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国际服开发者访谈

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本贴将会记录和分析国际服LOM的开发者访谈。
因为1.冒险的开发都是国内的(游戏的代码有各种各样的拼音……),而2.根据冒险大作战研究所的报道,线下活动是策划带着翻译官的,3.除去很明显的独占内容,游戏的经济系统和玩法活动都是一致的,
所以国际服的策划访谈值得国服玩家一看。
在此借用水濑大佬的一番话,希望国服的策划不要崇洋媚外,诚实出来面对玩家,老实交代在划什么水


IP属地:江苏来自Android客户端1楼2025-02-20 00:13回复
    2024年10月访谈
    原文
    [DEV REPLIED - Development Plan Sharing]
    Dear Shroomies,
    Thank you for your feedback on the game! The dev team takes your concerns and suggestions to heart and has been thinking about how to boost your gaming experience.
    Now, we would like to share our follow-up development plan with you. Come and have a look now!
    1. In response to the merger needs of Shroomies, the second round of merge will begin in mid-November!
    2. The collaboration event with Digimon will be announced during an important holiday, stay tuned!
    3. The Manor gameplay will be upgraded comprehensively! Pal and Avian will assist Shroomies in farming and mining, remember to cultivate them well~
    4. The new system "Guardian Spirits" is under development. They will protect Shroomies on their adventurous journey.
    5. The new PVP gameplay is being developed. Shroomies will be able to use richer battle mechanisms to challenge the strongest players on the server.
    6. The new season is under development. Shroomies will not only conquer the sea but also unlock new challenges in other fields, striving for greater glory.
    The life of LOM relies on the active feedback from the community. The team express gratitude to every Shroomie for your companionship and support!
    Note:
    The above content is all part of the development plan and is for reference only. Please refer to the actual game effects for accuracy.
    Some of the content may have a longer development cycle to ensure quality, so please be patient and wait for updates announcements.


    IP属地:江苏2楼2025-02-20 00:20
    回复
      2026-01-11 00:31:31
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      2024年10月访谈
      首先官方说了一大段客套话,感谢了玩家的建议
      1. 第二大轮国际服合区将会在十一月中,而不是之前计划的十月底
      这里指的是第二轮合区,和后续的二次合区有所区别。
      国际服新区开区5个月左右,会在第三次航海结束之后1-2周合区。
      合区之后的车位并不算太紧张,基本上还算是有的停。
      2. Digimon联动将会在一次重大节日期间宣布,请保持关注!
      这是海外各区的数码宝贝联动,和国服无关。
      海外独有的还有命运之子联动,白送4个橙色15级同伴,4个加10%车币的立牌,还有3个10%车币的立牌需要以20万车币一个的价格限时购买。
      3. 家园玩法全面升级,同伴和飞宠将会在帮助菇友们挖矿和种菜,请记住多激励他们
      目前还没有出来,但在商店的宣传片里面已经有类似的桥段。

      4. 新的“守卫灵魂”系统正在开发,这个系统将会在冒险旅程中保护主角。
      水濑认为是某项新机制,后来便是大家熟知的“契约兽”(由韩服机翻而来)“星将”(国际服、国服的官方叫法)
      5. 新的PVP游戏正在被开发,菇友们将会使用更丰富的战斗机制挑战服务器最强的玩家们
      截至2502国服和国际服还没有出线。
      6. 新的航海赛季正在开发,不止要征服海洋,而且要在其他领域解锁新的挑战,争夺更大的荣耀。
      这应该说的是国服的航海3(支付宝航海2)。众所周知,航海作为与 开服砸车/后期跨服偷菜、合区 齐名 的三大劝退法宝,如今策划已经不敢开新的了。


      IP属地:江苏3楼2025-02-20 00:31
      回复
        2024年9月访谈
        Dear Shroomies,
        The development team has heard your voices!Regarding recent hot topics in the community, the development team has providedreplies. Come and take a look now.
        Q: The Matching in the Voyage Season isunbalanced.
        A: We are very sorry for the badexperience! In fact, we have been optimizing the sailing gameplay since S1, butwe just haven't had a chance to launch it in S2. We will launch a joint forcemechanism in the future, where weaker servers will jointly fight againststronger servers. Please look forward to the sailing S3 season
        Q: The Controversy over the new Mount[Cheetah Zero]'s abilities
        A: Due to the varying pace of releasingcontent in different regions, the launch of the new Mount has causedconsiderable controversy. After receiving feedback from many players, weactively communicated with the development team and conducted a carefulassessment based on the current state of the game. As a result, it was decidedto weaken some of the Skill Effects originally planned for Cheetah Zero. Pleaserefer to the values announced in-game after the Mount's launch for the specificadjustments, to ensure the fundamental fairness of the game. More correspondingmechanics and gameplay will be introduced later, please stay tuned with us!
        Q: Add a notice feature in the family chat.
        A: In the subsequent game updates, we willadd a family message board feature to facilitate Shroomie family management.Please stay tuned with us.
        Q: Hoping for a handsome male Magic Lampskin / A feature to change character hair color.
        A: We understand Shroomies' pursuit ofdiversified appearances. We'll release new Magic Lamp skins during majorholidays. And according to your needs, add a Decoration Shop in future updates.Please stay tuned.
        Q: Remove the level restriction for theparking war; the 30-level gap prevents many players from participating.
        A: We are considering relaxing the levelgap restriction to 40 levels to allow more players to participate in theparking war. Please stay tuned with the announcements.
        Q: Hoping for more family gameplay.
        A: A brand-new family dungeon is currentlyin development and will meet everyone soon!
        Q: Wishing for more Artifact and Mountrewards in the Lucky Spin.
        A: Currently, Artifacts are positioned asthe top-tier equipment in the game, so we will not be adjusting the Lucky Spinreward content for the time being. However, to cater to more players' feelings,we will add more Mount and Back Accessory rewards in the Feather Shop andprovide free Feather Pass during important holidays.


