他们敏锐的视力、完美的瞄准和敏捷的战斗技能令人难以置信,通常被认为是神奇的。只有那些经过严格训练的人才知道他们的技能是否被神奇地增强了,因为他们发誓要保密并施了魔法,所以如果有人试图阅读,他们对审判的记忆就会被抹去。”
                Perk_Bonuses="Your hero gets additional Combat and Speed for the purposes of defence only and additional psych resistance."
                Perk_Bonuses=“你的英雄获得额外的战斗力和速度,仅用于防御和额外的心理抵抗。”
                Psychology="+4 Good\n+5 Advocate\n+1 Daring\n+2 selfish\n+4 Aristocratic\n+2 Introvert\n+2 Liberalist"
                心理学=“+4善\n+5拥护者\n+1大胆\n+2自私\n+4贵族\n+2内向者\n+2自由主义者”


                IP属地:安徽10楼2025-06-30 17:30
                回复
                  2025-11-14 18:06:14
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                  Ehlariel, Citadel of Ice
                  Ehlariel,冰之城堡
                  Bonuses="1. Access to Mysticism research\n2. Access to Engineering research\n3. Access to Architectural Runes"
                  奖金=“1。访问神秘主义研究\n2。访问工程研究。访问建筑运行”
                  Penalties="1. No access to Morale 1 & 2 research\n2. No access to Healing 3 research\n3. No access to Emergency Plans research\n4. No access to Knights of the Gold Dragon research\n5. No access to Divine Accouterments research"
                  处罚=“1。无法访问道德1和;2研究\n2。无法访问Healing 3研究。无法访问应急计划研究。无法访问《金龙骑士》研究。无法访问神圣账户研究”
                  Neutrals="Mystics and Ice Maidens get additional unit levels and costs more to produce"
                  中立者=“神秘者和冰少女获得额外的单位等级,生产成本更高”
                  RSB_Name="Ehlanna's Blessing"
                  RSB_Name=“Ehlanna的祝福”
                  RSB_Description="All non-hero units you control receive an enchantment. When an affected unit activates a spell or ability, that unit receives an amount of XP equal to ability cost for a duration."
                  RSB_Description=“你控制的所有非英雄单位都会收到一个魔法。当受影响的单位激活一个法术或能力时,该单位会在一段时间内获得与能力成本相等的经验值。”
                  Perk_Name="Celestial Aura"
                  Perk_Name=“天光”
                  Perk_Description="Magic flows through the body of every high Elf, whether they're a simple farmer or a wizard. Once, it was a thing of beauty, used only to entertain, enlighten and soothe the suffering. Now, most hone their own abilities for military purposes."
                  Perk_Description=“魔法流经每一个高精灵的身体,无论他们是简单的农民还是巫师。曾经,它是一种美丽的东西,只用来娱乐、启蒙和舒缓痛苦。现在,大多数人为了军事目的磨练自己的能力。”
                  Perk_Bonuses="When your hero attacks, there is a:\nA chance of casting Heal Group\nA chance of casting Awe\nA chance of casting Hand of Ice"
                  Perk_Bonuses=“当你的英雄攻击时,有:\n施放Heal Group的机会\n施放Awe\n施放Hand of Ice的机会”
                  Psychology="+4 Good\n+5 Advocate\n+1 Daring\n+3 selfish\n+4 Aristocratic\n+3 Introvert\n+3 Liberalist"
                  心理学=“+4善\n+5拥护者\n+1大胆\n+3自私\n+4贵族\n+3内向者\n+3自由主义者”


                  IP属地:安徽11楼2025-06-30 17:31
                  回复
                    The White Council
                    白议会
                    Bonuses="1. Access to White Councillor unit\n2. All units get additional unit levels\n3. Access to Divine Intervention\n4. Access to Elcor's Panacea\n"
                    奖金=“1。访问白人议员单元。所有单位都获得额外的单位级别\n3。进入神圣干预\n4。进入Elcor'“灵丹妙药”
                    Penalties="1. No access to Frost Dragons\n2. -45% army limit\n3. No access to Holy Word research\n4. No access to Blizzard Call research\n5. No access to Emergency Plan research"
                    处罚=“1。无法访问Frost Dragons。-45%的军队限制。无法访问圣言研究。无法访问暴雪呼叫研究。无法访问应急计划研究”
                    Neutrals="None"
                    中立=“无”
                    RSB_Name="Wrath of the Gods"
                    RSB_Name=“众神之怒”
                    RSB_Description="This can only be activated if a unit you control has the Gift of the Pantheon enchantment. For a duration, multiple Archons are spawned adjacent to that unit. These units have the Autonomous affliction, are set to guard the enchanted unit, take up no army limit"
                    RSB_Description=“只有当你控制的单位拥有万神殿的天赋魔法时,才能激活此功能。在一段时间内,该单位附近会产生多个执政官。这些单位具有自主痛苦,被设置为守卫魔法单位,不受军队限制”
                    Perk_Name="Council's Wisdom"
