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求助dalao,我的悖论没模型是咋回事

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如图所示。。


IP属地:江苏1楼2023-09-12 03:48回复
    是不是image没写


    IP属地:云南来自Android客户端2楼2023-09-12 04:37
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      2025-07-31 11:37:49
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      image写的和artmo注册名不一致


      IP属地:江苏来自Android客户端3楼2023-09-12 09:44
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        代码贴出来


        IP属地:北京来自Android客户端4楼2023-09-12 11:02
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          [STARDUSTB]
          Image=STARDUST
          UIName=NAME:STARDUST
          Name=The Paradox Engine
          Prerequisite=WEAP
          DeathWeapon=StardustBombEffect
          DeathWeaponDamageModifier=.15
          Gattling.Cycle=yes
          LeadershipRating=99
          BurstDelay0=0
          BurstDelay1=0
          BurstDelay2=0
          BurstDelay3=0
          SelfHealing=yes
          BuildLimit=980
          IgnoresFirestorm=yes
          Strength=152000
          Category=AirPower
          Armor=f_paradox
          TechLevel=2
          Owner=USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific,Guild1,Guild2,Guild3
          AllowedToStartInMultiplayer=no
          Sight=45
          RadarInvisible=no
          ProtectedDriver=yes
          MoveToShroud=yes
          SpeedType=Hover
          BalloonHover=yes
          OpportunityFire=yes
          PreventAttackMove=no
          HoverAttack=yes
          Speed=9
          JumpjetSpeed=7
          JumpjetClimb=12
          JumpjetCrash=26
          JumpJetAccel=10
          ImmuneToPsionics=true
          JumpjetTurnRate=2
          JumpjetHeight=1000
          JumpjetNoWobbles=yes
          Crashable=no
          Warpable=no
          PitchSpeed=1.1
          PitchAngle=0
          Cost=500
          Soylent=2500
          Bounty.Value=1000
          Bounty=yes
          Bounty.Display=yes
          Weight=16
          Points=500
          ROT=2
          Crewed=no
          ConsideredAircraft=yes
          Explosion=ODINEXP
          MinDebris=24
          MaxDebris=32
          IsSelectableCombatant=yes
          VoiceSelect=ParadoxSelect
          VoiceMove=ParadoxMove
          VoiceAttack=ParadoxAttackCommand
          MoveSound=OdinMoveLoop
          DieSound=OdinDie
          CrashingSound=OdinDie
          Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
          VeteranAbilities=STRONGER
          EliteAbilities=SELF_HEAL,FIREPOWER,FASTER
          Trainable=yes
          MovementZone=Fly
          ThreatPosed=30
          DamageParticleSystems=SparkSys,SmallGreySSys
          DamageSmokeOffset=100,100,275
          AuxSound1=Dummy
          AuxSound2=Dummy
          Parasiteable=no
          Size=15
          Bunkerable=no
          VehicleThief.Allowed=no
          IronCurtain.Modifier=0
          Chronoshift.Allow=no
          CanBeReversed=no
          Chronoshift.Crushable=no
          BuildTimeMultiplier=0.1
          IsGattling=yes
          Turret=no
          TurretCount=1
          WeaponCount=12
          Weapon1=ParadoxPrism
          EliteWeapon1=ParadoxPrism
          Weapon2=ParadoxMedusa
          EliteWeapon2=ParadoxMedusa
          Weapon3=ParadoxPrism
          EliteWeapon3=ParadoxPrism
          Weapon4=ParadoxMedusa
          EliteWeapon4=ParadoxMedusa
          Weapon5=ParadoxPrism
          EliteWeapon5=ParadoxPrism
          Weapon6=ParadoxMedusa
          EliteWeapon6=ParadoxMedusa
          Weapon7=ParadoxMedusa
          EliteWeapon7=ParadoxMedusa
          Weapon8=ParadoxMedusa
          EliteWeapon8=ParadoxMedusa
          Weapon9=ParadoxMedusa
          EliteWeapon9=ParadoxMedusa
          Weapon10=ParadoxMedusa
          EliteWeapon10=ParadoxMedusa
          Weapon11=ParadoxMedusa
          EliteWeapon11=ParadoxMedusa
          Weapon12=ParadoxMedusa
          EliteWeapon12=ParadoxMedusa
          WeaponStages=3
          Stage1=40
          Stage2=80
          Stage3=120
          EliteStage1=40
          EliteStage2=80
          EliteStage3=120
          RateUp=5
          RateDown=10
          AttachEffect.Animation=TEMPSHLD
          AttachEffect.Duration=-1
          Hero=yes
          Insignia.Rookie=HEROSTCR
          Insignia.Veteran=HEROSTBR
          Insignia.Elite=HEROSTAR
          [ParadoxPrism]
          Damage=2500
          ROF=40
          Burst=2
          Range=35
          OmniFire=yes
          Speed=100
          Projectile=InvisibleHigh
          Warhead=ParadoxPrismWH
          LaserOuterSpread=255,255,255
          LaserInnerSpread=255,255,255
          LaserOuterColor=123,123,123
          LaserInnerColor=123,123,123
          LaserDuration=20
          IsLaser=true
          IsHouseColor=false
          Anim=PARADUMMY
          [ParadoxMedusa]
          Damage=650
          ROF=10
          Range=18
          Speed=160
          Projectile=MedusaProjectile
          Warhead=ParadoxMedusaWH
          Report=ParadoxMedusaAttack
          TurboBoost=yes
          OmniFire=yes
          Anim=PARADUMM2
          Burst=2


          IP属地:江苏5楼2023-09-13 00:59
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            但是AI的悖论是有模型而且可以攻击的


            IP属地:江苏6楼2023-09-13 10:41
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              lmage=STARDUSTB
              试试看


              IP属地:浙江来自Android客户端7楼2023-09-13 15:57
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                是不是动过stardust的art?官方的stardustb下写的就是image=stardust,应该不是这句话本身的问题


                IP属地:黑龙江8楼2023-09-13 21:45
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                  2025-07-31 11:31:49
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                  你在artmo里改什么了


                  IP属地:北京来自Android客户端9楼2023-09-13 22:03
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                    教你个笨办法,你把空中要塞伊利卡拉 的代码复制上去用lmage调用悖论引擎就行了,在把武器对应复制过来就解决了


                    IP属地:山东10楼2023-09-18 20:36
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