Dracula’s Revenge: As Yugoslavia, establish the autonomous region of Transylvania and have it own all Romanian cores. Dracula的复仇:作为南斯拉夫,建立Transylvania(特兰西瓦尼亚)自治区域,并使之拥有罗马尼亚的所有核心。
Prussia of the Balkans: As Bulgaria capitulate Turkey while also controlling the rest of the Balkans, including Greece. 巴尔干的普鲁士:作为保加利亚,使土耳其停止抵抗,同时也控制巴尔干其余地区,包括希腊。
Balkan Problem Solved: As Communist Bulgaria, form the United Balkan Federation and own all Balkan states as cores. 巴尔干问题得到解决:作为红色保加利亚,成立联合巴尔干联邦,并得到所有巴尔干国家的核心。
Totally Not Cool, Bromania: As Romania, change sides in the war and capitulate a former ally. 完全不酷,Bromania:作为罗马尼亚,在战争中改变立场,并使一个前盟友停止抵抗。(译注,Bromania意思应为Bro + Romania,罗马尼亚老兄)
Now This is Getting Childish: As Yugoslavia or Bulgaria, be at war while both countries are ruled by a child. 现在,这变得越来越幼稚:作为南斯拉夫或保加利亚互相交战,当这两个国家都分别由一个小孩子统治时
One Nation Under Atatürk, Indivisible: As non-aligned Turkey, have zero negative state modifiers. Atatürk统治下的一个国家,不可分割:作为中立的土耳其,没有负面的地区(state)修正 (译注,Mustafa Kemal Atatürk,土耳其国父,1881 ~ 1938.11.10)
Master Puppeteer: As Bulgaria, complete the focus The Fate of the Balkans while having 5 or more Balkan puppets. 傀儡师大师:作为保加利亚,在拥有5个或更多巴尔干傀儡的情况下,完成国策“巴尔干的命运(The Fate of the Balkans)”。
That’s all for today. See you next week with the full changelog and some info on a new experiment we are running to make the game more accessible. 今天就到这里了。下周见。下周也会为你带来完整的changelog和一些关于我们正在运行的使游戏更容易访问的新实验的信息。