                    Perk_Name=“议会的智慧”
                    Perk_Description="Whether from the floating isle of Aurannos or from the various territories of Etheria, the immortal firstborn tries to guide primitive cultures and protect the world from Balora. Firstborns have wisdom and knowledge which far surpasses that of any mortal. As such, their counsel is venerated by all."
                    Perk_Description=“无论是来自奥兰诺斯浮岛还是埃瑟里亚的各个领土,不朽的长子都试图引导原始文化,保护世界免受巴洛拉的侵害。长子的智慧和知识远远超过任何凡人。因此,他们的建议受到所有人的尊敬。”
                    Perk_Bonuses="When your hero is garrisoned, building upgrades and research are discounted."
                    Perk_Bonuses=“当你的英雄驻扎时,建筑升级和研究都会打折。”
                    Psychology="+5 Good\n+5 Advocate\n+3 Timid\n+5 Altruistic\n+5 Proletarian\n+2 Introvert\n+3 Traditionalist"
                    心理学=“+5优秀\n+5拥护者\n+3胆怯\n+5利他主义\n+5无产者\n+2内向者\n+3传统主义者”


                    IP属地:安徽12楼2025-06-30 17:32
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                      看看恶魔种族
                      Daemon
                      守护进程
                      Name="
                      名称=“
                      Hadesha, World of Nightmares"
                      Hadesha,噩梦世界”
                      Perk_Name="
                      Perk_Name=“
                      Unthinkable Torment"
                      难以想象的折磨”
                      Perk_Description="
                      Perk_描述=“
                      You have a compelling desire to inflict suffering upon your enemies from the moment of your creation. Being from the plane of Hadesha, the horror and madness of the world protrudes from your body. All bodies of the damned, nothing is more delightful to you than watching mortals reel and scream from your presence."
                      从你被创造的那一刻起,你就有一种强烈的欲望,想给你的敌人带来痛苦。从Hadesha的层面来看,世界的恐怖和疯狂从你的身体中突显出来。所有被诅咒的人,没有什么比看着凡人在你们面前翻滚和尖叫更让你们高兴的了。"
                      Perk_Bonuses="
                      奖金=“
                      Melee attacks of your units gain the ability to inflict a random affliction chosen from this list with a strength of 1: Fear, Terror, Chaos, Despair, Insanity and Frenzy. "
                      你的单位的近战攻击获得了从这个列表中随机选择一种强度为1的痛苦的能力:恐惧、恐怖、混乱、绝望、疯狂和疯狂。 "
                      Psychology="
                      心理学=“
                      +5 Evil
                      +5邪恶
                      +5 Advocate
                      +5律师
                      +5 Daring
                      +5大胆
                      +4 selfish
                      +4自私
                      +5 Proletarian
                      +5无产阶级
                      +3 Extrovert
                      +3外向
                      +5 Traditionalist"
                      +5传统主义”


                      IP属地:安徽15楼2025-07-01 08:35
                      回复
                        Daemon
                        守护进程
                        Name="
                        名称=“
                        The Dark Path"
                        黑暗之路”
                        Bonuses="
                        奖金=“
                        1. Access to Giant Bats
                        1.接触巨型蝙蝠
                        2. Access to Supplicants
                        2.接触申请人
                        3. Access to Dark Path Sacrifice
                        3.获得黑暗之路牺牲
                        4. Access to Spy Squad research
                        4.访问间谍小组的研究
                        5. Access to Ritual Procession
                        5.参加仪式游行
                        6. Access to Diabolic Invocation
                        6.获取恶魔的召唤
                        "
                        "
                        Penalties="
                        处罚=“
                        1. No access to Firebats
                        1.无法访问Firebats
                        2. No access to Quasits
                        2.无法访问准星
                        3. No access to Souls
                        3.无法访问灵魂
