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荒野乱斗匹配机制个人整理

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匹配基本法:胜负安排?我本来设想这游戏匹配机制是elo机制,但在多方验证和光头脑容量得出结论:这游戏没有elo机制,匹配的对手和队友在根据总杯和单英雄杯数来分配的,来达到双方平衡,并不会刻意让你输或赢,野排就是运气和实力并存的游戏。并且野排更容易排到野排对手,组队更容易排到组队。 排位赛同样适用该规则。
天梯匹配机制
1.1匹配分开 总分在1.5w杯之上和之下的玩家会分开匹配。(防炸鱼)
1.2强者优先 在组队时,最强的玩家会作为匹配的标准。所以组队的队友要比你强或者与你实力相当。
1.3 分开冷却。一个人野排的时候,在一个整点内(如8-9点,10-11点),曾经在同一个队伍里的玩家,只会在一起2次(除非再来一场)。 组队的玩家一起对战只有1次。吃鸡模式为24小时。都在800杯以上对局冷却时间减半。较高排位赛时间减半。(较高段位是?)
1.4集中匹配。在500-800杯之间,玩家会更加集中地在一起。相反,0-500杯和800杯以上的荒批匹配也更加集中。(匹配限制:同队英雄不能相同,杯端差距,胜率差距)
1.5匹配限制,杯段差距大,同队英雄相同,近期匹配过都会被限制。但是在夜深人静,高端局,匹配时间过长时,匹配限制会有所降低。
1.6迎难而上。敌队均杯高于我方200左右时触发。触发原因:我方队伍有低杯或者对面有高杯。
1.7人机局,萌新和低杯玩家被友好的人机奖励。0-50杯必定是人机,50-150输一把触发人机局,150-300输两把人机局,300-600输三把人机局。总杯不够高的萌新可能会遇到更多人机。如果低杯玩家够多,则不会触发0-50杯人机。 自制获胜图可以无限刷人机。
1.8新模式渡劫,frank经过头脑风暴。做出一个全新的模式后,考虑到玩法要熟悉一下,第一把全是人机(队友不是),肯定能赢。(如天降机甲,孤胆猎人,首领围攻)
1.9人机场次独立,在不同的分段,负场计算互不干扰。1.10匹配到一起的玩家根据总杯再进行第二次调整使得对局更加激烈1.11单鸡会限制同一个英雄过多在同一把。
1.10,1250杯以上和大师对局会抹去名字。
1.11,挑战赛无视杯数匹配限制。
1.12,排位赛组队有积分惩罚,输了扣更多,赢了加更少。

#荒野乱斗#告知:该匹配机制为欧皇抱锦鲤个人整理,转载表明作者,如有错误,请多指正。


IP属地:江苏来自Android客户端1楼2024-07-17 15:19回复
    沙发


    IP属地:江苏来自Android客户端2楼2024-07-17 15:19
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      2026-02-09 20:13:16
      广告
      不感兴趣
      开通SVIP免广告
      这锦鲤一看就是大佬


      IP属地:江苏来自Android客户端4楼2024-07-17 15:41
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        哇 锦鲤好厉害


        IP属地:江苏来自Android客户端5楼2024-07-17 15:41
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          哇 厉害


          IP属地:江苏来自Android客户端6楼2024-07-17 15:42
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            希望有更多人批评我,我会继续改


            IP属地:江苏来自Android客户端8楼2024-07-17 16:12
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              33是三个1000分才?,排位有大师?


              IP属地:重庆来自Android客户端9楼2024-07-17 16:30
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                1.2有问题,并不是严格按照最高杯玩家的来,如果两人杯数相差过大,匹配的对手会比最高杯队友要低一点,大概0~50杯这样,要考虑最低杯玩家。


                IP属地:广东来自Android客户端10楼2024-07-17 17:02
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                  2026-02-09 20:07:16
                  广告
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                  不过,荒野好像是有elo机制的吧,只是跟其他moba游戏隐藏分不同,荒野是把杯数当做匹配标准,要不然为什么我4,5个号,无论是国服还是国际服胜率都一直保持在50%上下。


                  IP属地:广东来自Android客户端11楼2024-07-17 17:24
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                    结论:
                    ①玩的越久,运气越差.
                    ②玩的越久,输的越惨.
                    ③赢多了必输,输多了必赢
                    解释:
                    ①"玩的越久,运气越差." 荒野乱斗的算法与用户粘性具有强关联性. 你如果天天玩,并且每天的在线总时长以及每次在线时长都非常久,那么在游戏里用户的抽奖行为的运气就会非常差.
                    ②"玩的越久,输的越惨." 用户越是依赖游戏,游戏就越匹配抽象队友. 层主刚玩brawl stars时很入迷, 有时一天从早玩到晚. 后来蜜蜂杰西达到630杯上下就怎么也打不上去, 匹配的全是莫提斯阿方surge edgar这种.
                    ③"赢多了必输,输多了必赢", 顾名思义,无需赘述. 但有一点大家应该都深有同感, 那就是如果你是重度玩家, 那么你总输次数>总赢次数.


