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回复:进游戏弹窗解决办法

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奥利给


来自iPhone客户端33楼2020-08-11 18:33
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    怎么解决求解决方法


    IP属地:黑龙江34楼2020-08-30 21:04
    回复
      2026-01-08 15:19:55
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      Assertion failed: CookedMesh [File:F:\build\Live313\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysXSupport.cpp] [Line: 687]
      VERSION: 313.37
      KERNELBASE.dll!UnknownFunction (0x00007fffdaa9a719) + 0 bytes [UnknownFile:0]
      ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff7b11d3ca8) + 159 bytes [f:\build\live313\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
      ShooterGame.exe!FDebug::AssertFailed() (0x00007ff7b11c0ec8) + 117 bytes [f:\build\live313\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
      ShooterGame.exe!FPhysXFormatDataReader::FPhysXFormatDataReader() (0x00007ff7b1e11eb1) + 118 bytes [f:\build\live313\engine\source\runtime\engine\private\physicsengine\physxsupport.cpp:655]
      ShooterGame.exe!UBodySetup::CreatePhysicsMeshes() (0x00007ff7b1e21cd7) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\physicsengine\bodysetup.cpp:132]
      ShooterGame.exe!UBodySetup::PostLoad() (0x00007ff7b1e3e4ef) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\physicsengine\bodysetup.cpp:798]
      ShooterGame.exe!UObject::ConditionalPostLoad() (0x00007ff7b126e20a) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\obj.cpp:786]
      ShooterGame.exe!FAsyncPackage::PostLoadObjects() (0x00007ff7b1252419) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1163]
      ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff7b1263329) + 8 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:309]
      ShooterGame.exe!ProcessAsyncLoading() (0x00007ff7b12542a8) + 24 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
      ShooterGame.exe!FlushAsyncLoading() (0x00007ff7b1240ed2) + 17 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1433]
      ShooterGame.exe!ULevelStreaming::RequestLevel() (0x00007ff7b19af4e9) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\levelstreaming.cpp:501]
      ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff7b1be93a0) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\world.cpp:2566]
      ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x00007ff7b1be8bce) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\world.cpp:2678]
      ShooterGame.exe!UGameViewportClient::Draw() (0x00007ff7b1906b11) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\gameviewportclient.cpp:901]
      ShooterGame.exe!FViewport::Draw() (0x00007ff7b1b7c1f4) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\unrealclient.cpp:1147]
      ShooterGame.exe!UGameEngine::RedrawViewports() (0x00007ff7b1924961) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\gameengine.cpp:606]
      ShooterGame.exe!UGameEngine::Tick() (0x00007ff7b19351d4) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\gameengine.cpp:1269]
      ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7af4fd398) + 0 bytes [f:\build\live313\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
      ShooterGame.exe!GuardedMain() (0x00007ff7af4f818c) + 0 bytes [f:\build\live313\engine\source\runtime\launch\private\launch.cpp:140]
      ShooterGame.exe!GuardedMainWrapper() (0x00007ff7af4f81da) + 5 bytes [f:\build\live313\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
      ShooterGame.exe!WinMain() (0x00007ff7af4fdc9c) + 17 bytes [f:\build\live313\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
      ShooterGame.exe!__tmainCRTStartup() (0x00007ff7b29a836d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
      KERNEL32.DLL!UnknownFunction (0x00007fffdc347bd4) + 0 bytes [UnknownFile:0]
      ntdll.dll!UnknownFunction (0x00007fffdd0ece51) + 0 bytes [UnknownFile:0]
      ntdll.dll!UnknownFunction (0x00007fffdd0ece51) + 0 bytes [UnknownFile:0]


