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【开发日志】一号开发日志 POP

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IP属地:云南1楼2021-05-28 00:58回复

    Hello everyone! I’m Mikael, Victoria 3’s lead game designer - and oh boy does it feel good to finally be able to say that out loud! Today I have the pleasure to reveal some details about that one feature everyone thinks about when they hear “Victoria” - the Pops.
    大家好啊!我是Mikael,V3的主游戏设计师——能堂堂正正把这句话说出来真是爽到啊!今天我有幸向各位展示一些维多利亚系列那个久负盛名的机制——POP系统。
    Pops were introduced in the very first Victoria game to represent your country’s population. Pop mechanics have since snuck into other Paradox titles like Stellaris and Imperator. But this in-depth population simulation is what Victoria is about, and we’re going to bring you a system with more depth than ever before!
    在每一代维多利亚游戏里POP概念都是用于展示你的人口情况。POP机制则早已嵌入了P社其他作品,如群星和英白拉多的游戏中。但维多利亚要做的,是更深度的人口模拟,我们要为大家设计深度远超以往的系统!
    In Victoria 3, Pops are the country’s engine - they work the industries, they pay the taxes, they operate the government institutions, and they fight the wars. They’re born, they die, they change occupation, they migrate. And they organize, get angry, and start revolutions.
    在维多利亚3里,POP是一个国家的发动机——POP会在产业里工作,他们会交税,会职掌政府和机构的职能,他们之间还会偶尔打仗。POP会出身,会逝去,他们交换职业,迁居他地。他们会自我组织,他们会怒发冲冠,他们还会发动革命。
    Every Pop is visualized so you can see which demographic sports the best moustache. Note that Pop portraits are very much a work in progress!
    每一个POP都做了可视化,以便让各位检阅哪个POP长的胡子最好看。请注意目前的POP立绘系统还在开发当中!


    IP属地:云南2楼2021-05-28 01:00
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      2026-01-05 10:59:48
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      You, the player, might be in charge of the country, but you’re not in charge of the Pops and can’t manipulate them directly. Yet everything you do to the country affects them, and they in turn will react in what they perceive to be their own best interests. A large part of your game will consist of trying to sate your population’s appetites for material goods or political reform. But most actions you will take aren’t to the benefit of every Pop in your nation, and by making life better for one part of the population you may inadvertently upset another demographic.
      而你,就是你这位玩家,或许会掌管一个国家,但你并不会控制这些POP,你不能直接操纵他们的行为。但你对国家做的一切调整都会影响到他们,而他们也会出于自己利益最大化的目标来对你的行动作出反应。你游戏的一大部分事件,就是要绞尽脑汁去满足人口对物质商品与政治改革的胃口。但你做的大部分决定不可能让国内的每个POP都受益,让某一部分人生活水平变得更好可能会直接触怒人口里的另一部分人。
      The most important aspect of Pops are their Professions, which reflects the types of jobs it carries out in the building where they work. A Pop’s profession determines its social class and can affect its wages, political strength, what other professions it might qualify for, and particularly which political Interest Groups it’s prone to supporting (which you will hear lots more about in future Dev Diaries.) Some of the Pop professions you will encounter in Victoria 3 are Aristocrats, Capitalists, Bureaucrats, Officers, Shopkeepers, Machinists, Laborers, and Peasants. Investing in industries that provide job opportunities for the kinds of professions you want to encourage in your country is key to the “society building” gameplay of Victoria 3.
      POP最重要的属性就是它的“职业类型”,这个属性反映了他在单位中会承担什么样的工作。一个POP的职业决定了他的社会阶层,也会影响到他的工资,政治实力,可能从事的职业范围,尤其是他会支持什么样的政治利益群体(关于这一点可以在之后的开发日志中详谈)你会在V3中遇到的职业包括贵族、资本家、官僚、职员、小店主、机械师、劳工、农民。向一个行业投资以创造针对某一职业范围的就业机会来鼓励国家发展,是V3“社会养成”玩法的关键。
      Every variation of Profession, Culture, Religion, and Workplace in the world gets its own unique Pop. At any given time this results in many tens of thousands of Pops in the world working, migrating, procreating, and agitating.
      职业、文化、宗教和工作场所的不同,都会有不同的POP与之对应。在游戏的任一时刻,全球都会有数千个POP在埋头工作、移民、生育和键政。


