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长篇原文及翻译, Dota2 and the DP

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个人手工翻译:PPD: Dota2 and the DPC
由于文章过长,我会以原文的分段分五楼发出。如果有插楼的部分,我会在全文及翻译发出之后删除。
虽然译者对自己的英文水平还算有点自信,但此前也从来没有从事过翻译,所以如果有某些错漏请多多包涵,谢谢。
I am not saying I am 100% right however I like to share my thoughts which will hopefully lead to beneficial conversations that lead to quality ideas. Thank you for reading!
Remove minors and minor qualifiers
Minors have proven to be another qualifier spot for EU/China and are not attractive for tournament organizers to host.
Unattractive to host because:
1. Qualifier for another more important tournament
2. Cannot include a majority of the best teams in the world
3. Still expensive to run an 8 team LAN
Removing minors will allow for more time throughout the year for 3rd party events to operate. Currently all parties (teams, TO’s) have to keep their schedules clear to avoid any possibility of DPC conflict which makes organizing non-DPC events a nightmare. (ie: ESL Mumbai)
Solution: 4 slots to China/EU via the major qualifiers (or invites to top 2 of major and keep slots as is)
If keeping minors is a MUST let’s at least remove the minor qualifier and give the minor qualification spots to the teams who place 3rd/4th/5th in the major qualifier. This will save everyone time, reduce expenses of teams and TO’s, allow more time for non-DPC events, and create more off-time to improve player’s quality of life.
I say this as someone who has competed in 5 major qualifiers and 3 minor qualifiers this year (each lasting around 3-5 days). Math = about a month of qualifier days.
Reduce tournament play-days
Since the DPC has been introduced we finally have a non-arbitrary system which allows us to rank teams. However not a single tournament throughout the year actually utilizes these rankings to determine seeding. Instead every tournament we attend runs a 2-4 day group stage in order to determine a playoff bracket.
Remove group stages and run a double elimination bracket with seeding based off of current DPC rankings. This will allow us to reduce the number of days a tournament takes to play saving TOs and players time/money. This will also create more time in the schedule for non-DPC events and more time-off for players.
Currently a minor takes about 7 days including travel/media days and a major takes anywhere from 10-14 days. I believe we could drastically reduce these durations. I’d love to see minors take 5 days and majors 8 days. If we remove group-stages I believe this is possible.
Protecting players
Matumbaman is the first player of this season to be kicked by his team after qualifying to the expected 25-30 million dollar event. When Valve decided to reduce the number of DPC events from last year to 10 (5 that the best teams get to play in) while not increasing the prize money of said tournaments the significance of the already paramount International became even bigger.
I believe that most players/teams will make more money at TI than they will the rest of the year which means if you play throughout the year and qualify to TI, you should go to TI.
I’d like to see stricter restrictions or punishments to teams who change rosters after qualifying to events. I believe we (team Dota) had a similar situation at TI4 when Era was removed from Fnatic and Valve stepped in to make sure he still got to compete. This was an awful situation for everyone involved so hopefully we can find a better way to protect individuals in the future.
Development of Domestic Leagues / Semi-Professional Scene
Currently in Dota there is an extreme lack of opportunity for anyone who does not compete in DPC events. This means if you aren’t on one of the top 3-5 teams in your region you will not have access to any prize money, international competition, or audience exposure. Without these things it nearly impossible to find a team willing to sponsor you that would help you offset the costs of everyday life. So unless you have someone paying your bills it will be nearly impossible to climb the Dota ladder.
I think that all of the regions could begin to develop domestic leagues within themselves. These leagues could even replace Major/Minor qualifiers. These leagues would serve as training grounds for countless teams and with the top teams competing in them Dota audiences would show up which would allow for sponsorship opportunities to fund them. These leagues would operate online and could run at very minimal costs. The top placements could be qualification spots to the Majors/minors which would earn the teams a minimum prize of last place at the LAN. Prize money could then stretch down to include teams who just miss out on qualifying to DPC events. This would give weaker teams the opportunity to play against the best teams on a regular basis and would give incentive for teams to actually build up their region which I believe was the intention of the minimum slots rule Valve introduced alongside the DPC. Because of the increased exposure for weaker teams and players I would predict more teams to find sponsorship bridging the gap between amateur and professional.
TOURNAMENT ORGANIZERS STOP BEING RIDICULOUS
Esports is a phenomenon brought on by the introduction of the internet, it does not have to be run the same way that professional sports operate. Many professional sports do not expect to fill a stadium. 99% of our audience is online and prefer to sit in their rooms on their PCs so let’s please focus our resources on improving the broadcast and player/talent treatment. Too many irresponsible “businessmen” have latched on to esports over the past couple of years and have convinced billionaires that they are sitting on top of a golden egg. Yes esports is new, yes it is exciting to be at the front of an emerging industry but you are setting everyone else who is to follow up for failure by creating unrealistic standards and expectations.
The Dota audience is not going to grow immensely, let’s build sustainable events so we can continue to enjoy the game we love so much. I understand that many of you will host events for whatever game pays your bills but please try to think about who actually spends money on esports and how they spend it when hosting your next event!
- Peter Dager