                        4. Decreased army limit
                        4.减少兵力限制
                        5. No access to Breed research
                        5.无法访问育种研究
                        6. No access to Stormcall research"
                        6.无法访问Stormcall研究”
                        Neutrals="
                        中立者=“
                        Access to Daemonic Sanctum instead of Portal
                        访问Daemonic Sanctum而不是Portal
                        The building generates an amount of Devotion based on the number of Supplicants inside
                        该建筑根据内部恳求者的数量产生一定数量的奉献
                        Has the Profane Deification ability which increases a unit's Soul value"
                        具有亵渎神灵的能力,可以增加一个单位的价值;的灵魂价值”
                        RSB_Name="
                        RSB_名称=“
                        Unrefusable Proposition"
                        令人困惑的命题”
                        RSB_Description="
                        RSB_描述=“
                        Target a visible enemy unit or building. A number of Nightblades, named ‘Dark Path Assassin', are summoned at the nearest Daemonic Sanctum you control to the target. These units have the Invisibility enchantment with an endless duration, have the Autonomous affliction and don't contribute to the army limit. These units make an attack order against the target, and if the target has been killed/destroyed, they instead rampantly attack the nearest enemy target."
                        瞄准可见的敌方单位或建筑。一些名为“黑暗之路刺客”的夜之刃;,被召唤到你控制的离目标最近的Daemonic Sanctum。这些单位拥有无限期的隐形魔法,拥有自主痛苦,并且没有;不要对军队的限制做出贡献。这些部队对目标发出攻击命令,如果目标已被杀死/摧毁,他们就会肆无忌惮地攻击最近的敌方目标。"
                        Perk_Name="
                        Perk_Name=“
                        Spy Network"
                        间谍网络”
                        Perk_Description="
                        Perk_描述=“
                        There are many ways to achieve one's goals without force. A word here, a purse of gold there, and you will find many who are more than willing to collaborate."
                        实现目标的方法有很多;没有武力的目标。这里一句话,那里一袋金子,你会发现许多人非常愿意合作。"
                        Perk_Bonuses="
                        奖金=“
                        Whenever an opponent builds a non-wall building or converts a building, there is a chance that an agent will be installed"
                        每当对手建造非墙建筑或改造建筑时,都有可能安装代理。”
                        Psychology="
                        心理学=“
                        +4 Evil
                        +4邪恶
                        +5 Advocate
                        +5律师
                        +5 Timid
                        +5胆怯
                        +3 Altruistic
                        +3利他主义
                        +2 Aristocratic
                        +2贵族
                        +5 Introvert
                        +5内向
                        +4 Traditionalist"
                        +4传统主义”


                        IP属地:安徽16楼2025-07-01 08:37
                        回复
                          Daemon
                          恶魔族
                          Name="
                          名称=“
                          The Iron Fortress"
                          铁堡垒”
                          Bonuses="
                          奖金=“
                          1. Access to Night Dragons
                          1.夜龙之旅
                          2. Access to Hellbores
                          2.进入地狱洞
                          3. Non-wall buildings have the Create Guardian ability
                          3.无墙建筑具有创建守护者的能力
                          4. Access to Mortar building
                          4.通往砂浆建筑的通道
                          5. Access to Cybermancy research
                          5.获取赛博研究
                          6. Access to Architectural Fabrication"
                          6.进入建筑制造”
                          Penalties="
                          处罚=“
                          1. No access to Chaos Dragons
