模拟人生吧 关注:867,943贴子:21,779,112
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【M吧闲谈】授权拌匀+翻译汤不热博主mack3030对paywall的观点

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一楼度娘+授权。


IP属地:英国1楼2022-04-19 21:27回复
    阅读前请看这里:
    楼主的英文水平一般,故翻译过程中借助了翻译器:)))
    ***lz仅作拌匀+翻译,文章作者观点不代表lz观点。但楼主的确在阅读本文的过程中学到了很多。


    IP属地:英国2楼2022-04-19 21:30
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      2026-02-02 00:24:08
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      Things the Sims 4 Community Can Do About Paywalls...APost...
      I thought I would ring in the new year bytalking about something that I feel we as a community need to finally decideon. (It’s been debated since 2017 or so, and it’s now 2021...) I’d like, ifpossible, to try to suggest some real solutions and choices that we can makethat will hopefully create a better and more honest community out of all of us.
      我想我会通过讨论一些我觉得我们作为一个社区需要最终决定的事儿来迎接新年。(我2017年作业就思考过这件事,现在是2021年了……)如果有可能的话,我想尝试提出一些真正的解决方案和选择,希望我们大家能建立一个更好且更真诚的社区。
      Now I would like to startby making some postulates.In geometry, postulates are facts that do not need proven witha mathematical proof. They are assumed to be true. Thomas Jefferson and thefounding fathers would call these “Self-Evident Truths”. I would like touse these as a bit of a basis for my arguments.
      现在我想提出一些公理来开始话题。在几何学中,公理是无需用数学来证明的事实。它们被认为是真的。托马斯·杰斐逊和其他开国元勋称其为“不证自明的真理”。我想用这些作为我论证的基础。


      IP属地:英国3楼2022-04-19 21:33
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        Truth: The Sims 4 has beenenough of a cash cow for EA.
        事实:《模拟人生4》就是EA的摇钱树。
        If youbuy the base game ($40) plus all expansion packs (40 each x 10) + all gamepacks (20 each x 9) + all stuff packs (10 each x 17) you would come to a totalof seven hundred and 90 dollars($790) plus tax. This is of course, without sales, bundling, etc, which manypeople DO take advantage of, but STILL. That is a TON of money for EA’spockets.
        如果你购买了游戏本体($40)加所有的EP(每份$40×10)再加所有的GP(每份$20×9)再加所有的SP(每份$10×17),你将会花费790刀加税款。当然了,这是没有折扣和捆绑包等等情况下,很多人也的确使用过这些,但即便如此,EA还是赚得盆满钵满。
        EAmakes a majority of its money on the fact that the Sims 4 is an “incompletegame”. It “completes” the game further and further by adding more “expansions”to the game to the point that it seems almost useless to buy the base gamealone without adding to it.
        EA所谋的大部分利润建立在《模拟人生4》是一个“不完整的游戏”的举出上。EA通过更多的“拓展”一步一步地来“完善”这个游戏,而且似乎到了光买游戏本体没啥用处的程度。
        Even with sales and other things, it’s easyto spend over $500 dollars on the sims 4 game + expansions. Still a lot of cashfor a game that is years old. This is just money that is spent on the game thatgoes to EA. This does not account for:
        * Money spent to buy a new computer because your old one wouldn’t runthe sims.
        * Money spent supporting CC artists who have donations open or earlyaccess.
        * Money spent on access to sites that have ads/paywalls/exclusive sims 4CC such as Leosims, etc. (Which are the problem,frankly)
        即使有折扣或者其他途径,你还是得差不多花500刀买本体+拓展包。这对一个很多年前的游戏来说仍然是一大笔钱。这些钱还是花在游戏上、给EA的,这还不包括:
        *因为你就电脑没法玩《模拟人生》所以你掏钱买了台新电脑。
        *花钱支持开放捐款与提前访问内容的CC艺术家。
        *花钱进入有广告/付费墙/独家模拟人生4CC的网站,比如说Leosims之类的。(坦率而言,这即是问题所在。)
        We should beable to respect the fact that a majority of us paid a hefty amount for thisgame. It is unfair, and frankly greedy to REQUIRE people to pay MORE just tounlock or gain access to specific user created content.
        我们应该尊重这个事实,那便是在座的大多数人都给这个游戏支付了高额费用。要求人们花费更多的钱来解锁或者获得特定用户的创作内容是不公平的,直白而言是贪婪的。
        I am not talking about a VOLUNTARY support ordonation because they like what you offer. I am talking about FORCING people topay if they want to ever be able to use the CC or mod you offer.
        我并不是在探讨关于自愿支持或捐赠,因为捐赠者喜欢你提供的内容;我是在讨论强迫人们去付费使用你提供的CC或者mod。
        Now, the typical defense for this is “Well, I’m an artist! I spendtime/effort/etc working hard on these meshes, the code, etc to make thiscontent!”
        现在,比较经典的回应是:“啊,我是个艺术家!我花了时间/精力/等等创作了mesh(网格)和代码等这些内容!”
        Which leads me to point #2.
        这些指向我们来到第二点。


        IP属地:英国4楼2022-04-19 21:34
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          第二点还给我吞了- -


