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回复:【更新日志翻译】9月10日1.3.3117更新

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- Fix: Wind turbine, neural supercharger and skullspike have no path costs.
修复了风力发电机,神经超频和头骨没有路径成本的问题
- Fix: Extra memes from mods can be hidden in 'choose meme' UI.
修复了mod模因在选择模因的UI中无法显示的问题
- Fix: Leader speech generates "could not reserve" errors.
修复了领袖演讲产生could not reserve红字的问题
- Fix: New draft carry system leads to pawns being accidentally 'kidnapped' by guests when they leave.
修复了新的征兆搬运会使得小人被宾客绑架的问题
- Fix: Starting a role change from social tab causes an NRE in JobGiver_AcceptRole.
修复了在社交窗口中改动角色导致JobGiver_AcceptRole中的空引用
- Fix: Exception in pawn portrait rendering.
修复了小人头像框的渲染异常
- Fix: Started 10 jobs in 10 ticks when slaves try to visit sick pawn. Slaves can no longer visit sick pawns.
修复了当奴隶探望生病小人时的Started 10 jobs in 10 ticks红字,奴隶不会再探望生病小人
- Fix: Archonexus quest line cannot be continued if map part holder faction defeated.
修复了当地图碎片的持有派系被击败,超凡任务线无法继续进行的问题
- Fix: Typo "Bslinded someone".
拼写错误
- Fix: Removed hard-coded points value being passed into complex debug tool.
移除了在远古遗迹debug工具里硬编码的点数
- Fix: Mechanoids can spawn in AncientRuins when they are disabled in map generation, and behave oddly.
修复了当机械派系被禁用,仍会出现在远古遗迹并表现异常的问题


IP属地:广东16楼2021-09-10 11:10
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    不能火铜房了吗


    来自Android客户端17楼2021-09-10 11:14
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      2026-01-20 19:04:06
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      - Fix: Can save/load ideo when you shouldn't be able to.
      修复了玩家不应该在某些时候保存或读取文化
      - Fix: Regression - Colonists no longer automatically take yayo and a few other drugs.
      修复殖民者不再自动使用yayo和其他药物的问题?(不确定,可能意思刚好相反)
      - Fix: Typo in TKey LetterCashing ->LetterChasing.
      拼写错误
      - Fix: Some ThreatReward_Raid_Joiner texts remain untranslated when using Core only.
      修复了原版环境下某些ThreatReward_Raid_Joiner文本未翻译的问题
      - Fix: When a faction is defeated thefaction goodwill number and relation label overlap.
      修复了当某个派系被击败,好感页面的数字和文本会重叠的问题
      - Fix: Pawns ignore food restrictions and bring nutrient paste to prisoner.
      修复了小人无视食物政策将营养膏带给囚犯的问题
      - Fix: Exceptions ticking pawns due to null room requirements.
      修复了空房间要求引起的小人tick异常
      - Fix: You can assign a role changer of non-player ideo on the ritual config screen.
      修复了在仪式设置窗口可以为非玩家文化分配角色的问题
      - Fix: Potential nullref related to role change ritual interface.
      修复了分配角色仪式接口潜在的空引用
      - Fix: Bestower sometimes arrives malnourished.
      修复布施者到达时可能营养不良
      - Fix: Gaumaker pods can destroy the tree they are spawned from.
      修复了Gaumaker pod可能摧毁它们所在的树木的问题
      - Fix: Ideology message key displaying without the expansion.
      修复了没有文化dlc仍显示某些文化信息
      - Fix: Ritual timings are 1 day off.
      修复了仪式的时间相差一天导致无法在当天举行仪式的问题


      IP属地:广东18楼2021-09-10 11:22
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        布施者落泪殖民者震怒


        IP属地:江苏来自Android客户端19楼2021-09-10 11:23
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          感觉没加什么新的东西


          IP属地:海南来自Android客户端20楼2021-09-10 11:31
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            - Fix: Trader caravans have their animals leave the map on arrival when attempting to path through doors.
            修复了商队动物经过含有门的路径时会在到达后立即离开地图的问题
            - Fix: Missing possessive symbols in text.
            修复了某些文本缺少所有格的问题
            - Fix: ShouldConisderNode ->ShouldConsiderNode
            方法重命名
            - Fix: In ideo display and edit UIs,elements overlap sometimes if dev edit mode is on.
            修复了开发者模式下,文化显示和编辑窗口中的元素有时候重叠的问题
            - Fix: Initial starting ideo incorrectly shows if player selects ideo and clicks back in game start flow.
            修复了玩家选择文化后返回开始菜单时初始文化不正确显示的问题
            - Fix: Possible to load a fluid ideo with more memes than is allowed.
            修复了允许载入一个多于规定数量模因的文化
            - Fix: Disease incident can target colonists in biosculpter.
            修复了治疗仓中的小人可能成为疾病时间的目标的问题
            - Fix: Cannot plant flowers/bonsai trees inplant pots when there is a floor covering beneath the pot.
            修复了当花盆下有地板时无法种花和盆景的问题
            - Fix: 'No recent raid' thoughts for raiding precepts can occur immediately after reform or archonexus restart.
            修复了超凡枢纽任务后,最近没有掠夺想法会立马出现的问题
            - Fix: Hediffs can be listed more than once as capacity impactors on the health tab.
            - Fix: Body part capacity impactors can be listed more than once.
            修复了身体部件性能影响重复多次的问题
            - Fix: Multiple issues with role assign dialog.
            修复了角色分配窗口的多个问题
            - Fix: Generating a mission based quest with debug and not setting the population slate value will generate a questwith 50 population.
            修复了在debug窗口中创建任务并未设置人数会生成50人口的任务问题
            - Fix: Wardens stop suppressing slaves if suppression > 50%.
            修复了当镇压度大于50看管者不会镇压奴隶的问题
            - Fix: Beggar quest can grant fail and complete bonus simultaneously if the original timer expires after beggars have been given items.
            修复了当计时器过期,乞丐任务会同时失败和获得奖励的问题
            - Fix: Beggar quest causes exceptions with Royalty not installed.
            修复了没有皇权时乞丐任务的异常
            - Fix:"ResolveCaseInsensitiveFilePath: System.IO.DirectoryNotFoundException:Could not find a part of the path"
            修复了这个错误
            - Fix: Skip abilities don't update cover grid.
            修复了折跃不会更新掩体cover grid的问题


            IP属地:广东21楼2021-09-10 11:34
            回复
              炸档了,读取存档直接闪退,报错只显示了物体生成失败


              IP属地:湖南22楼2021-09-10 11:34
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                施工完毕,希望不要抽楼


                IP属地:广东23楼2021-09-10 11:35
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                  2026-01-20 18:58:07
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                  我多文化结档了你和我说强化多文化了?


                  IP属地:江苏来自Android客户端24楼2021-09-10 11:37
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                    那现在布施者是不是得用屋顶砸了?


                    IP属地:江苏来自iPhone客户端25楼2021-09-10 11:44
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                      优化一下远行队组建过久,导致小人崩溃动物昏倒的问题呀


                      IP属地:广东来自Android客户端26楼2021-09-10 11:47
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                        多文化容易打架但是能白嫖专家和节日收益是这个意思吗


                        IP属地:江西来自Android客户端28楼2021-09-10 11:57
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                          没有总结吗


                          IP属地:广东来自Android客户端29楼2021-09-10 12:07
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                            补一下抽掉的6、16和18楼



                            IP属地:广东30楼2021-09-10 12:14
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                              2026-01-20 18:52:07
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                              是不是说,又要开新档了


                              IP属地:吉林31楼2021-09-10 12:29
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