IP属地:美国1楼2019-06-16 10:18回复
    Lhf丶飞、sxyclyxxjfzx、YY您好啊. . . 被楼主禁言,将不能再进行回复
    开工


    IP属地:美国2楼2019-06-16 10:30
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      2026-01-19 06:10:14
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      翻译第一段:
      我的论点并非100%正确,但我依然希望能够分享自己的观点并希望能够带来有益的讨论和有价值的观点。感谢各位的阅读
      1. 取消Minor及Minor预选赛
      在本赛季,Minor已经被证明是另一个欧洲区和中国区的Major预选赛;除此之外,Minor对于赛事官方来说并没有太大吸引力。
      没有吸引力的原因主要在于
      1. Minor从形式上来说仅仅是另一个更重要的赛事(major)的预选赛;
      2.Minor中往往没有世界上最强的一批队伍
      3.一个包含8支队伍的线下赛开销非常昂贵。
      取消minor可以让第三方主办方拥有更多的时间来举办赛事。在当前环境下,大部分队伍都不得不为了防止时间冲突而空出时间表,因此导致了很多DPC系统外的赛事主办变得格外困难。(原注:如ESL 孟买)
      (译注:NiP,Alliance,Gambit,Chaos和JStorm都因为和Major/minor的时间冲突不得不放弃参加ESL孟买,极大程度上降低了该赛事的观赏性和队伍质量)
      解决方案:将Major的中国区和欧洲区名额改为4个(或保留当前形式并直接邀请Major前两名)
      在不得不保留Minor的情况下,另一个解决方案是取消Minor预选赛,并把minor的预选名额直接给予Major预选赛种排名第3/4/5名的队伍。这可以节省大量时间,减少经费并且让非DPC赛事的时间更加宽裕,还能让选手的生活质量提高。(译注:XD)
      作为一个今年就参加了5次major预选赛和3次minor预选赛的选手(每个持续3-5条),我在今年的预选赛中花费了足足一个月的时间。


      IP属地:美国3楼2019-06-16 10:30
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        第二段:
        2. 减少(DPC)赛事的比赛时间
        在DPC系统被引入后,我们终于拥有了一个客观的队伍排名系统,然而在今年的任何一个赛事中,这个系统都没有被有效利用;每一个赛事都要花费2-4天时间举办小组赛来确认淘汰赛的排位而非有效利用DPC排名来分出种子排列。(译注:我不是很清楚Seeding该怎么翻译,如果了解传统体育的朋友请务必告知,我会尽快改动)
        在种子排序的基础上取消小组赛并举办双败淘汰赛可以在每一次比赛中都节省大量时间和金钱;同样,这也可以给非DPC赛事更多的时间空余。当前赛事结构下,Minor一般要花费7天左右(包括旅行时间),而Major则要花费10到14天。我认为我们可以极大地剪短比赛时间;我认为minor应该花费5天左右,而major应该花费8天。取消小组赛可以让比赛时间剪短到以上所说的时间长度。


        IP属地:美国4楼2019-06-16 10:31
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          第三段:
          3. 保护选手
          Matumbaman是今年第一个在确定进入一个奖金高达2500到3000万美元比赛(译注:TI)后被队伍踢掉的选手。Valve在今年将DPC的比赛次数降低到了10次(译注:5次major,五次minor),但单次DPC比赛的奖金并没有上升;因此,已经极其重要的TI对于选手的重要性甚至变得更高了。
          我认为大部分选手和队伍在TI上拿到的奖金会超过他们全年其他时候的奖金之和;因此,如果你打了一整年的比赛,成功进入了TI,你就应当在TI闪出厂。
          我认为Valve应该实行对通过预选之后换人的队伍实行更严格的限制和惩罚机制。(译注:因为DPC分数的改动今年此类事件层出不穷)在TI4出现了类似的情况:Era被Fnatic踢掉了,但V社的介入保证了他能够参加比赛。这种情况对任何受影响的选手都是极度糟糕的,因此我们在未来能够有更有效的保护个体选手的方法。


          IP属地:美国5楼2019-06-16 10:31
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            第四段:
            4. 发展本地联赛和半职业比赛环境
            在当前的Dota2职业圈中,非DPC选手的机会是极其受限的。换句话说,如果选手的队伍不是你赛区的前3-5名,选手就没有任何获取奖金的机会,与其他地区的队伍对抗的机会和参加的线下赛机会。没有了这些机会,选手和队伍基本没有任何机会找到一支有赞助商的队伍来负担你的日常开销。换句话说,如果没人帮选手付账,选手几乎没有任何机会可以在Dota职业圈中提升自己。
            我认为所有赛区都应当开始发展本地的联赛。这些联赛甚至可以在某种程度上代替Major/minor的预选赛。除此之外,无数的队伍可以在本地联赛种得到锻炼,并且当这些队伍有了和顶级队伍的比赛机会后他们得到赞助的几率也会提高。本地联赛可以以线上赛的形式举行,消耗的经费会非常少。联赛的前几名可以直接进入Major和Minor,所以至少能获得major与minor最后一名的奖金,而奖金的其他部分就可以分配给那些无法参加DPC赛事的队伍。以此形式举办的比赛可以让相对较弱的队伍能够有频繁的机会和顶级队伍进行较量,也能刺激队伍,让队伍有更多的动力来提升自己的赛区(原文:我认为这也是V社引入DPC系统的一大原因)。相对较弱的队伍和选手在有更多的比赛机会后有更多寻找赞助的机会并缩短职业和业余队伍的距离。