          IP属地:英国7楼2022-04-19 21:44
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            Truth: Therehave been various examples in the past of CC creators who have stolen meshes,bases, bits/pieces of work, or “inspiration” for CC from othersites/companies, who have been called on it publicly.
            事实:以前有很多CC创作者从别的网站/公司偷窃网格、基底(bases)、少量或者部分作品的内容、或者CC的“灵感”,他们已被公开谴责。
            The most recent event concerning this was drama concerningitsbrandysims and their use of meshes from imvu/secondlife (you can see myopinion on the subject HERE), but there have been other documented cases.Leosims, for example, has been listed as an example of someone taking meshesfrom secondlife creators and reuploading them (when it was told to me, I wasshown THIS thread as evidence). Another well known creator was accused by aformer sims 4 cc creator (who now makes content from second life), and wascalled out in THIS post in 2019.
            最近的事件是关于itsbrandysims和他们使用imvu/secondlife的网格的大戏(你可以在这里看到我对这件事的看法),但也有其他的记录的例子。比如说Leosims被列为从secondlife创作者那里获取网格并二次上传它们(当我被告知此事时,我被展示了这个思路作为证据)。另外一个知名的创作者被一位前任模拟人生4CC创作者(现在做secondlife的内容了)指控,并且在2019年的这个贴子中被叫出来。
            The horrible partof this? Many of these creators are charging people (often at not so greatrates as well), for STOLEN content. Content they don’t even own, that theyripped from another place. This should not be accepted by a community thatloves a game as much as the Sims 4 community.
            这其中最可怕的是什么?这些创作者中的许多人正在向人们收费(通常也是以不高的价格),用他们偷窃的内容。他们甚至没有自己的创作,反而从其他地方盗取。这不应该被像《模拟人生4》社区这样热爱游戏的社区所接受。


            IP属地:英国8楼2022-04-19 21:45
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              Truth: EA hasprovided a way for people to make money while not hiding content behindpaywalls entirely, and the INTENT of this was to OFFSET COSTS.
              事实:EA为人们提供了一条赚钱的路子,同时不把内容完全隐藏在付费墙后,这样做的目的是为了抵消成本。
              Almost every postabout content locked behind paywalls features this post found on the Sims Forumfrom 2017. In it, SimGuruDrake, who was the community manager at the time (shehas since left the Sims 4 team for another job).
              几乎每一个关于锁在付费墙后面的内容的贴子都有这个在模拟人生论坛上发现的2017年的贴子。其中,SimGuruDrake,当时是社区经理(她后来离开了《模拟人生4》团队,从事另一份工作)。
              Most of you who have seen this discussion topic before know this post byheart, but I’d like to highlight one important aspect of it:
              在座的各位大多数见过这个讨论话题并且对它了如指掌,但我还是想强调另一个重要方面。

              One thing that isalways important about communication is the intent behind it. The intent forpeople to be allowed to make patreons and allow early access wasn’t so peoplecould just make money for themselves, the idea was to offset costs to buyprograms to make the content. For example, a yearly subscription to AdobeCreative Cloud (which has photoshop, illustrator, etc) costs a couplehundred dollars US a year. If someone was using photoshop to help them createtheir CC in addition to blender or other free programs, EA/Maxis wanted toallow the creator to not have to pay for making the CC out of pocket.
              有一件关于沟通很重要的事儿,那就是其背后的意图。允许人们做赞助并允许提早访问的目的并不是让人们可以只为自己赚钱,这个想法是为了抵消购买程序来制作内容的成本。例如,每年订阅Adobe Creative Cloud(包括Photoshop、illustrator等)的费用是几百美元一年。如果有人使用Photoshop来帮助他们制作CC,再加上Blender或其他免费程序,EA/Maxis希望让创作者不必为制作CC而自掏腰包。
              Can EA/Maxiscontrol what people spend the money they make off of patreon on? No. But itshould be noted that the intent of this action was to help people pay forsupplies for their hobby more than to make a business out of it.
              EA/Maxis能控制人们把从Patreon赚来的钱花在啥地儿吗?不能。但应该注意的是,这一行动的意图是帮助人们支付他们爱好的用品,而不是以此为业。
              Onto the next truth!
              进入下一个事实!


              IP属地:英国10楼2022-04-19 21:49
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                Truth: Thereis an image that disputes this post above, however the authenticity of it andtiming of it are very disputed.
                事实:有一张图片对上面的这个贴子提出异议,然而它的真实性和时间都很有争议。








                不要吞俺咧!!


                IP属地:英国11楼2022-04-19 22:05
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                  2026-02-02 00:18:08
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                  球球了,别吞俺咧!!


                  IP属地:英国14楼2022-04-19 22:16
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                    END


                    IP属地:英国来自Android客户端15楼2022-04-19 22:20
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                      dd


                      IP属地:安徽来自Android客户端16楼2022-04-20 01:01
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                        马克


                        IP属地:湖北来自iPhone客户端17楼2022-04-20 01:42
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                          dd


                          IP属地:吉林来自Android客户端18楼2022-04-20 02:28
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                            dddd,强制性付费只会让创作圈子风气变差,想要长远 自愿打赏才是最佳的制度


                            IP属地:上海来自Android客户端19楼2022-04-20 10:20
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                              2026-02-02 00:12:08
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                              up一下


                              IP属地:英国来自Android客户端21楼2022-05-04 00:32
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