                          1.无法访问混沌龙
                          3.& 4. All units costs 8% more to produce
                          3;4.所有单位的生产成本都高出8%
                          5. No access to Might of Ctharos research
                          5.无法访问Ctharos的研究
                          5. No access to Intangibility research
                          5.无法访问无形性研究
                          6. No access to Dark Wind research"
                          6.无法访问黑风研究”
                          Neutrals="
                          中立者=“
                          Diabolists have the Call the Dead spell instead of the Daemongate spell
                          恶魔拥有“召唤死亡”法术,而不是“恶魔门”法术
                          Access to Iron Factory building
                          铁厂大楼入口
                          All buildings you control within a radius of the Iron Factory have higher Morale per level of the building"
                          你在铁厂半径范围内控制的所有建筑,每层建筑的士气都更高。”
                          RSB_Name="
                          RSB_名称=“
                          Iron Tower"
                          铁塔”
                          RSB_Description="
                          RSB_描述=“
                          Target a visible location you can see on the map, outside of an enemy's base zone. An Iron Tower is summoned under your control to the target location."
                          瞄准你在地图上看到的可见位置,在敌人的外面;s基地。一座铁塔在你的控制下被召唤到目标位置。"
                          Perk_Name="
                          Perk_Name=“
                          Dissipating Warp"
                          消散翘曲”
                          Perk_Description="
                          Perk_描述=“
                          The structures of the Daemon Goddess are all constructed with otherworldly materials which defy all knowledge. Whether magically transported from Hadesha or built-in Etheria, Gorgon's magical defences can resist all but the most extraordinary sieges."
                          Daemon女神的结构都是用超凡脱俗的材料建造的,这些材料无视所有知识。无论是从Hadesha神奇地运来的,还是内置的Etheria,Gorgon的;其神奇的防御可以抵御除最非同寻常的围困之外的所有围困。"
                          Perk_Bonuses="
                          奖金=“
                          Buildings you control get additional Armor and Resistance."
                          你控制的建筑会获得额外的护甲和抵抗力。"
                          Psychology="
                          心理学=“
                          +5 Evil
                          +5邪恶
                          +5 Advocate
                          +5律师
                          0 Daring/Timid
                          0大胆/胆怯
                          +4 Altruistic
                          +4利他主义
                          +2 Proletarian
                          +2无产阶级
                          +1 Introvert
                          +1内向
                          +4 Liberalist
                          +4自由主义者
                          +5 Experimentalist
                          +5实验家
                          +3 Quality"
                          +3质量”


                          IP属地:安徽17楼2025-07-01 08:41
                          回复
                            Undead
                            不死族
                            The Legion Of Mortuus
                            死亡军团
                            Perk_Name="
                            Perk_Name=“
                            WaKing Cacophony"
                            摇摆仙人掌”
                            Perk_Description="
                            Perk_描述=“
                            Necromantic energies are more concentrated in the realms of death than anywhere in Etheria. So potent is its evil that Bane's own servants can exude it with their mere presence. To the dead, a single command: awaken."
                            死灵能量在死亡领域比在埃瑟里亚的任何地方都更集中。它的邪恶如此强大,以至于Bane'她自己的仆人只要在场,就能散发出这种气质。对死者,只有一个命令:觉醒。"
                            Perk_Bonuses="
                            奖金=“
                            You start with an Undead Lair."
