下面崩溃日志,能看出什么原因吗!
Fallout 4 v1.10.163
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF70778A7D5 Fallout4.exe+0EAA7D5
[Compatibility]
F4EE: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: false
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 专业版 v10.0.19041
CPU: AuthenticAMD AMD Ryzen 5 5600 6-Core Processor
GPU #1: AMD Navi 22 [Radeon RX 6700/6700 XT/6750 XT / 6800M]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 9.69 GB/15.89 GB
PROBABLE CALL STACK:
[ 0] 0x7FF70778A7D5 Fallout4.exe+0EAA7D5 -> 11049+0x1185
[ 1] 0x7FF7075BF289 Fallout4.exe+0CDF289 -> 1328347+0x899
[ 2] 0x7FF9E685EDC5 f4se_1_10_163.dll+000EDC5
[ 3] 0x7FF7075CDA7D Fallout4.exe+0CEDA7D -> 540706+0x38D
[ 4] 0x7FF7075D3A4D Fallout4.exe+0CF3A4D -> 646554+0x2D
[ 5] 0x7FF708430F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[ 6] 0x7FF708431432 Fallout4.exe+1B51432 -> 194800+0x202
[ 7] 0x7FF708433F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[ 8] 0x7FF7083FCFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FFA71037344 KERNEL32.DLL+0017344
[10] 0x7FFA71FE26B1 ntdll.dll+00526B1
REGISTERS:
RAX 0xA993EFEC1C (void*)
RCX 0x0 (size_t)
RDX 0x1EA6BBC7D51 (void*)
RBX 0x1 (size_t)
RSP 0xA993EFEBD0 (void*)
RBP 0xA993EFECD0 (void*)
RSI 0x1E8096942C0 (PlayerCharacter*)
Object Reference:
File: "Default AnimeRace - PenaHuman.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600448
Form ID: 0x00000014
Form Type: 65
RDI 0xA993EFEEC0 (BGSLoadFormBuffer*)
R8 0x4 (size_t)
R9 0x7FFA323E0000 (void*)
R10 0xA993EFEC1C (void*)
R11 0xA993EFEC1C (void*)
R12 0x1 (size_t)
R13 0x0 (size_t)
R14 0x0 (size_t)
R15 0x1E809694A98 (void*)
STACK:
[RSP+0 ] 0x1 (size_t)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x1E8096942C0 (PlayerCharacter*)
Object Reference:
File: "Default AnimeRace - PenaHuman.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600448
Form ID: 0x00000014
Form Type: 65
[RSP+18 ] 0x1E8096942C0 (PlayerCharacter*)
Object Reference:
File: "Default AnimeRace - PenaHuman.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600448
Form ID: 0x00000014
Form Type: 65
[RSP+20 ] 0x1E800000000 (void*)
[RSP+28 ] 0x1E800000010 (void*)
[RSP+30 ] 0x1E898D1E300 (void*)
[RSP+38 ] 0x7FF7068E0000 (void*)
[RSP+40 ] 0x1E896B04CC0 (TESObjectREFR*)
Object Reference:
File: "ValdacilsItemSorting-Junk+DEF_INV.esp"
Flags: 0x00000009
Form ID: 0x000B1DBB
Form Type: 35
File: ""
Flags: 0x00600528
Form ID: 0xFF001672
Form Type: 64
[RSP+48 ] 0x2083F093F (size_t)
[RSP+50 ] 0x1E8839F0005 (void*)
[RSP+58 ] 0x7FF706920000 (void* -> Fallout4.exe+0040000)
[RSP+60 ] 0x1E88C270000 (TESObjectCELL*)
File: "Another Pine Forest Mod.esp"
Flags: 0x0024000B
Form ID: 0x0000DD60
Form Type: 63
Full Name: ""