        IP属地:江苏4楼2025-02-20 00:37
        回复
          2024年9月访谈
          此时航海在国际服开启,月亮还没有在国际服首发,而月亮Plus猎豹已经在国际服先出了,自然是把没有氪猎豹的玩家打了个人仰马翻,玩家在各平台群情激奋。
          问:航海赛季的匹配很不平衡
          答:官方表示了歉意,表示S2还没有来得及加入联合军机制,将会在S3加入联合军机制,弱服会作为一个联合势力,希望玩家期待S3的到来。
          水濑评:S3的匹配真的也平衡吗?想必国服微信、支付宝区的小伙伴们会给出自己的答案
          吧友已经给出了答案
          https://tieba.baidu.com/p/9179847237
          第二个问题是关于国际服一个专属坐骑的反馈,给其技能效果差评
          答:因为不同地区的发布新内容的时间不同,所以这个坐骑引起了明显的反对声。在收到玩家的反馈并与开发者交流之后,运营决定削弱其效果,一切以游戏内显示为准,后续还会修正和加入更多游戏机制和玩法,希望玩家关注
          注:策划进行了以下调整,免疫死亡下调到3秒,获得10%攻击、10%暴击率、10%最终爆伤、10%技能暴击几率、10%最终技能爆伤、10%同伴暴击率和10%同伴最终暴伤。
          水濑评:鬼佬们,你们是还没见识过月亮+月光吧?
          (大话西游联动在国际服没有,只是趁着黑悟空的高潮直接出售黑猴套装和金箍棒装扮)
          当然,月亮到了圣诞节才在国际服首发,并且在25年2月还未加入氪金令商店。想必没课猎豹的玩家当时被越战几万打,国际服还是弩手比较多,血都脆,自然抱怨就很大了。而国服先有月亮后有月光,冲击就小得多。当然月光在车场和家族战的无限续杯也严重破坏了10万以下的平衡。
          第三个问题是关于家族频道应该有个消息提示,(就像私聊和红包那样)
          官方表示在后续更新中会加入家族消息板,对家族消息进行管理。
          这个是国际服特有的,家族留言板和国服仅有的家族公告区分开,方便进行一些临时的公告。
          国际服没有转区,不能进行跨服私聊,没有跨服偷菜。周末跨服战有聊天快捷键,光明区一直开放所以不怕被蹲。
          有人想要神灯哥而不是神灯妹,还有改变人物发色
          这个问题官方没有正面回答。官方表示要加入的内容是在大型假期加入新的神灯皮肤,并增加皮肤商店
          神灯的人物皮肤是国服没有的。
          关于车场,30级的差距拦住了很多玩家的参与,所以希望取消
          答:可能会把跨服车场的参与最低等级,放宽为最高玩家等级的40级以内,请等待相关公告
          后续确实放宽了。国际服和国服的不同在于,后期升级经验少,在25年初已经有180+等级的玩家了。
          水濑评:后期大家都是一个样,反正零氪微课都打不过大氪佬。不过人家老外玩家还挺在乎低战利益的。
          期待家族能有更多玩法
          答:新的家族副本即将登场
          这个就是家族剧场,国服更新了几周修了修bug之后,海外各区也都跟着更新了。
          玩家希望更多神器和坐骑加入咕咕鸡
          答:神器目前是最高级的装备,所以不会添加咕咕鸡的奖品(水濑注:国际服也是只有花瓶混元武圣锤能白嫖)。但是为了迎合玩家的感受,我们在骑羽商店会添加坐骑和背饰奖励,并在大型重要节日的时候,提供免费的签到奖励。
          当时来看混元锤是花瓶,但现在混元锤配合米歇尔是弩手的重要搭配。国际服没有蝎子联动,所以只能依靠闪避或者混元米组合打副本。
          策划后来也改了主意,冲刺牌子可以兑换背后灵,咕咕鸡也增加了驯兽职业的背饰,但并未添加其余内容。
          对于零氪玩家,个人建议先解锁画卷(能刷双闪电、双分身打副本,对战也能用碰碰运气,还能停车),然后是飞蛾(停车有齿轮),最后是青山和混元锤。前期系数不高,青山背饰只能多过几关副本,混元锤也基本上没用(因为多出来的时间打出的伤害太少赚不到什么家族点数),所以前期车辆停车的收益是不错的,后期再补背饰和神器。零氪弩手在合区之前的5个月时间,尽量冲刺拿到飞剑、云、风火轮,咕咕鸡拿到画卷、飞蛾、青山,那么整体的体验会不错。混元锤最大的优点还是在课长退了之后平民玩家自救过遗物和云梯,毕竟万圣火炬也没返厂过。


