■Turning the Mundane Task of Game Balancing into a Breeze!
When we talk about game creation, oftentimes most of us would first picture the arts and game play, essentially the catchiest parts of a game. However, a good game title requires a good game balance to provide a satisfying gameplay experience. Especially in the case of RPG games, parameters such as Enemy Level, Equipment Stats, Money, etc., are all elements that need to be fine-tuned to make a great game. Game developers often spend hundreds if not thousands of hours play-testing and fixing parameters, whose time-consuming nature often becomes a hurdle to become a game developer.
Good News! RPG Maker Unite comes with a new feature called “Auto-Guide” that can alleviate this time constraint hurdle in the game creation process!
■Convenient and Easy to Use! Simply Enter Some Parameters and Let the System Do the Hard Work!
Aimed at helping game creators tuning game balance more easily, it is only natural that the Auto-Guide being super easy to use - and indeed it is!
Initially, simply set some Common Settings parameters such as Max Level, Estimated Clear Level, Max EXP, and Max HP, and the user is largely ready to go! The system will use these values as basis to compute a suggested balance for many parameters common in RPG making!
-----------------------------------------------------------------------------------------------------------------------------
■化繁为简的游戏平衡任务!
当我们谈论游戏创作时,我们中的大多数人通常会首先想到艺术和游戏玩法,本质上是游戏中最吸引人的部分。然而,一个好的游戏标题需要良好的游戏平衡性才能提供令人满意的游戏体验。尤其是 RPG 游戏,敌人等级、装备属性、金钱等参数,都是需要微调才能做出出色游戏的要素。游戏开发人员通常会花费数百甚至数千小时来进行游戏测试和修复参数,其耗时的性质往往成为成为游戏开发人员的障碍。好消息! RPG Maker Unite 附带了一个名为“自动引导”的新功能,可以缓解游戏创建过程中的时间限制障碍!
■方便易用!只需输入一些参数,然后让系统完成工作!旨在帮助游戏创作者更轻松地调整游戏平衡,自动指南非常易于使用是很自然的 - 确实如此!最初,只需设置一些常用设置参数,例如 Max Level、Estimated Clear Level、Max EXP 和 Max HP,用户就可以开始使用了!系统将使用这些值作为基础来计算 RPG 制作中常见的许多参数的建议平衡!

设置一些通用参数让“自动引导”程序来来填充参数

敌人的数据也可以被“自动引导”来完成

职业面板的自动引导

成长率/经验曲线等等

装备属性

技能设置
■Addon Manager to Help Control and Manage Modifications!
While RPG Maker Unite can be modified directly in the Unity editor via C#, many users have voiced that a feature similar to the Plugin Manager found in previous RPG Maker titles that can switch on and off modifications, is much more convenient and beginner friendly. Reflecting this, we have previously announced in our Dev Log that we are implementing exactly that - which will now be called the “Addon Manager”.
------------------------------------------------------------------------------------------------------------------
■添加管理器来帮助控制和管理修改!
虽然RPG Maker Unite可以通过c#直接在Unity编辑器中进行修改,但许多用户表示,与之前RPG Maker游戏中的插件管理器(Plugin Manager)类似的功能(可以打开或关闭修改)更方便,也更适合初学者。考虑到这一点,我们之前已经在我们的开发日志中宣布,我们正在实现这一点——现在将被称为“插件管理器”。


When we talk about game creation, oftentimes most of us would first picture the arts and game play, essentially the catchiest parts of a game. However, a good game title requires a good game balance to provide a satisfying gameplay experience. Especially in the case of RPG games, parameters such as Enemy Level, Equipment Stats, Money, etc., are all elements that need to be fine-tuned to make a great game. Game developers often spend hundreds if not thousands of hours play-testing and fixing parameters, whose time-consuming nature often becomes a hurdle to become a game developer.
Good News! RPG Maker Unite comes with a new feature called “Auto-Guide” that can alleviate this time constraint hurdle in the game creation process!
■Convenient and Easy to Use! Simply Enter Some Parameters and Let the System Do the Hard Work!
Aimed at helping game creators tuning game balance more easily, it is only natural that the Auto-Guide being super easy to use - and indeed it is!
Initially, simply set some Common Settings parameters such as Max Level, Estimated Clear Level, Max EXP, and Max HP, and the user is largely ready to go! The system will use these values as basis to compute a suggested balance for many parameters common in RPG making!
-----------------------------------------------------------------------------------------------------------------------------
■化繁为简的游戏平衡任务!
当我们谈论游戏创作时,我们中的大多数人通常会首先想到艺术和游戏玩法,本质上是游戏中最吸引人的部分。然而,一个好的游戏标题需要良好的游戏平衡性才能提供令人满意的游戏体验。尤其是 RPG 游戏,敌人等级、装备属性、金钱等参数,都是需要微调才能做出出色游戏的要素。游戏开发人员通常会花费数百甚至数千小时来进行游戏测试和修复参数,其耗时的性质往往成为成为游戏开发人员的障碍。好消息! RPG Maker Unite 附带了一个名为“自动引导”的新功能,可以缓解游戏创建过程中的时间限制障碍!
■方便易用!只需输入一些参数,然后让系统完成工作!旨在帮助游戏创作者更轻松地调整游戏平衡,自动指南非常易于使用是很自然的 - 确实如此!最初,只需设置一些常用设置参数,例如 Max Level、Estimated Clear Level、Max EXP 和 Max HP,用户就可以开始使用了!系统将使用这些值作为基础来计算 RPG 制作中常见的许多参数的建议平衡!

设置一些通用参数让“自动引导”程序来来填充参数

敌人的数据也可以被“自动引导”来完成

职业面板的自动引导

成长率/经验曲线等等

装备属性

技能设置
■Addon Manager to Help Control and Manage Modifications!
While RPG Maker Unite can be modified directly in the Unity editor via C#, many users have voiced that a feature similar to the Plugin Manager found in previous RPG Maker titles that can switch on and off modifications, is much more convenient and beginner friendly. Reflecting this, we have previously announced in our Dev Log that we are implementing exactly that - which will now be called the “Addon Manager”.
------------------------------------------------------------------------------------------------------------------
■添加管理器来帮助控制和管理修改!
虽然RPG Maker Unite可以通过c#直接在Unity编辑器中进行修改,但许多用户表示,与之前RPG Maker游戏中的插件管理器(Plugin Manager)类似的功能(可以打开或关闭修改)更方便,也更适合初学者。考虑到这一点,我们之前已经在我们的开发日志中宣布,我们正在实现这一点——现在将被称为“插件管理器”。