[RSP+68 ] 0x1E896B04CC0 (TESObjectREFR*)
Object Reference:
File: "ValdacilsItemSorting-Junk+DEF_INV.esp"
Flags: 0x00000009
Form ID: 0x000B1DBB
Form Type: 35
File: ""
Flags: 0x00600528
Form ID: 0xFF001672
Form Type: 64
[RSP+70 ] 0x1E898D1F720 (void*)
[RSP+78 ] 0x3C (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0xC79A55CA00000000 (size_t)
[RSP+90 ] 0x45F530F400000000 (size_t)
[RSP+98 ] 0x800000003E012343 (size_t)
[RSP+A0 ] 0x10000000000 (size_t)
[RSP+A8 ] 0x7FF700000000 (size_t)
[RSP+B0 ] 0x1E8839F1BD0 (BGSKeyword*)
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x001CC46A
Form Type: 04
[RSP+B8 ] 0x1E8839F1BD0 (BGSKeyword*)
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x001CC46A
Form Type: 04
[RSP+C0 ] 0xA900000000 (size_t)
[RSP+C8 ] 0x1E800000000 (void*)
[RSP+D0 ] 0x1E800000000 (void*)
[RSP+D8 ] 0x7FF706AD4C3D (void* -> Fallout4.exe+01F4C3D)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0xA900000000 (size_t)
[RSP+F0 ] 0x1E800000000 (void*)
[RSP+F8 ] 0x0 (size_t)
[RSP+100 ] 0xFF001672 (size_t)
[RSP+108 ] 0x3C00000000 (size_t)
[RSP+110 ] 0x0 (size_t)
[RSP+118 ] 0x0 (size_t)
[RSP+120 ] 0x1E800000000 (void*)
[RSP+128 ] 0x1E896B04CC0 (TESObjectREFR*)
Object Reference:
File: "ValdacilsItemSorting-Junk+DEF_INV.esp"
Flags: 0x00000009
Form ID: 0x000B1DBB
Form Type: 35
File: ""
Flags: 0x00600528
Form ID: 0xFF001672
Fallout 4 v1.10.163
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF70778A7D5 Fallout4.exe+0EAA7D5
[Compatibility]
F4EE: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: false
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 专业版 v10.0.19041
CPU: AuthenticAMD AMD Ryzen 5 5600 6-Core Processor
GPU #1: AMD Navi 22 [Radeon RX 6700/6700 XT/6750 XT / 6800M]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 9.69 GB/15.89 GB
PROBABLE CALL STACK:
[ 0] 0x7FF70778A7D5 Fallout4.exe+0EAA7D5 -> 11049+0x1185
[ 1] 0x7FF7075BF289 Fallout4.exe+0CDF289 -> 1328347+0x899
[ 2] 0x7FF9E685EDC5 f4se_1_10_163.dll+000EDC5
[ 3] 0x7FF7075CDA7D Fallout4.exe+0CEDA7D -> 540706+0x38D
[ 4] 0x7FF7075D3A4D Fallout4.exe+0CF3A4D -> 646554+0x2D
[ 5] 0x7FF708430F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[ 6] 0x7FF708431432 Fallout4.exe+1B51432 -> 194800+0x202
[ 7] 0x7FF708433F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[ 8] 0x7FF7083FCFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FFA71037344 KERNEL32.DLL+0017344
[10] 0x7FFA71FE26B1 ntdll.dll+00526B1
REGISTERS:
RAX 0xA993EFEC1C (void*)
RCX 0x0 (size_t)
RDX 0x1EA6BBC7D51 (void*)
RBX 0x1 (size_t)
RSP 0xA993EFEBD0 (void*)
RBP 0xA993EFECD0 (void*)
RSI 0x1E8096942C0 (PlayerCharacter*)
Object Reference:
File: "Default AnimeRace - PenaHuman.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600448
