private leftFoot leftFoot;
private bool lefTerrain;
每一帧毒药获取
void Update()
{
info = animThis.GetCurrentAnimatorStateInfo(0);
leftFoot = GameObject.Find("Robot Kyle/Root/Hip/Left_Thigh_Joint_01/Left_Knee_Joint_01/Left_Ankle_Joint_01/Left_Toe_Joint_01").GetComponent<leftFoot>();
无法访问
lefTerrain = leftFoot.Terrain;
}
if (Input.GetKeyDown(KeyCode.Space) && lefTerrain)
{
startTime = Time.time;
}
Assets\��Ϸ\c#\rwu.cs(67,31): error CS0122: 'leftFoot.Terrain' is inaccessible due to its protection level
无法访问
是公开的public
public bool Terrain;
private bool lefTerrain;
每一帧毒药获取
void Update()
{
info = animThis.GetCurrentAnimatorStateInfo(0);
leftFoot = GameObject.Find("Robot Kyle/Root/Hip/Left_Thigh_Joint_01/Left_Knee_Joint_01/Left_Ankle_Joint_01/Left_Toe_Joint_01").GetComponent<leftFoot>();
无法访问
lefTerrain = leftFoot.Terrain;
}
if (Input.GetKeyDown(KeyCode.Space) && lefTerrain)
{
startTime = Time.time;
}
Assets\��Ϸ\c#\rwu.cs(67,31): error CS0122: 'leftFoot.Terrain' is inaccessible due to its protection level
无法访问
是公开的public
public bool Terrain;

