erasing C:/Users/muzhi/AppData/Roaming/Godot/app_userdata/Legend Creatures/logs/log-2021-04-15-19-51-49.txt
Godot Engine v3.2.1.stable.custom_build - https://godotengine.org
CrashHandlerException: Program crashed
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
[0] DrvPresentBuffers
[1] DrvPresentBuffers
[2] DrvPresentBuffers
[3] DrvPresentBuffers
[4] DrvPresentBuffers
[5] DrvPresentBuffers
[6] DrvPresentBuffers
[7] DrvSwapBuffers
[8] DrvValidateVersion
[9] wglSwapMultipleBuffers
[10] wglSwapMultipleBuffers
[11] wglGetPixelFormat
[12] wglDescribePixelFormat
[13] wglChoosePixelFormat
[14] ChoosePixelFormat
[15] <couldn't map PC to fn name>
[16] <couldn't map PC to fn name>
[17] <couldn't map PC to fn name>
[18] <couldn't map PC to fn name>
怎么解
Godot Engine v3.2.1.stable.custom_build - https://godotengine.org
CrashHandlerException: Program crashed
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
[0] DrvPresentBuffers
[1] DrvPresentBuffers
[2] DrvPresentBuffers
[3] DrvPresentBuffers
[4] DrvPresentBuffers
[5] DrvPresentBuffers
[6] DrvPresentBuffers
[7] DrvSwapBuffers
[8] DrvValidateVersion
[9] wglSwapMultipleBuffers
[10] wglSwapMultipleBuffers
[11] wglGetPixelFormat
[12] wglDescribePixelFormat
[13] wglChoosePixelFormat
[14] ChoosePixelFormat
[15] <couldn't map PC to fn name>
[16] <couldn't map PC to fn name>
[17] <couldn't map PC to fn name>
[18] <couldn't map PC to fn name>
怎么解