Form ID: 0x00000014
Form Type: 65
RDI 0xA993EFEEC0 (BGSLoadFormBuffer*)
R8 0x4 (size_t)
R9 0x7FFA323E0000 (void*)
R10 0xA993EFEC1C (void*)
R11 0xA993EFEC1C (void*)
R12 0x1 (size_t)
R13 0x0 (size_t)
R14 0x0 (size_t)
R15 0x1E809694A98 (void*)
STACK:
[RSP+0 ] 0x1 (size_t)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x1E8096942C0 (PlayerCharacter*)
Object Reference:
File: "Default AnimeRace - PenaHuman.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600448
Form ID: 0x00000014
Form Type: 65
[RSP+18 ] 0x1E8096942C0 (PlayerCharacter*)
Object Reference:
File: "Default AnimeRace - PenaHuman.esp"
Flags: 0x00240009
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00600448
Form ID: 0x00000014
Form Type: 65
[RSP+20 ] 0x1E800000000 (void*)
[RSP+28 ] 0x1E800000010 (void*)
[RSP+30 ] 0x1E898D1E300 (void*)
[RSP+38 ] 0x7FF7068E0000 (void*)
[RSP+40 ] 0x1E896B04CC0 (TESObjectREFR*)
Object Reference:
File: "ValdacilsItemSorting-Junk+DEF_INV.esp"
Flags: 0x00000009
Form ID: 0x000B1DBB
Form Type: 35
File: ""
Flags: 0x00600528
Form ID: 0xFF001672
Form Type: 64
[RSP+48 ] 0x2083F093F (size_t)
[RSP+50 ] 0x1E8839F0005 (void*)
[RSP+58 ] 0x7FF706920000 (void* -> Fallout4.exe+0040000)
[RSP+60 ] 0x1E88C270000 (TESObjectCELL*)
File: "Another Pine Forest Mod.esp"
Flags: 0x0024000B
Form ID: 0x0000DD60
Form Type: 63
Full Name: ""
[RSP+68 ] 0x1E896B04CC0 (TESObjectREFR*)
Object Reference:
File: "ValdacilsItemSorting-Junk+DEF_INV.esp"
Flags: 0x00000009
Form ID: 0x000B1DBB
Form Type: 35
File: ""
Flags: 0x00600528
Form ID: 0xFF001672
Form Type: 64
[RSP+70 ] 0x1E898D1F720 (void*)
[RSP+78 ] 0x3C (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0xC79A55CA00000000 (size_t)
[RSP+90 ] 0x45F530F400000000 (size_t)
[RSP+98 ] 0x800000003E012343 (size_t)
[RSP+A0 ] 0x10000000000 (size_t)
[RSP+A8 ] 0x7FF700000000 (size_t)
[RSP+B0 ] 0x1E8839F1BD0 (BGSKeyword*)
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x001CC46A
Form Type: 04
[RSP+B8 ] 0x1E8839F1BD0 (BGSKeyword*)
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x001CC46A
Form Type: 04
[RSP+C0 ] 0xA900000000 (size_t)
[RSP+C8 ] 0x1E800000000 (void*)
[RSP+D0 ] 0x1E800000000 (void*)
[RSP+D8 ] 0x7FF706AD4C3D (void* -> Fallout4.exe+01F4C3D)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0xA900000000 (size_t)
[RSP+F0 ] 0x1E800000000 (void*)
[RSP+F8 ] 0x0 (size_t)
[RSP+100 ] 0xFF001672 (size_t)
[RSP+108 ] 0x3C00000000 (size_t)
[RSP+110 ] 0x0 (size_t)
[RSP+118 ] 0x0 (size_t)
[RSP+120 ] 0x1E800000000 (void*)
[RSP+128 ] 0x1E896B04CC0 (TESObjectREFR*)
Object Reference:
File: "ValdacilsItemSorting-Junk+DEF_INV.esp"
Flags: 0x00000009
Form ID: 0x000B1DBB
Form Type: 35
File: ""
Flags: 0x00600528
Form ID: 0xFF001672