      35楼2020-09-25 15:21
      收起回复
        Assertion failed: IsValid() [File:F:\build\Live315\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658]
        VERSION: 315.15
        KERNELBASE.dll!UnknownFunction (0x00007fff1a673b29) + 0 bytes [UnknownFile:0]
        ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6543dc46a) + 179 bytes [f:\build\live315\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
        ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6543dca1d) + 190 bytes [f:\build\live315\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
        ShooterGame.exe!<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>::operator()() (0x00007ff6532bc632) + 332 bytes [f:\build\live315\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1544]
        ShooterGame.exe!TBaseFunctorDelegateInstance_ThreeParams<<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::Execute() (0x00007ff6532d5cc5) + 237 bytes [f:\build\live315\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:850]
        ShooterGame.exe!TBaseRawMethodDelegateInstance_ThreeParams<FAmazonS3MultipartUpload,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfSafe() (0x00007ff65271f5aa) + 0 bytes [f:\build\live315\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:375]
        ShooterGame.exe!TBaseDelegate_ThreeParams<void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfBound() (0x00007ff654a51fdf) + 72 bytes [f:\build\live315\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1126]
        ShooterGame.exe!FHttpRequestWinInet::FinishedRequest() (0x00007ff654a4f38b) + 0 bytes [f:\build\live315\engine\source\runtime\online\http\private\windows\httpwininet.cpp:668]
        ShooterGame.exe!FHttpRequestWinInet::Tick() (0x00007ff654a4ff10) + 0 bytes [f:\build\live315\engine\source\runtime\online\http\private\windows\httpwininet.cpp:783]
        ShooterGame.exe!FHttpManager::Tick() (0x00007ff654a481e2) + 0 bytes [f:\build\live315\engine\source\runtime\online\http\private\httpm
        怎么解决啊


        IP属地:辽宁36楼2020-11-03 21:33
        收起回复
          Assertion failed: IsValid() [File:F:\build\Live315\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658]
          VERSION: 315.15
          KERNELBASE.dll!UnknownFunction (0x00007fff1a673b29) + 0 bytes [UnknownFile:0]
          ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6543dc46a) + 179 bytes [f:\build\live315\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
          ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6543dca1d) + 190 bytes [f:\build\live315\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
          ShooterGame.exe!<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>::operator()() (0x00007ff6532bc632) + 332 bytes [f:\build\live315\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1544]
          ShooterGame.exe!TBaseFunctorDelegateInstance_ThreeParams<<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::Execute() (0x00007ff6532d5cc5) + 237 bytes [f:\build\live315\engine\source\runtime\core\public\delegates\d


          IP属地:四川来自Android客户端37楼2020-11-04 16:51
          回复
            还是不能进


            来自iPhone客户端38楼2020-11-04 18:05
            收起回复
              这个是2019的


              来自iPhone客户端39楼2020-11-04 18:17
              回复
                帮忙顶一下,顺便问一下楼主,地图全下载了,进游戏直接就弹UE4怎哦回事,之前玩过,这次重新下载又不行了


                IP属地:江苏来自Android客户端40楼2020-11-07 11:05
                回复
                  2026-01-08 15:13:55
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                  开通SVIP免广告
                  顶顶顶


                  IP属地:海南来自Android客户端41楼2020-12-30 15:43
                  回复

                    我这个是什么问题??


                    42楼2021-01-06 21:00
                    回复
                      顶顶顶
                      顺便看一下我这个呗
                      Assertion failed: ActualIndex >= 0 [File:F:\build\trunkNew\Engine\Source\Runtime\CoreUObject\Private\UObject\WorldSerializedObject.cpp] [Line: 128]
                      VERSION: 321.11
                      KERNELBASE.dll!UnknownFunction (0x00007ffa50af3b29) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cbb0a9ea) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cbb0af9d) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cbbfe5d5) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cbb7b14f) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cbb8868e) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cbbbeb18) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cbbbea2c) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cc34407a) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cbbffe45) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cc5d4fd3) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6caa3b101) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6caa01dfe) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cc5c980a) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cc59fda9) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cc59aa4d) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cc59b740) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cc2e5323) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6c9de385d) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6c9dde1bc) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6c9de4dea) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6c9de4f39) + 0 bytes [UnknownFile:0]
                      ShooterGame.exe!UnknownFunction (0x00007ff6cd6110d1) + 0 bytes [UnknownFile:0]
                      KERNEL32.DLL!UnknownFunction (0x00007ffa52537c24) + 0 bytes [UnknownFile:0]
                      ntdll.dll!UnknownFunction (0x00007ffa52dcd4d1) + 0 bytes [UnknownFile:0]
                      ntdll.dll!UnknownFunction (0x00007ffa52dcd4d1) + 0 bytes [UnknownFile:0]


