Starting fastman92 limit adjuster 5.0, compilation time: Feb 9 2020 19:44:28 (UTC)
Website:
http://fastman92.comLaunch time: 12-2-2020 0:59:09 (UTC)
Launched during the day.
Solution platform: ANDROID_ARM32
Game detected: GTA SA 2.00
Game uses dynamic image base? Yes
Game preferred image base: 0x0
Game current image base: 0xC894E000
Delayed processing of limits? Yes
Package name: com.rockstargames.gtasa
Root base directory: /storage/emulated/0
Root directory: /storage/emulated/0/Android/data/com.rockstargames.gtasa/files/
Initial directory: /
INI filename: fastman92limitAdjuster_GTASA.ini
Global exception handler has been registered.
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Modified limit of DYNAMIC LIMITS: VehicleStructs to: 50
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Modified limit of IPL:inst, buildings to: 13000
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Modified limit of IPL: entity index array to: 40
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Modified limit of IDE:objs:type1 section to 14000
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Modified limit of IDE:cars section to 212
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Modified limit of IDE:peds section to 278
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Streaming memory available limit set to 2147483648 bytes (2048 MB)
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SPECIAL: Fix keyboard making bad mouse movement applied.
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SPECIAL: Fix cheats typed by keyboard not working applied.
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Vehicle audio loader is enabled
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Trying to load CLEO: /data/app/com.rockstargames.gtasa-fvbZfQINrbvT4Q0n3xCzrw==/lib/arm/libcleo.so
CLEO loaded
Number of memory changes made: 48
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