      IP属地:云南3楼2021-05-28 01:01
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        The people that make up a Pop are distinguished into Workforce and Dependents. Members of the Workforce keep the buildings in the game operational and collect a wage from them in return. Those who cannot or aren’t permitted to be officially employed are considered Dependents. They collect only a small income from odd jobs and government programs.
        组成POP的人又分为【劳动力】和【被抚养者】。劳动力一方的成员负责运转各种建筑,从中收取工资作为回报。而那些不能或不被许可雇佣的人则是被抚养者。被抚养者只能从零工或政府计划中获得一点点收入。
        Laws affect who is included in each category. At game start most countries do not accept women working and collecting a wage outside the home but by reforming laws governing the rights of women more Dependent Pops will enter the Workforce over time. By abolishing child labor, the amount of income Dependents bring home will decrease but will make it easier to educate your populace, increasing their overall Literacy. After a bloody war many Dependents of soldiers may be left without sufficient income, and you may decide to institute pensions to help your population recover.
        法律则决定了每个人属于这两种分类里的哪一方。在游戏开局时,大部分国家不接受女性离家工作,接受工资,但通过改革法律和女性权力,会有更多的被抚养者转变为劳动力。取缔童工会让被抚养者带给家庭的收入减少,但这也会让你教育人口时更方便,增加人口总体上的识字率。一场血腥的战争后许多士兵的被抚养者可能会缺少足够的收入,你可能需要做建立抚恤金/退休金的决定来帮助你的人口恢复。
        In short: nothing in your country runs without Pops, and everything about your country affects those Pops, who in turn provide new opportunities and challenges during your tumultuous journey through the Victorian era and beyond.
        简而言之:国家里的一切都需要POP来运转,而一切国事也都会影响到这些POP,这些POP又会提供全新的机遇与挑战,来铺就你在维多利亚时代及之后所要行过的动荡旅途。
        I have oh so much more to say, but that is all for this week! You will hear much more from me in future Dev Diaries. Next week Martin will return to explain something quite central to the game - Capacities!
        我要说的还有太多太多,但本周也就到此为止了!你还会从以后的开发日志中看到更多内容。下周Martin(wiz)将回来为大家介绍对这游戏还蛮核心的一个概念——【容量】!


        IP属地:云南4楼2021-05-28 01:01
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          IP属地:云南6楼2021-05-28 01:31
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            以下是问答环节:

            “如果我给女性更多权力,她们会不会开始在POP界面有可视化的显示,还是这个界面不论如何都只显示男的?”
            我们正在试验一些功能。请保持关注!
            “截图里人口有两个数值,左边的(7.97k)是国内的某个地区(地块?省份?),与之相对的是右边的全国范围内的数据?是这样吗?”
            是的, 需要说明截图里显示的只是迪亚巴卡尔地区拥有自给农业的土耳其人逊尼派贵族。在整个奥斯曼帝国可能有数十甚至上百个不同的贵族POP,他们的文化、宗教、所属地区、工作场所也不尽相同。
            “还会有总结界面吗?”
            太有了! 我们有很多种方式来总括显示POP数据,以后谈UI的时候会介绍更多。


            IP属地:云南7楼2021-05-28 01:47
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              “那以后星期三就是V3每周发日志的时间了?还是都没定呢?”
              星期三是了,当然以后可能出现意外情况不可抗力需要改日再谈。
              “POP的可mod性如何?我知道这问题有点大,但我还是很好奇这个系统对mod作者有多开放”
              相当滴可mod,添加新POP很容易之类的。
              “一整个POP是会对一个问题有统一看法呢,还是主意是每个个体自己拿定的?”
              POP内的每个个体会自己拿主意,比如选择自己要加入哪个利益集团。
              “所有POP都是用男性立绘表现的吗?如果不是的话那立绘是怎么选男女的?随机选的?法律的平权状况?”
              我们也想做一些女性QQ秀,细节以后详谈。


              IP属地:云南8楼2021-05-28 01:47
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                +3


                IP属地:北京来自Android客户端9楼2021-05-28 11:42
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