资源介绍:
由国外网友GalaxyEham制作的一款补丁添加工具,主要针对寒霜引擎的补丁添加工具,可添加FIFA19一些补丁。
v1.0.5更新的内容:
- Added a menu option to close all documents
- Added a reference viewer, allowing the user to see where an asset is referenced and what it references
- Added a bundle reference viewer, allowing the user to see what bundles an asset is in (was previously a right click to log option)
- Added read only profile for Anthem
- Added read only profile for Battlefield V
- Added profile for Need for Speed Rivals
- Added read only profile for Need for Speed Online
- Added an experimental kit previewer for Fifa
- Added the ability to bookmark legacy items
- Added a few legacy asset editors/viewers (DB, DDS, BIG, AST, etc.)
- Added a shader compilation system for the renderer allowing the end user to author their own shaders to use in place of the built in shader
- Added experimental resource explorer, allowing the exporting and importing of raw res and chunk files
- Added experimental localized string viewer with the ability to export all strings and ids to a csv file (no editing)
- Added experimental ebx export to xml (found under tools)
- Added discord RPC functionality
- Added mod category grouping to the mod manager
- Added a linear transform editor that shows the position, rotation (as Yaw/Pitch/Roll) and scale
- Added a patch summary window when a game has been updated showing which files have been added/modified/removed
- Added profile selection window to mod manager
- Added an options window for configuring some basic Frosty options
- Added the ability to view texture and variation db locations for each variation of a mesh material
- Added FIFA19 full profile (editing now enabled)
- Added a new skeleton picker (allows filtering and folders)
- Added a branch tree view for conversations in DAI, MEA and Anthem, allowing the user to access previously inaccessible items
- Exporting a composite mesh will now export any embedded composite part transforms
- Improved start times of the application and apply times for most games
- Moved legacy viewer for Fifa/Madden to the same location as the data explorer with a menu item to switch between the two
- Revamped the property grid, allowing for increased functionality
- Revamped the mesh renderer, better rendering, and more responsive
- Fixed the save on close prompt, will cancel the close request if the user clicks the x instead of Yes or No
- Fixed affected files listing freezing up the UI when mods have thousands of edited files
- Fixed a crash when exporting uncompressed volume textures as non DDS formats
- Fixed FIFA19 meshes exporting incorrectly
- Updated SDKs to the latest patch version
使用方法:
打开Frosty Editor后,打开左上角FIFA->Legacy Viewer。会出来一个预览窗口。
主要一些球衣、球员贴图和模型文件都在content-character目录下。
找到对应文件,再双击下面窗口的贴图文件。贴图就会显示在预览窗口。
还有右边那个窗口下的data,可以找到数据库文件和球员小头像这些。反正这目录感觉和以前还是一样的。应该都不难找。
由国外网友GalaxyEham制作的一款补丁添加工具,主要针对寒霜引擎的补丁添加工具,可添加FIFA19一些补丁。
v1.0.5更新的内容:
- Added a menu option to close all documents
- Added a reference viewer, allowing the user to see where an asset is referenced and what it references
- Added a bundle reference viewer, allowing the user to see what bundles an asset is in (was previously a right click to log option)
- Added read only profile for Anthem
- Added read only profile for Battlefield V
- Added profile for Need for Speed Rivals
- Added read only profile for Need for Speed Online
- Added an experimental kit previewer for Fifa
- Added the ability to bookmark legacy items
- Added a few legacy asset editors/viewers (DB, DDS, BIG, AST, etc.)
- Added a shader compilation system for the renderer allowing the end user to author their own shaders to use in place of the built in shader
- Added experimental resource explorer, allowing the exporting and importing of raw res and chunk files
- Added experimental localized string viewer with the ability to export all strings and ids to a csv file (no editing)
- Added experimental ebx export to xml (found under tools)
- Added discord RPC functionality
- Added mod category grouping to the mod manager
- Added a linear transform editor that shows the position, rotation (as Yaw/Pitch/Roll) and scale
- Added a patch summary window when a game has been updated showing which files have been added/modified/removed
- Added profile selection window to mod manager
- Added an options window for configuring some basic Frosty options
- Added the ability to view texture and variation db locations for each variation of a mesh material
- Added FIFA19 full profile (editing now enabled)
- Added a new skeleton picker (allows filtering and folders)
- Added a branch tree view for conversations in DAI, MEA and Anthem, allowing the user to access previously inaccessible items
- Exporting a composite mesh will now export any embedded composite part transforms
- Improved start times of the application and apply times for most games
- Moved legacy viewer for Fifa/Madden to the same location as the data explorer with a menu item to switch between the two
- Revamped the property grid, allowing for increased functionality
- Revamped the mesh renderer, better rendering, and more responsive
- Fixed the save on close prompt, will cancel the close request if the user clicks the x instead of Yes or No
- Fixed affected files listing freezing up the UI when mods have thousands of edited files
- Fixed a crash when exporting uncompressed volume textures as non DDS formats
- Fixed FIFA19 meshes exporting incorrectly
- Updated SDKs to the latest patch version
使用方法:
打开Frosty Editor后,打开左上角FIFA->Legacy Viewer。会出来一个预览窗口。
主要一些球衣、球员贴图和模型文件都在content-character目录下。
找到对应文件,再双击下面窗口的贴图文件。贴图就会显示在预览窗口。
还有右边那个窗口下的data,可以找到数据库文件和球员小头像这些。反正这目录感觉和以前还是一样的。应该都不难找。












