赞美大佬

,反馈一个问题,僵尸放投技飞扑躲了螈气斩,投技结束后会罚站诶,打一下会能恢复正常,但是后面会一直爆红字,投技要扑过来用萌螈大跳跳走也会,已经尽可能把会影响战斗的mod去掉试了试,还是有这个问题红字喂ai也没说有什么mod在冲突
这个是僵尸飞扑躲螈气斩爆出来的红字:
Too many tries finding incident time. minSpacingDays is too high.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Log:ErrorOnce (string,int)
RimWorld.IncidentCycleUtility:GenerateHitList (int,int,int,single,single,int,single,int)
RimWorld.IncidentCycleUtility:IncidentCountThisInterval (RimWorld.IIncidentTarget,int,single,single,single,single,single,single,single)
RimWorld.StorytellerComp_FactionInteraction/<MakeIntervalIncidents>d__2:MoveNext ()
RimWorld.Storyteller/<MakeIncidentsForInterval>d__40:MoveNext ()
RimWorld.Storyteller/<MakeIncidentsForInterval>d__39:MoveNext ()
RimWorld.Storyteller:StorytellerTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()