                      43楼2021-01-26 20:36
                      收起回复
                        我解决了 我是突然关机导致的但是出的代码好像是一样的
                        我把方舟saved文件夹里的东西复制出来
                        SavedArksLocal文件夹里面TheIsland.ark上面的文件都复制出来,底下的ark.brk.选两个最近日期的,那些都是备份存档
                        把方舟删除重新下载,打开saved目录下的SavedArksLocal删除所有东西,把你刚刚复制的TheIsland.ark上面的文件都复制进来,然后就把那些存档挑两个最近日期的一个一个放进来试,
                        注意一次只放一个从最新日期放进来,
                        而且!要把名字改成TheIsland,.ark是后缀,如果是.brk要记得改过来
                        然后打开游戏试一试看看还会不会出现崩溃
                        如果还会就往前推一个存档.ark.brk都是
                        这个方法适用于之前可以玩,不小心干了什么就出现问题了的问题。


                        44楼2021-01-26 23:13
                        回复
                          我解决了 我是突然关机导致的但是出的代码好像是一样的
                          我把方舟saved文件夹里的东西复制出来
                          SavedArksLocal文件夹里面TheIsland.ark上面的文件都复制出来,底下的ark.brk.选两个最近日期的,那些都是备份存档
                          把方舟删除重新下载,打开saved目录下的SavedArksLocal删除所有东西,把你刚刚复制的TheIsland.ark上面的文件都复制进来,然后就把那些存档挑两个最近日期的一个一个放进来试,
                          注意一次只放一个从最新日期放进来,
                          而且!要把名字改成TheIsland,.ark是后缀,如果是.brk要记得改过来
                          然后打开游戏试一试看看还会不会出现崩溃
                          如果还会就往前推一个存档.ark.brk都是
                          这个方法适用于之前可以玩,不小心干了什么就出现问题了的问题。


                          45楼2021-01-26 23:13
                          回复
                            LowLevelFatalError [File:F:\build\Live322\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3920]
                            Bad name index -1641380927/9170
                            VERSION: 322.14
                            KERNELBASE.dll!UnknownFunction (0x00007fff22193b29) + 0 bytes [UnknownFile:0]
                            ShooterGame.exe!FError::LowLevelFatal() (0x00007ff7a32577f6) + 0 bytes [f:\build\live322\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
                            ShooterGame.exe!ULinkerLoad::operator<<() (0x00007ff7a32b3a40) + 34 bytes [f:\build\live322\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3920]
                            ShooterGame.exe!UTexture::SerializeCookedPlatformData() (0x00007ff7a3be9adf) + 0 bytes [f:\build\live322\engine\source\runtime\engine\private\texturederiveddata.cpp:1908]
                            ShooterGame.exe!UTexture2D::Serialize() (0x00007ff7a3be96bf) + 0 bytes [f:\build\live322\engine\source\runtime\engine\private\texture2d.cpp:314]
                            ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff7a32d5cce) + 0 bytes [f:\build\live322\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2985]
                            ShooterGame.exe!FAsyncPackage::CreateExports() (0x00007ff7a32bab8b) + 0 bytes [f:\build\live322\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1056]
                            ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff7a32e667b) + 8 bytes [f:\build\live322\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:296]
                            ShooterGame.exe!ProcessAsyncLoading() (0x00007ff7a32d71c8) + 24 bytes [f:\build\live322\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
                            ShooterGame.exe!UWorld::Tick() (0x00007ff7a3a41344) + 0 bytes [f:\build\live322\engine\source\runtime\engine\private\leveltick.cpp:1148]
                            ShooterGame.exe!UGameEngine::Tick() (0x00007ff7a39bad51) + 0 bytes [f:\build\live322\engine\source\runtime\engine\private\gameengine.cpp:1173]
                            ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7a151dd08) + 0 bytes [f:\build\live322\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
                            ShooterGame.exe!GuardedMain() (0x00007ff7a1518e4c) + 0 bytes [f:\build\live322\engine\source\runtime\launch\private\launch.cpp:140]
                            ShooterGame.exe!GuardedMainWrapper() (0x00007ff7a1518e9a) + 5 bytes [f:\build\live322\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
                            ShooterGame.exe!WinMain() (0x00007ff7a151e67c) + 17 bytes [f:\build\live322\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
                            ShooterGame.exe!__tmainCRTStartup() (0x00007ff7a4a2eabd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
                            KERNEL32.DLL!UnknownFunction (0x00007fff23ac7c24) + 0 bytes [UnknownFile:0]
                            ntdll.dll!UnknownFunction (0x00007fff2510d4d1) + 0 bytes [UnknownFile:0]
                            ntdll.dll!UnknownFunction (0x00007fff2510d4d1) + 0 bytes [UnknownFile:0]