          IP属地:江苏5楼2025-02-20 00:59
          回复
            2025年2月访谈
            Dear Shroomie,
            It's time for "Dev Please Reply" again! The dev team has replied to the hot questions from the community. Let's take a look together~
            Q: Add presets for Soul!
            A: We will add this feature in a future update. Please wait for a tiny little more time.
            Q: Please update the rewards of the Feather Pass shop.
            A: We will regularly update them. The Silvery Crescent mount will be available in the Feather Pass shop soon! Please stay tuned.
            Q: Keep the cross-server chat channel open all week.
            A: We will extend the opening hours of the cross-server chat channel in future updates so that Shroomies can chat more happily~ Please stay tuned.
            Q: Hope to keep the Grumpy Bighead .
            A: Unfortunately, the Bighead can no longer accompany everyone. However, in order to enhance the richness of Family gameplay and allow different classes to shine, we can only endure the pain of letting go. We hope everyone can experience more new family dungeon [Snowland Crisis] and provide suggestions. We will listen carefully and continue to optimize
            Q: Hope to increase the automatic Pray feature and filter the affixes you want.
            A: We will add this feature in a future update, please stay tuned.
            Q: Add new resource rewards for the Mining.
            A: We are developing a new Manor gameplay which will optimize the mining, planting, and other gameplay features. Cheyenne will share the updates details with you once we've finished them.
            Q:Add male lamp skin.
            A: That's an interesting suggestion! We'd like community members to provide references that are more clear so that we can know your requirements better. Looking forward to creating new skins with you!


            IP属地:江苏6楼2025-02-20 01:00
            回复
              2025年2月访谈的简短关键词翻译
              1. 武魂预设方案
              将会在未来添加
              所以对战人人堆防守、回复的时代要来临了?
              2. 氪金令商店更新
              国际服将会定期更新,近期添加月下弯坐骑进入齐羽商店
              这是国服已经更新过的
              3. 整周都能有跨服交谈频道
              将会在将来的更新中开放更长时间的跨服交谈频道
              4.保留胖头鱼
              很不幸,胖头鱼不会再回来
              让玩家忍忍,去玩雪国,今后会优化雪国,希望玩家多提雪国的建议
              5. 类似自动开启神灯筛选菜单的启灵,不止是选择品质而且选择词条
              后续会更新该功能
              6. 挖矿奖励更新
              家园更新玩法正在开发
              这就是24年10月所说的同伴打工,后来日服也有提及。
              7.男性神灯装扮
              希望获得社区更多、更明确的建议,期待新的装扮
              这是24年10月提过的,开发组在继续打哈哈。
              综上,结合冒险大作战研究所的爆料,同伴飞宠在家园玩法中打工(种菜、挖矿)、氪金令牌兑换增加、跨服频道开放时间延长、胖头鱼不会回归、启灵能筛选词条弹出提示,将可能在未来的国服更新。
              个人感觉胖头鱼取消之后,从玩家角度而言,家族更散了,之前还会12点或者19点聚集的,现在人明显少了,也更消耗高战的时间和精力了。从游戏规则来说,胖头鱼是典型的GVE(群体对战环境怪物),但雪国只是PVE的简单叠加,关底也是合作,从游戏机制上而言是倒退的。
              此外,GVG在冒险是不现实的,因为玩家可以通过错开缴械、击晕技能,废掉弩手的输出,最终会是兽王、回复类占据优势,所以冒险的GVG实际上只能是PVP的叠加,但劣势一方的后果成了集体承担,最终导致航海造成了大范围的劝退。武道会限制双人而没有更多的人数,也是因为法师错开缴械之后,三人就快要勉强全覆盖时间了,那战士和弩手还玩个锤子;但双人的人数客观上不足,所以还只是合作pvp,离刀塔的那种5v5,20年前网吧的红警超大矿图8家熬夜攒坦克堆电塔大混战还差的很远。
              从这段分析,也能感受到冒险的战斗设计本身并不适合团战,也很难作出创新,导致新副本就是换皮或者小改,导致了玩法逐渐枯燥,导致了玩家的热情逐渐耗尽。


              IP属地:江苏7楼2025-02-20 01:26
              回复
                航海说去年十月出第四期的,这都啥时候了


                IP属地:江苏来自Android客户端8楼2025-02-20 06:19
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