Plugins opened successfully.
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
3.x GL context successfully created
Current Renderer: Software
Available VRAM/RAM:3840MB for textures
Loading GS
GSdx Lookup CRC:E5AB2284
Suspending single plugin: GS
Saving GS
Closing GS
Delete 0 Shaders, 34 Programs, 28 Pipelines
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11
GSdx Lookup CRC:E5AB2284
GSdx Lookup CRC:E5AB2284
Loading GS
Frame buffer size set to 640x512 (2560x2048)
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
GSdx: Set deinterlace mode to 4 (Bob bff).
GSdx: Set deinterlace mode to 5 (Blend tff).
GSdx: Set deinterlace mode to 6 (Blend bff).
GSdx: Set deinterlace mode to 7 (Automatic).
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PLAY>
GSdx: Set deinterlace mode to 0 (None).
GSdx: Set deinterlace mode to 1 (Weave tff).
GSdx: Set deinterlace mode to 2 (Weave bff).
GSdx: Set deinterlace mode to 3 (Bob tff).
GSdx: Set deinterlace mode to 4 (Bob bff).
GSdx: Set deinterlace mode to 5 (Blend tff).
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
3.x GL context successfully created
Current Renderer: Software
Available VRAM/RAM:3840MB for textures
Loading GS
GSdx Lookup CRC:E5AB2284
Suspending single plugin: GS
Saving GS
Closing GS
Delete 0 Shaders, 34 Programs, 28 Pipelines
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11
GSdx Lookup CRC:E5AB2284
GSdx Lookup CRC:E5AB2284
Loading GS
Frame buffer size set to 640x512 (2560x2048)
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
GSdx: Set deinterlace mode to 4 (Bob bff).
GSdx: Set deinterlace mode to 5 (Blend tff).
GSdx: Set deinterlace mode to 6 (Blend bff).
GSdx: Set deinterlace mode to 7 (Automatic).
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PLAY>
GSdx: Set deinterlace mode to 0 (None).
GSdx: Set deinterlace mode to 1 (Weave tff).
GSdx: Set deinterlace mode to 2 (Weave bff).
GSdx: Set deinterlace mode to 3 (Bob tff).
GSdx: Set deinterlace mode to 4 (Bob bff).
GSdx: Set deinterlace mode to 5 (Blend tff).
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
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player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
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player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_PAUSE>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
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player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
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player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
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player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
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player1 : <BGMSTAT_CHGVOL>
player0 : <BGMSTAT_PLAY>
player0 : <BGMSTAT_CHGVOL>
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player1 : <BGMSTAT_PLAY>
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player1 : <BGMSTAT_CHGVOL>
player1 : <BGMSTAT_PLAY>
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player1 : <BGMSTAT_PLAY>
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