                            IP属地:山东46楼2021-02-17 13:04
                            收起回复
                              2026-01-08 15:07:55
                              广告
                              不感兴趣
                              开通SVIP免广告
                              LowLevelFatalError [File:F:\build\GEN2DLC\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3920]
                              Bad name index 357909376/95507
                              VERSION: 331.1
                              KERNELBASE.dll!UnknownFunction (0x00007ff84f9b4b89) + 0 bytes [UnknownFile:0]
                              ShooterGame.exe!FError::LowLevelFatal() (0x00007ff605a37a66) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
                              ShooterGame.exe!ULinkerLoad::operator<<() (0x00007ff605a93970) + 34 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3920]
                              ShooterGame.exe!operator<<() (0x00007ff605a914cf) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\public\uobject\propertytag.h:74]
                              ShooterGame.exe!UStruct::SerializeTaggedProperties() (0x00007ff605ac29d2) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\class.cpp:757]
                              ShooterGame.exe!UStructProperty::SerializeItem() (0x00007ff605ae8d43) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\propertystruct.cpp:138]
                              ShooterGame.exe!UArrayProperty::SerializeItem() (0x00007ff605ae836d) + 38 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\propertyarray.cpp:77]
                              ShooterGame.exe!FPropertyTag::SerializeTaggedProperty() (0x00007ff605ac4c21) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\public\uobject\propertytag.h:143]
                              ShooterGame.exe!UStruct::SerializeTaggedProperties() (0x00007ff605ac4704) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\class.cpp:1243]
                              ShooterGame.exe!UObject::SerializeScriptProperties() (0x00007ff605ae906f) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1065]
                              ShooterGame.exe!UObject::Serialize() (0x00007ff605ae7fa7) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1023]
                              ShooterGame.exe!UMaterialInstance::Serialize() (0x00007ff6065c7ab3) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\materials\materialinstance.cpp:2080]
                              ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff605ab5aee) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2985]
                              ShooterGame.exe!FAsyncPackage::CreateExports() (0x00007ff605a9abcb) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1056]
                              ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff605ac60bb) + 8 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:296]
                              ShooterGame.exe!ProcessAsyncLoading() (0x00007ff605ab704d) + 17 bytes [f:\build\gen2dlc\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1627]
                              ShooterGame.exe!UWorld::Tick() (0x00007ff60622a1ec) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\leveltick.cpp:1148]
                              ShooterGame.exe!UGameEngine::Tick() (0x00007ff6061a1ed1) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\engine\private\gameengine.cpp:1183]
                              ShooterGame.exe!FEngineLoop::Tick() (0x00007ff603af3228) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\launchengineloop.cpp:2441]
                              ShooterGame.exe!GuardedMain() (0x00007ff603aee36c) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\launch.cpp:140]
                              ShooterGame.exe!GuardedMainWrapper() (0x00007ff603aee3ba) + 5 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
                              ShooterGame.exe!WinMain() (0x00007ff603af3b9c) + 17 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
                              ShooterGame.exe!__tmainCRTStartup() (0x00007ff60722c15d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
                              KERNEL32.DLL!UnknownFunction (0x00007ff8508a7034) + 0 bytes [UnknownFile:0]
                              ntdll.dll!UnknownFunction (0x00007ff852022651) + 0 bytes [UnknownFile:0]
                              ntdll.dll!UnknownFunction (0x00007ff852022651) + 0 bytes [UnknownFile:0]
                              大佬们,这个白框报错怎么解决!!!


                              IP属地:广东48楼2021-06-21 14:06
                              回复