                    IP属地:北京13楼2024-07-17 18:21
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                      我可能有些模式玩的不好, 但5v5足球模式偷球我绝对可以称的上是"善偷". 之前55足球,我单排达里尔偷球肝到了850分上下, 但后面就再也偷不动了.
                      我单排对面就人脉车队,打不过,输
                      我野排对面也偶尔野排,但我这边队友全是人才,打不过对面,输
                      我找一个好友两人组队玩55足球, 对面就比人脉车队更离谱了, 对面是正经的全员大师车队, 稳输
                      ......
                      后面果断淡游,不受这个气.
                      再后来, 偶尔登录玩了一下,好家伙,5v5积分争夺赛连赢七八把...


                      IP属地:北京14楼2024-07-17 18:33
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                        顶!


                        IP属地:福建来自Android客户端15楼2024-07-17 20:28
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                          修改你之前的结论了


                          IP属地:上海来自Android客户端16楼2024-07-18 08:59
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                            权威答案:
                            MATCH-MADE!
                            Brawl Stars is played all around the world! We aim to provide the best matchmaking possible to ensure fair and fun brawling for everyone! There are many factors that determine and affect how matchmaking occurs.
                            OUR MATCHMAKING
                            Solo Matchmaking
                            Solo matchmaking is based on your selected Brawler's Trophy count, and to a lesser extent, your total Trophies. This helps to prevent newer players from matching with well-seasoned players.
                            Team Matchmaking
                            Team matchmaking is based on the player with the highest Brawler Trophy count in the team. This ensures that matches stay as balanced as possible and that the skill level matches the highest player in the team. This means that, in teams with significant differences in Brawler Trophy count, matchmaking will take longer, and matches might not be optimally balanced. Keep this in mind when selecting your Brawler.
                            Mega Pig Matchmaking
                            Matchmaking in some special modes, such as the monthly Mega Pig, is based on your top 10 Brawlers’ average Trophy count.
                            Ranked Matchmaking
                            In Ranked, you’ll be matched with players of a similar Rank Score, ensuring a fair matchmaking experience. Most of the time, players in Rank Bronze I to Gold III will not be able to play with players in Diamond I and above. However, if you’re below Diamond I, but qualify to play in Diamond ranks by having 12 or more Brawlers at Power Level 9+, you can still team up with players that are Diamond rank or higher.
                            Location/Region
                            In addition to the above, matchmaking prioritizes searches for players geographically in your region. Your battles will take place on the closest server based on your location, also known as a Battle Site. However, if no suitable matches can be found quickly or you are playing with friends outside of your global region, you may be switched to the next-best server location.
                            The number of players, distance between each other, and the overall distance to the Battle Site will all affect the overall performance and gaming experience. Please read the Server Information article for more info.
                            Duplicate Brawler Selection
                            By default, matchmaking does not allow the same Brawler to be used by multiple players on the same team. This is to preserve balanced team compositions and matches. However, this rule is discarded by matchmaking after a certain amount of time to ensure matches don’t take too long to find. This is most evident when a new Brawler is released and can easily be obtained by the majority of players.
                            Less-Experienced Teammates / Teaming Up
                            Lost a game because of less-experienced teammates? You are usually matched with players of similar Brawler Trophy count, although much like any sport, some players may be more talented than others. Similar Brawler Trophy count will not always ensure equal skill.
                            If this is an issue, try pairing up with friends or joining a Club with players that you know are as experienced/skilled as you before matchmaking.
                            You can look for a teammate before diving into matchmaking by tapping the ‘Team Up’ button and searching for a player to join you.
                            Also, if you notice someone is playing particularly well in a match, why not send them a friend request from the end game screen?
                            My Teammate is AFK!
                            Teammates that are idle for some time in the match will be kicked and replaced with a bot. We understand that bots may not be as effective as real players in battle, but it is much better than having a teammate that isn't playing at all!
                            SLOW MATCHMAKING
                            Sometimes matchmaking may be slow. This can be caused by the following:
                            Trophies
                            Since matchmaking is based on Trophies, it might take some time for the system to locate players close to your range.
                            Server/Timezone
                            Your connection to your Battle Site and the number of players in it can affect waiting times.
                            Brawler Selection
                            Matchmaking will try not to match you with players using the same Brawler. This can lead to a longer waiting time.
                            Please note! When new Brawlers are out, it can result in slow matchmaking, as everyone will be eager to use them.
                            文章内容来自官方解释。url: support.supercell.com/brawl-stars/en/articles/how-matchmaking-works-2.html
                            cet-6过了的话应该读懂全文没太大问题,英语不好的话直接百度翻译去吧~


                            IP属地:北京17楼2024-07-18 10:04
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