                            你从亡灵巢穴开始。"
                            Psychology="
                            心理学=“
                            +5 Evil
                            +5邪恶
                            +5 Advocate
                            +5律师
                            +4 Timid
                            +4胆怯
                            +5 selfish
                            +5自私
                            0 Proletarian/Aristocratic
                            0无产阶级/贵族
                            +5 Introvert
                            +5内向
                            0 Liberalist/Traditionalist"
                            0自由主义者/传统主义者
                            -----------------------------------
                            Licheguard of Zhur
                            朱的利希加德
                            Bonuses="
                            奖金=“
                            1. Access to Night Dragons
                            1.获取夜龙
                            2. Cultists can cast Haemorrhage.
                            2.邪教可以制造出血。
                            3. Liches can cast Sunfall
                            3.巫妖可以施放日落
                            4. Vampires can cast Darkstorm
                            4.吸血鬼可以施放黑暗风暴
                            5. Cultists, Liches and Vampires gain additional unit levels
                            5.邪教徒、巫妖和吸血鬼获得额外的单位等级
                            6. Black Library costs less to build
                            6.黑图书馆的建设成本更低
                            7. Staff of Damnation & Staff of Dissension costs less to research
                            7.Damnation&纠纷处理人员的研究成本更低
                            8. Liche King costs less to research"
                            8.《巫妖王》的研究成本更低
                            Penalties="
                            处罚=“
                            1. No access to Frost Dragons
                            1.无法获取霜龙
                            2. Dread Knights can't morph into Doom Knights
                            2.恐惧骑士可以't变身为末日骑士
                            No access to Mark of Bane research
                            无法获取Mark of Bane研究
                            3. No access to Slavehorde research"
                            3.无法获取Slavehorde研究”
                            Neutrals="
                            中立者=“
                            Necromantic Conduits give +10% additional crystal income
                            亡灵导管带来+10%的额外水晶收益
                            and Activate Conduit requires two additional corpses to activate"
                            激活导管需要另外两具尸体才能激活”
                            RSB_Name="
                            RSB_名称=“
                            Azarel's Darkest Rites"
                            Azarel'《最黑暗的仪式》
                            RSB_Description="
                            RSB_描述=“
                            Target a visible location on the map for units you control to gain an enchantment which allows them to activate spells and abilities for a HP cost instead of a resource cost."
                            在地图上为你控制的单位瞄准一个可见的位置,以获得魔法,使他们能够以HP成本而不是资源成本激活法术和能力。"
                            Perk_Name="
                            Perk_Name=“
                            Thirst for Immortality"
                            渴望不朽”
                            Perk_Description="
                            Perk_描述=“
                            So consumed by hatred of the living, the most terrifying Undead of the Isle of Zhur can drain the life force itself. Everything around them withers, consumed by the most black emotions and boundless evil."
                            朱尔岛上最可怕的亡灵被对生者的仇恨所吞噬,可以耗尽自身的生命力。他们周围的一切都枯萎了,被最黑暗的情绪和无尽的邪恶所吞噬。"
                            Perk_Bonuses="
                            奖金=“
                            Your hero emits an Energy Drain aura with a strength and a specific radius. Each enemy unit afflicted with Energy Drain within your hero's command radius gives your hero improved Regeneration and Energy skills."
                            你的英雄会散发出具有力量和特定半径的能量消耗光环。在你英雄的指挥半径内,每个受到能量消耗影响的敌方单位都会为你的英雄提供更好的再生和能量技能。"
                            Psychology="
                            心理学=“
                            +5 Evil
                            +5邪恶
                            +5 Advocate
                            +5律师
                            +5 Daring
                            +5大胆
                            +5 selfish
                            +5自私
                            +5 Proletarian
                            +5无产阶级
                            +5 Extrovert
                            +5外向
                            +5 Traditionalist"
                            +5传统主义”
                            -----------------------------------
                            Gharedlun, Garden of the Dead
                            Gharedlun,死者花园
                            Bonuses="
                            奖金=“
                            1. Access to Celestial Dragons
                            1.获取天龙
                            2. Access to Catapults