            IP属地:美国7楼2019-06-16 10:31
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              第五段:
              5. 赛事主办方们,请别当睿智了(译注:XDDDDDDDDDD)
              互联网的普及带来了电子竞技,但这种竞技和传统竞技差别巨大。很多电子竞技的观众并不能坐满一整个场馆;相反,观众更愿意在自己的房间通过自己的电脑观看比赛,因此请务必利用我们的资源,提高直播的质量以及选手和解说的待遇。在过去的几年中,有大量不负责任的“生意人”让亿万富翁们以为电子竞技是只生金丹的母鸡。没错,电子竞技是个让人兴奋地,极有潜力的全新行业,但如果你不能建立合理的规定和正常期望,你就只能给这个行业留下负面影响。
              在当前环境下,dota2的玩家数量应当不会有突然的巨大增长了,正因如此创造稳定的环境和职业圈对延续这个我们如此热爱的游戏就显得格外重要。我理解赛事主办方很大程度上是逐利的,但请你们至少在举办下一次线下赛的时候为那些为电竞付出金钱和时间的人们想一想吧。
              Peter Dager


              IP属地:美国8楼2019-06-16 10:31
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                译后注:
                虽然关注do2吧也算是有些年头了,但我其实还没怎么发过贴,也很少愿意翻译长篇大论(因为有Hoho哥嘛)。但昨天看到PPD的这篇东西之后,我觉得让更多的人能看到这篇文章还挺重要的。
                在他文章的最后一段,ppd提到了一个很重要的点:在当前环境下,Dota2的玩家是不可能再有一个大幅度的增长了。在这种前提下,保护游戏环境中一个很重要的点就是保证职业圈的长久发展。
                在过去的两年,由于各种因素的影响,二线队,三线队和半职业队伍的数量可以说是直线下滑; 即使不算TI,一年五次,一次持续一个多月的DPC比赛也让很多赛事主办方失去了生存空间。任何职业圈的持续发展都需要金字塔的稳定,而Dota2职业圈 现在的金字塔已经摇摇欲坠了。
                文中提到的保护选手也是一个不可忽视的点;今年因为DPC机制的改动,更换选手只需要承担-20%分数的惩罚;因此很多队伍在更换选手上可以算得上是肆无忌惮(Gunnar和Newsham被TT踢掉就是一个很好的例子;除此之外还有很多这类的例子,这里就不多列举了)。Matumba是第一个在进入TI之后换人的例子,但不幸的是,他很可能不是最后一个,而V社因为规则不完善的原因,甚至不能像以前干涉Fnatic一样干涉这件事。
                中国的dota2职业圈在某种角度上已经相对完善,而且比起欧美圈更容易受玩家群体的意见影响。我非常喜欢这种形式;但事实来说,今年的二线队环境也大不如前,只不过是因为中国俱乐部机制完善,青训队多,才能让二线队乃至三线队选手相对受到更少的影响。而欧美职业圈今年,只能说得上是乌烟瘴气。
                说了这么多,其实我个体对所谓职业圈的影响甚至连微乎其微都没有,只能说是根本不存在。也希望各位能珍惜来之不易的职业比赛并尽情欣赏他们吧。


                IP属地:美国9楼2019-06-16 10:42
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                  2026-01-19 06:04:14
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                  虽然晚了点,不过还是支持一下


                  IP属地:陕西10楼2019-06-16 10:48
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                    这一届话事人我选ppd,他说要带v社打上月球。


                    IP属地:山东来自Android客户端11楼2019-06-16 10:53
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                      max不是有翻译吗?我昨天就看了。


                      IP属地:福建来自Android客户端12楼2019-06-16 11:15
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                        话事人我选择


                        IP属地:浙江来自Android客户端13楼2019-06-16 11:22
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                          说的有理有据


                          来自iPhone客户端14楼2019-06-16 11:42
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                            ppd这个**还是有东西的


                            IP属地:黑龙江来自iPhone客户端15楼2019-06-16 11:46
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                              2026-01-19 05:58:14
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                              之前在max上看到了,感觉ppd提的建议很中肯。minor的存在让很多队伍很尴尬,major一二轮游得到的奖金比minor冠亚军的奖金少很多,明明minor的队伍是没能进去major才去的。


                              IP属地:河北来自Android客户端16楼2019-06-16 12:39
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