skill={
enable:"phaseUse",
direct:true,
usable:1,
filterCard:true,
selectCard:1,
content:function(){
'step 0'
var list=[]
var c1=get.cardPile2(function(card){
return get.name(card,false)=='sha'&&!get.nature(card,false);
});
var c2=get.cardPile2(function(card){
return get.name(card,false)=='shan';
})
list.push(c1)
list.push(c2)
event.list=list
var next=player.chooseTarget(2,false).set("filterTarget",function(card,player,target){
if(ui.selected.targets.length){
return ui.selected.targets[0]!=target
}
return true
})
next.prompt2='你可以选择两名角色,然后二者各声明一张【杀】或【闪】;若二者都声明【杀】,二者各流失一点体力;若二者都声明【闪】,二者各弃置一张手牌;否则,声明【杀】的角色摸两张牌并对声明【闪】的角色造成一点伤害。'
next.ai=function(target){
return get.attitude(event,player,target)>0
}
"step 1"
if(result.bool){
event.targets=result.targets
var dialog=ui.create.dialog('声明一张牌',[event.list,'vcard'],'hidden');
event.targets[0].chooseButton(dialog,true).ai=function(button){
if(button.link[2]=='sha'&&get.attitude(event.targets[0],event.targets[1])<0) return 1
if(button.link[2]=='shan'&&get.attitude(event.targets[0],event.targets[1])>0) return 1
return [0,1].randomGet();
}
}else{
event.finish()
return;
}
"step 2"
event.card1=result.buttons[0]
var dialog=ui.create.dialog('声明一张牌',[event.list,'vcard'],'hidden');
event.targets[1].chooseButton(dialog,true).ai=function(button){
if(button.link[2]=='sha'&&get.attitude(event.targets[1],event.targets[0])<0) return 1
if(button.link[2]=='shan'&&get.attitude(event.targets[1],event.targets[0])>0) return 1
return [0,1].randomGet();
}
"step 3"
event.card2=result.buttons[0]
game.broadcastAll(function(){
ui.arena.classList.add('thrownhighlight');
});
game.addVideo('thrownhighlight1');
event.targets[0].$compare(event.card1,event.targets[1],event.card2);
"step 4"
game.log(event.targets[0],'展示了',event.card1);
game.log(event.targets[1],'展示了',event.card2);
"setp 5"
if(get.name(event.card1)=='sha'&&get.name(event.card2)=='sha'){
event.targets[0].loseHp()
event.targets[1].loseHp()
}else if(get.name(event.card1)=='shan'&&get.name(event.card2)=='shan'){
event.targets[0].chooseToDisCard('h',true)
event.targets[1].chooseToDisCard('h',true)
}else if(get.name(event.card1)=='sha'&&get.name(event.card2)=='shan'){
event.targets[0].draw(2)
event.targets[1].damage(event.targets[0])
event.targets[1].chooseToDisCard('h',true)
}else if(get.name(event.card1)=='shan'&&get.name(event.card2)=='sha'){
event.targets[1].draw(2)
event.targets[0].damage(event.targets[1])
event.targets[0].chooseToDisCard('h',true)
}
"step 6"
game.broadcastAll(function(){
ui.arena.classList.remove('thrownhighlight');
});
game.addVideo('thrownhighlight2')
},
ai:{
expose:0.4,
order:4,
result:{
target:function(player,target){
if(player.hasUnknown()) return 0;
if(ui.selected.targets.length) return -1;
return -0.5;
},
},
},
}