                            2.获取弹射器
                            3. Access to Battering Rams
                            3.获取公羊队
                            4. Zombies can morph into Ghouls
                            4.僵尸可以变身为食尸鬼
                            5. Access to Gardenkeeper
                            5.联系园丁
                            6. Access to Mithril research
                            6.获取米特拉研究
                            7. Access to Gardenkeep building
                            7.获取Gardenkeep大楼
                            8. Access to Gardentree
                            8.获取Gardentree
                            9. Access to Spectral Shot research
                            9.获取光谱拍摄研究
                            10. Access to Healing 1 research at the Gravestone"
                            10.在格雷夫斯通获得治疗1研究”
                            Penalties="
                            处罚=“
                            1. No access to Dragonliches
                            1.无法获取Dragonliches
                            2. No access to Bone Catapults
                            2.无法获取骨弹射器
                            3. No access to Slavehorde
                            3.无法获取斯拉沃德
                            4. No access to Vampires
                            4.无法获取吸血鬼
                            5. No access to Dark Mithril research
                            5.无法获取黑暗米特拉研究
                            6. No access to Unholy Ward research
                            6.无法获取Unholy Ward的研究
                            9. No access to Bone Arbalest research
                            9.无法获取Bone Arbalest研究
                            10. No access to Unhallowed Grounds research"
                            10.无法获取《不允许的理由》的研究“
                            Neutrals="
                            中立者=“
                            All Undead units can regenerate HP in daylight and can be afflicted with psychological afflictions
                            所有亡灵单位都可以在白天恢复生命值,并可能受到心理困扰
                            Zombies can't cause Disease and move faster
                            僵尸可以;不会引起疾病,行动更快
                            Ghouls can't cause Disease or Ghoulplague and are more effective in combat.
                            食尸鬼可以'不会引起疾病或虫瘟,在战斗中更有效。
                            Ghouls can pick up corpses and generate corpses from Gravestones
                            食尸鬼可以捡起尸体,并在墓碑上制造尸体
                            Feast of Garok also applies to Ghouls"
                            加洛克盛宴也适用于食尸鬼”
                            RSB_Name="
                            RSB_名称=“
                            The Garden's Bliss"
                            花园"的幸福”
                            RSB_Description="
                            RSB_描述=“
                            Target a visible location you can see on the map. All enemy units which enter within a radius of 6 of the target location make a resistance check against Confusion and get reduced speed."
                            瞄准地图上可见的位置。所有进入目标位置6半径范围内的敌方单位都会对混乱进行阻力检查,并降低速度。"
                            Perk_Name="
                            Perk_Name=“
                            Unhallowed Reunion"
                            不愉快的团聚”
                            Perk_Description="
                            Perk_描述=“
                            The unknown and mysterious powers of the blood water seep deep into the ground and anything which drinks it. As a result, all manner of creatures, animals and people are drawn by the pull of the blood, but only when they are on the verge of death. As one of the people of The Garden, you, too, have the sway of the blood."
                            血水的未知和神秘的力量渗入地下和任何饮用它的东西。因此,各种生物、动物和人都会被血液的吸引力所吸引,但只有在他们濒临死亡的时候。作为花园的一员,你也有血的力量。"
                            Perk_Bonuses="
                            奖金=“
                            Your hero emits a Bloodcurse aura with a strength of 1 and a radius equal to their command radius."
                            你的英雄会发出一个血咒光环,其强度为1,半径等于他们的命令半径。"
                            Special_Perk="
                            Special_Perk=“
                            Secret of Immortality"
                            不朽的秘密”
                            Special_Perk_Description="
                            Special_Perk_Description=“
                            Unlike other Undead, the creatures of Gharedlun are conscious and are as if alive, such as a human or Elf. They maintain their memories, skills and emotive ability, leading some to believe that their current state is their afterlife, whether heaven or purgatory. The secret to this is kept within the bowels of Mortuus and known only to those with death's greatest favor."
                            与其他亡灵不同,Gharedlun的生物是有意识的,就像活着一样,比如人类或精灵。他们保持着自己的记忆、技能和情感能力,导致一些人相信他们目前的状态是他们的来世,无论是天堂还是炼狱。这个秘密深藏在Mortuus的内心深处,只有那些死去的人才知道;这是我最大的恩惠。"
                            Special_Perk_Bonuses="
                            特价_价格_责任=“
                            Your hero can regenerate HP in daylight and can be afflicted with psychological afflictions."
