方舟生存进化吧 关注:414,607贴子:6,314,583
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Fatal error!
VERSION: 321.14
ShooterGame.exe!UObject::execLocalOutVariable() (0x00007ff759fd1841) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:993]
ShooterGame.exe!UObject::execLet() (0x00007ff759fd1f91) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1229]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff759fcfc5f) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff759fcfa22) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff759fd289c) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff759fcfc5f) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff759fcfa22) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff759fcfc5f) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff759f83d6b) + 6 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff759fd0ea8) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!UAnimInstance::BlueprintUpdateAnimation() (0x00007ff75ad05db3) + 0 bytes [f:\build\trunknew\projects\shootergame\intermediate\build\win64\shootergame\inc\engine\engine.generated.1.cpp:6939]
ShooterGame.exe!UAnimInstance::UpdateAnimation() (0x00007ff75aa4ea83) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\animation\animinstance.cpp:384]
ShooterGame.exe!USkeletalMeshComponent::TickAnimation() (0x00007ff75a8a433d) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:703]
ShooterGame.exe!USkeletalMeshComponent::InitAnim() (0x00007ff75a8a3e25) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:447]
ShooterGame.exe!USkeletalMeshComponent::OnRegister() (0x00007ff75a8a299c) + 14 bytes [f:\build\trunknew\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:283]
ShooterGame.exe!UActorComponent::ExecuteRegisterEvents() (0x00007ff75a5dbddf) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actorcomponent.cpp:879]
ShooterGame.exe!UActorComponent::RegisterComponentWithWorld() (0x00007ff75a5db7f7) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actorcomponent.cpp:711]
ShooterGame.exe!AActor::IncrementalRegisterComponents() (0x00007ff75a5d23d9) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actor.cpp:3599]
ShooterGame.exe!AActor::RegisterAllComponents() (0x00007ff75a5d206a) + 19 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actor.cpp:3513]
ShooterGame.exe!APrimalDinoCharacter::RegisterAllComponents() (0x00007ff758696867) + 0 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:2952]
ShooterGame.exe!AActor::PostSpawnInitialize() (0x00007ff75a5ce9b2) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actor.cpp:2514]
ShooterGame.exe!UWorld::SpawnActor() (0x00007ff75a7a0390) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\levelactor.cpp:349]
ShooterGame.exe!UWorld::SpawnActorDeferred<APrimalDinoCharacter>() (0x00007ff7583f7cdc) + 58 bytes [f:\build\trunknew\engine\source\runtime\engine\classes\engine\world.h:2431]
ShooterGame.exe!ANPCZoneManager::SpawnNPC() (0x00007ff7583f4cbd) + 447 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\npczonemanager.cpp:1146]
ShooterGame.exe!ANPCZoneManager::SpawnFromEntries() (0x00007ff7583ed0bc) + 5207 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\npczonemanager.cpp:813]
ShooterGame.exe!ANPCZoneManager::SpawnNPCs() (0x00007ff7583e3515) + 67 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\npczonemanager.cpp:619]
ShooterGame.exe!ANPCZoneManager::CheckIncreaseNPC() (0x00007ff7583e31bf) + 10 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\npczonemanager.cpp:582]
ShooterGame.exe!ANPCZoneManager::UpdateZone() (0x00007ff7583e2bf3) + 0 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\npczonemanager.cpp:497]
ShooterGame.exe!AShooterGameMode::Tick() (0x00007ff758e576b3) + 0 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\shootergamemode.cpp:4779]
ShooterGame.exe!AActor::TickActor() (0x00007ff75a5c7d4e) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actor.cpp:783]
ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff75a99c7fe) + 31 bytes [f:\build\trunknew\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff759e6c618) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff759e6b7cd) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff759e6e5fc) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff759f1b619) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]
ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff75a962c14) + 144 bytes [f:\build\trunknew\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]
ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff75a966c2c) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff75a7a7fdb) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGame.exe!UWorld::Tick() (0x00007ff75a7a92c4) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\leveltick.cpp:1213]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff75a6d6910) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7581d388d) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff7581ce1ec) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7581d4e1a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7581d4f69) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff75ba02721) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb673a7034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb6781d0d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb6781d0d1) + 0 bytes [UnknownFile:0]


IP属地:宁夏1楼2021-02-05 05:15回复
    和朋友刚打完孤岛飞升。然后进畸变。就开始无脑弹这个,网上找过一堆办法,加速器也开了,MOD也删了。也检验完整了,DLC都重下了几遍,电脑也重启了N次。无脑弹这个,单人畸变也进不去,非官也进不去。进游戏一选复活点就弹。


    IP属地:宁夏2楼2021-02-05 05:19
    回复
      2025-11-15 12:10:34
      广告
      不感兴趣
      开通SVIP免广告
      救救孩子吧
      试了一晚上,找了B站 贴吧和我弹一样框的都没有说怎么解决,
      千万别说是电脑配置的问题,10700+2070s 16G内存,不存在配置不够的问题。


      IP属地:宁夏3楼2021-02-05 05:21
      回复
        我连存档都删了就是进不去畸变。其他图都没问题。一晚上进游戏几十次,弹几十次框,受不了了,救救孩子!


        IP属地:宁夏4楼2021-02-05 05:22
        回复
          主要是我看其他人弹的框最起码最上面有一条代码能区分查明是啥原因。我这个个拿百度翻译就只知道是致命错误,这***啥错误,救救孩子!


          IP属地:宁夏5楼2021-02-05 05:24
          回复
            可能硬件有毛病吧,内存条是单通道还是双通


            IP属地:浙江来自Android客户端6楼2021-02-05 07:57
            回复
              兄弟我也一样 解决了吗


              IP属地:广东7楼2021-02-06 00:19
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