RT, 他两在活动结束后还在dc里聊了一会,看了看吧里的翻译没有把那些放进来。
[Q4]埃米尔:有些物品会有自己的背景故事,当然我就不在这细嗦了。
Emil: There are items with backstories, yeah. But can't be specific. [Q4]
[Q7]埃米尔:我不想剧透任何东西...不过我可以说的是,在阵营任务里,你有着特殊的角色/工作/任务。像自由星联盟和殖联都是巨型组织,而你的工作对他们而言至关重要。但这并不是说你在完成了所有阵营任务后你就完全掌控了这个组织。而至于殖联会不会因为你站在猩红舰队那边而
,是的,他们会
,乐
Emil: I don't really want to spoil anything, so all I'll say is, you have specific roles/jobs/missions in the faction questlines. The Freestar Collective and United Colonies are giant organizations, and the work you do for them is important. But it's not like you gain complete control of those factions at the end of those questlines. As for whether or not the UC will be violently angry with you if you ultimately take the Crimson Fleet's side, yeah, they ain't happy. lol [Q7]
[Q10]埃米尔:另外关于同伴的话题,(除了那20多个特别角色外),你还可以招募通用船员在你的船或者哨站里工作
Emil: Oh, in addition to the companions, you can also hire generic crewmembers to work at your outpost or on your ship [Q10]
[Q13]埃米尔:我用了好几个不同的角色来反复游玩,有间谍/杀手(幻刺.jpg)类型的人物。还有一个角色是奇幻游戏中用的野蛮人类型的角色;我还试过一个崽种太空逃犯,总之什么玩法都行。(这里稍微改了下句式,原句读不通.jpg)
Emil: I do different playthroughs with different characters. I always make my spy/assassin dude. One of my characters now is a version of the barbarian character I play in all kinds of fantasy games. I have a scumbag space outlaw dude. All kinds of playstyles. [Q13]
[Q14]威尔沈:我们特别喜欢写游戏里的书籍(好耶)
Will: We do love writing in-game books [Q14]
[Q14]威尔沈:我打小就是希腊神话和诺斯神话的粉丝。这些故事非常宏大,而且任务有缺点,动机也明显。(依稀记得是todd还是威尔沈在访谈里说过他们喜欢不完美的人物?可能记错,听个乐呵)
Will: I was a fan of the Greek and Norse myths as a kid. The stories are very BIG and characters are flawed and have clear motivations. [Q14]
[Q14]埃米尔:我爱太空游戏。我喜欢原版《精英》和《精英:危险》,《Privatter》对我也有很大影响。(说的可能是Wing Commander: Privateer?1993年的游戏属实没听说过)
Emil: I love space games. Love the original Elite and Elite Dangerous. Privateer was a huge influence. [Q14]
[Q14]埃米尔:我很喜欢《无垠的太空》!所以对,它给了我一些灵感
Emil: Love the Expanse! So yup [it has been an inspiration]! [Q14]
[Q4]埃米尔:有些物品会有自己的背景故事,当然我就不在这细嗦了。
Emil: There are items with backstories, yeah. But can't be specific. [Q4]
[Q7]埃米尔:我不想剧透任何东西...不过我可以说的是,在阵营任务里,你有着特殊的角色/工作/任务。像自由星联盟和殖联都是巨型组织,而你的工作对他们而言至关重要。但这并不是说你在完成了所有阵营任务后你就完全掌控了这个组织。而至于殖联会不会因为你站在猩红舰队那边而
Emil: I don't really want to spoil anything, so all I'll say is, you have specific roles/jobs/missions in the faction questlines. The Freestar Collective and United Colonies are giant organizations, and the work you do for them is important. But it's not like you gain complete control of those factions at the end of those questlines. As for whether or not the UC will be violently angry with you if you ultimately take the Crimson Fleet's side, yeah, they ain't happy. lol [Q7]
[Q10]埃米尔:另外关于同伴的话题,(除了那20多个特别角色外),你还可以招募通用船员在你的船或者哨站里工作
Emil: Oh, in addition to the companions, you can also hire generic crewmembers to work at your outpost or on your ship [Q10]
[Q13]埃米尔:我用了好几个不同的角色来反复游玩,有间谍/杀手(幻刺.jpg)类型的人物。还有一个角色是奇幻游戏中用的野蛮人类型的角色;我还试过一个崽种太空逃犯,总之什么玩法都行。(这里稍微改了下句式,原句读不通.jpg)
Emil: I do different playthroughs with different characters. I always make my spy/assassin dude. One of my characters now is a version of the barbarian character I play in all kinds of fantasy games. I have a scumbag space outlaw dude. All kinds of playstyles. [Q13]
[Q14]威尔沈:我们特别喜欢写游戏里的书籍(好耶)
Will: We do love writing in-game books [Q14]
[Q14]威尔沈:我打小就是希腊神话和诺斯神话的粉丝。这些故事非常宏大,而且任务有缺点,动机也明显。(依稀记得是todd还是威尔沈在访谈里说过他们喜欢不完美的人物?可能记错,听个乐呵)
Will: I was a fan of the Greek and Norse myths as a kid. The stories are very BIG and characters are flawed and have clear motivations. [Q14]
[Q14]埃米尔:我爱太空游戏。我喜欢原版《精英》和《精英:危险》,《Privatter》对我也有很大影响。(说的可能是Wing Commander: Privateer?1993年的游戏属实没听说过)
Emil: I love space games. Love the original Elite and Elite Dangerous. Privateer was a huge influence. [Q14]
[Q14]埃米尔:我很喜欢《无垠的太空》!所以对,它给了我一些灵感
Emil: Love the Expanse! So yup [it has been an inspiration]! [Q14]