                            你的英雄可以在白天恢复生命值,并可能受到心理困扰。"
                            Psychology="
                            心理学=“
                            +1 Good
                            +1良好
                            +5 Advocate
                            +5律师
                            +5 Timid
                            +5胆怯
                            +2 selfish
                            +2自私
                            0 Proletarian/Aristocratic
                            0无产阶级/贵族
                            +3 Introvert
                            +3内向
                            +5 Liberalist"
                            +5自由主义者”


                            IP属地:安徽18楼2025-07-01 08:58
                            回复
                              2025-11-14 18:00:14
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                              呼啸战神2的战役奖励很多,整理一下,含大部分特效,修改物品特效的可以参考下。
                              Gives +1 Ferocity
                              给予+1凶猛(战斗力)
                              <Data type="hero skill" data="1" level="1"/>
                              Gives +1 Constitution
                              给出+1宪法(生命上限)
                              <Data type="hero skill" data="2" level="1"/>
                              <Data type="hero skill" data="3" level="1"/>
                              Gives +1 Running
                              给予+1跑步
                              <Data type="hero skill" data="4" level="1"/>
                              Gives +1 Lore
                              给予+1分数
                              <Data type="hero skill" data="5" level="1"/>
                              Gives +1 Energy
                              提供+1能量
                              <Data type="hero skill" data="6" level="1"/>
                              Gives +1 Ritual
                              给予+1仪式
                              <Data type="hero skill" data="7" level="1"/>
                              +1 Healing Magic for your hero
                              +1治愈魔法为你的英雄
                              <Data type="hero skill" data="10" level="1"/>
                              +2 Summoning Magic for your hero
                              +2为你的英雄召唤魔法
                              <Data type="hero skill" data="11" level="2"/>
                              +2 Nature Magic for your hero
                              +2自然魔法为你的英雄
                              <Data type="hero skill" data="12" level="2"/>
                              +2 Illusion Magic for your hero
                              +2幻影魔法为你的英雄
                              <Data type="hero skill" data="13" level="2"/>
                              +2 to your hero's pyromancy skill
                              +2给你的英雄;高温技能
                              <Data type="hero skill" data="15" level="2"/>
                              +1 to your hero's alchemy skill
                              +1给你的英雄;炼金术
                              <Data type="hero skill" data="16" level="1"/>
                              +2 Rune Magic for your hero
                              +2符文魔法为你的英雄
                              <Data type="hero skill" data="17" level="2"/>
                              +2 Cryomancy for your hero
                              +2为你的英雄准备冷冻术
                              <Data type="hero skill" data="18" level="2"/>
                              +3 Chaos Magic for your hero
                              +3混沌魔法为你的英雄
                              <Data type="hero skill" data="19" level="3"/>
                              +1 Poison Magic for your hero
                              +1毒药魔法为你的英雄
                              <Data type="hero skill" data="20" level="1"/>
                              +1 Divination Magic for your hero
                              +1为你的英雄占卜魔法
                              <Data type="hero skill" data="21" level="1"/>
                              Your hero learns Arcane spells
                              你的英雄学习奥术咒语
                              <Data type="hero skill" data="22" level="4"/>
                              Adds +1 Resistance to all your units.
                              为所有单位添加+1阻力。
                              <Data type="hero skill" data="24" level="1"/>
                              Adds +1 Resistance to slashing damage.
                              对砍伤增加+1抵抗力。
                              <Data type="hero skill" data="30" level="1"/>
                              Adds +1 Resistance to piercing damage.
                              增加+1抗刺穿伤害。
                              <Data type="hero skill" data="31" level="1"/>
                              Adds +1 Resistance to crushing damage.
