颜色还可以这么改,我看了下就是蓝色和棕色换成了白色,金属部分换成金色,下面那张绿色的就是天使后裔camp服,最后两条就是金色,白色是 1 1 1
<node id="VisualSet">
<attribute id="BodySetVisual" type="FixedString" value="" />
<attribute id="ShowEquipmentVisuals" type="bool" value="False" />
<children>
<node id="MaterialOverrides">
<attribute id="MaterialResource" type="FixedString" value="" />
<children>
<node id="MaterialPresets" />
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="False" />
<attribute id="Parameter" type="FixedString" value="Accent_Color" />
<attribute id="Value" type="fvec3" value="1 1 1" />
</node>
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="False" />
<attribute id="Parameter" type="FixedString" value="Cloth_Tertiary" />
<attribute id="Value" type="fvec3" value="0.071761444 0.06190747 0.106156066" />
</node>
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="False" />
<attribute id="Parameter" type="FixedString" value="Custom_1" />
<attribute id="Value" type="fvec3" value="1 1 1" />
</node>
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="False" />
<attribute id="Parameter" type="FixedString" value="Leather_Primary" />
<attribute id="Value" type="fvec3" value="0.23882797 0.10363409 0.060031604" />
</node>
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="False" />
<attribute id="Parameter" type="FixedString" value="Leather_Secondary" />
<attribute id="Value" type="fvec3" value="0.15105805 0.034230202 0.02654868" />
</node>
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="False" />
<attribute id="Parameter" type="FixedString" value="Leather_Tertiary" />
<attribute id="Value" type="fvec3" value="0.12198571 0.060031604 0.051122047" />
</node>
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="False" />
<attribute id="Parameter" type="FixedString" value="Metal_Secondary" />
<attribute id="Value" type="fvec3" value="0.6870308 0.6870308 0.6870308" />
</node>
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="False" />
<attribute id="Parameter" type="FixedString" value="Metal_Tertiary" />
<attribute id="Value" type="fvec3" value="0.6054843 0.6054843 0.6054843" />
</node>
</children>
</node>
<node id="RealMaterialOverrides" />
</children>
</node>
<node id="Visuals">

