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回复:【1.5mod测试版】余烬花园的灰姑娘

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emmm这画风怎么这么像小面……哦就是小面包啊


IP属地:河北来自Android客户端31楼2025-02-01 07:34
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    原型是什么兽耳娘


    IP属地:新疆来自Android客户端32楼2025-02-01 10:41
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      2026-01-09 22:56:21
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      可爱捏


      IP属地:马来西亚来自Android客户端33楼2025-02-01 12:16
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        话说这是个什么动物


        IP属地:马来西亚来自Android客户端34楼2025-02-01 12:16
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          IP属地:浙江来自Android客户端35楼2025-02-01 13:24
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            太好了是小面包大佬,我们有救了


            IP属地:广东来自Android客户端36楼2025-02-01 15:12
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              终于要深入无定形黄昏的故事了(喜


              IP属地:上海来自Android客户端37楼2025-02-01 15:31
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                还有平衡性反馈和bug反馈吗


                IP属地:河南来自Android客户端38楼2025-02-02 03:03
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                  2026-01-09 22:50:21
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                  稍微玩了玩。遇到几个不知道算不算bug的。
                  1.无定形聚合物生成速度跟实际显示不符,实际上是显示时间的一半,跟母树树精一样。很容易聚合物就爆仓了。
                  2.招来的袭击会跟Less Stupid Romance Attempt (Continued)这个mod冲突报错,应该是那个长梦的buff。
                  3.分析装甲板选项显示的却是分析空想药瓶
                  4.种族死亡的复活的时候有时候会一直红字提示更新HP,但是就遇到了一次,后来没法复现了。
                  5.使用装甲板的时候有时候上限会从30变成24,有时候甚至上限是24,实际是30.
                  平衡性感觉是挺强的。打原版环境都是乱杀的,会移动的加农炮可太强了,而且虽然描述是会爆炸,但是被打爆还没炸过。一把枪械同时有好几个样式,好评。,快把生物科技联动内容端上来吧,等不及了


                  IP属地:河南39楼2025-02-02 16:04
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                    又试了好几次,把红字报错试出来了,
                    这个是跟mod冲突的:
                    Exception ticking 子笔 (at (240, 0, 48)): System.NullReferenceException: Object reference not set to an instance of an object
                    [Ref C6C4F2A3] Duplicate stacktrace, see ref for original
                    UnityEngine.StackTraceUtility:ExtractStackTrace ()
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
                    Verse.TickManager:TickManagerUpdate ()
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
                    这个是死亡后不停报更新HP的:
                    Tried to spawn Fuu_FlyingPiece out of bounds at (-999, 0, -999).
                    UnityEngine.StackTraceUtility:ExtractStackTrace ()
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GenSpawn.Spawn_Patch3 (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool,bool)
                    Verse.GenSpawn:Spawn (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.WipeMode)
                    BloodAnimations.FleckMaker:CreateMoteImpactFlyingPiece (Verse.Thing,Verse.ThingDef,UnityEngine.Color)
                    BloodAnimations.DamageWorker_AddInjury_ApplyToPawn:ApplyToPawn (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DamageWorker_AddInjury.ApplyToPawn_Patch1 (Verse.DamageWorker_AddInjury,Verse.DamageInfo,Verse.Pawn)
                    Verse.DamageWorker_AddInjury:Apply (Verse.DamageInfo,Verse.Thing)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.TakeDamage_Patch3 (Verse.Thing,Verse.DamageInfo)
                    Embergarden.Comp_TurretTransformableAbstract:PostPreApplyDamage (Verse.DamageInfo&,bool&)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.PreApplyDamage_Patch1 (Verse.ThingWithComps,Verse.DamageInfo&,bool&)
                    Verse.Building:PreApplyDamage (Verse.DamageInfo&,bool&)
                    RimWorld.Building_Turret:PreApplyDamage (Verse.DamageInfo&,bool&)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.TakeDamage_Patch3 (Verse.Thing,Verse.DamageInfo)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Bullet.Impact_Patch1 (RimWorld.Bullet,Verse.Thing,bool)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Projectile.ImpactSomething_Patch1 (Verse.Projectile)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Projectile.Tick_Patch1 (Verse.Projectile)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
                    Verse.TickManager:TickManagerUpdate ()
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
                    Update HP
                    UnityEngine.StackTraceUtility:ExtractStackTrace ()
                    Verse.Log:Message (string)
                    Embergarden.Comp_TurretTransformableAbstract:UpdateHP ()
                    Embergarden.Comp_TurretTransformableAbstract:PostPreApplyDamage (Verse.DamageInfo&,bool&)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.PreApplyDamage_Patch1 (Verse.ThingWithComps,Verse.DamageInfo&,bool&)
                    Verse.Building:PreApplyDamage (Verse.DamageInfo&,bool&)
                    RimWorld.Building_Turret:PreApplyDamage (Verse.DamageInfo&,bool&)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.TakeDamage_Patch3 (Verse.Thing,Verse.DamageInfo)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Bullet.Impact_Patch1 (RimWorld.Bullet,Verse.Thing,bool)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Projectile.ImpactSomething_Patch1 (Verse.Projectile)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Projectile.Tick_Patch1 (Verse.Projectile)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
                    Verse.TickManager:TickManagerUpdate ()
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
                    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)


                    IP属地:河南40楼2025-02-02 18:30
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                      好好好


                      IP属地:河北来自Android客户端41楼2025-02-02 21:50
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                        新的美少女


                        IP属地:云南来自Android客户端42楼2025-02-03 14:03
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