                              增加+1抗挤压损伤。
                              <Data type="hero skill" data="32" level="1"/>
                              +10 damage vs humans
                              +10伤害vs人类
                              <Data type="hero skill" data="35" level="1"/>
                              +10 damage vs undead
                              +10点伤害vs亡灵
                              <Data type="hero skill" data="36" level="1"/>
                              +10 damage vs daemons
                              +10点伤害vs守护进程
                              <Data type="hero skill" data="38" level="1"/>
                              +10 damage vs dwarves
                              +10点伤害vs矮人
                              <Data type="hero skill" data="39" level="1"/>
                              +10 damage vs elfs
                              +10点伤害vs小精灵
                              <Data type="hero skill" data="40" level="1"/>
                              +10 damage vs orcs
                              +10点伤害vs兽人
                              <Data type="hero skill" data="41" level="1"/>
                              Adds +1 damage vs good units.
                              对好单位增加+1点伤害。
                              <Data type="hero skill" data="43" level="1"/>
                              Adds +1 damage vs evil units.
                              对邪恶单位增加+1点伤害。
                              <Data type="hero skill" data="44" level="1"/>
                              +10 damage vs reptiles
                              +10伤害vs爬行动物
                              <Data type="hero skill" data="47" level="1"/>
                              +10 damage vs minotaurs
                              +10点伤害vs牛头怪
                              <Data type="hero skill" data="49" level="1"/>
                              Hero gains +5 damage vs small creatures
                              英雄对小生物造成+5点伤害
                              <Data type="hero skill" data="50" level="1"/>
                              Increases hero's assassination chance by 1%
                              增加英雄&apos;暗杀几率提高1%
                              <Data type="hero skill" data="51" level="1"/>
                              +1 Leech
                              +1水蛭
                              <Data type="hero skill" data="52" level="1"/>
                              +1 Vampirism
                              +1吸血鬼
                              <Data type="hero skill" data="53" level="1"/>
                              +3 combat at night
                              +3夜间战斗
                              <Data type="hero skill" data="54" level="3"/>
                              为你的英雄提供永久的资源1(黄金? )收入
                              <Data type="hero skill" data="55" level="1"/>
                              为你的英雄提供永久的资源2(铁?)收入
                              <Data type="hero skill" data="56" level="1"/>
                              Gives your hero permanent metal income
                              为你的英雄提供永久的资源3(金属)收入
                              <Data type="hero skill" data="57" level="1"/>
                              为你的英雄提供永久的资源4(水晶)收入
                              <Data type="hero skill" data="58" level="1"/>
                              Resources are traded at 5% greater efficiency
                              资源交易效率提高5%
                              <Data type="hero skill" data="59" level="2"/>
                              Cheap rune of Arbos and +10 extra hits for treants
                              Arbos的廉价符文和+10个额外的点击量
                              <Data type="hero skill" data="62" level="2"/>
                              Cheap rune of Manos and +5 extra hits for elf mages
                              廉价的马诺斯符文和精灵法师额外获得5次点击
                              <Data type="hero skill" data="65" level="1"/>
                              All buildings gain +3% more hits
                              所有建筑点击量增加+3%
                              <Data type="hero skill" data="66" level="2"/>
                              Adds +2 Morale when leading barbarians.
                              领导野蛮人时增加+2士气。
                              <Data type="hero skill" data="70" level="2"/>
                              Adds +2 Morale when leading orcs.
                              带领兽人时增加+2士气。
                              <Data type="hero skill" data="72" level="2"/>
                              +10 Riding Adds +20 to XP for all cavalry.
                              +10骑行,为所有骑兵的XP增加+20。
                              <Data type="hero skill" data="83" level="10"/>
                              Adds +1 XP for all units
                              为所有单位增加+1 XP
                              <Data type="hero skill" data="84" level="1"/>
                              Adds +1 to your Undead Legion skill.
                              为你的亡灵军团技能增加+1。
                              <Data type="hero skill" data="85" level="1"/>
                              All assassins gain +7 xp
                              所有刺客获得+7经验值
                              <Data type="hero skill" data="86" level="3"/>
                              +1 memories
                              +1记忆
                              <Data type="hero skill" data="93" level="1"/>
                              +3 xp for all dragons, dinosaurs and hydras
                              +3 xp适用于所有龙、恐龙和九头蛇
                              <Data type="hero skill" data="96" level="1"/>


                              IP属地:安徽20楼2025-07-03 10:41
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