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回复:英勇药水的SIM,自己瞎写的大神们看看写的对吗

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using System;
using System.Collections.Generic;
using System.Text;
namespace HREngine.Bots
{
class Sim_BOT_236 : SimTemplate //水晶工匠坎格尔
{
// 圣盾,吸血,你的治疗效果翻倍。
public override void onAuraStarts(Playfield p, Minion own)
{
if (own.own)
{
p.doublepriest++;
}
}
}
}


IP属地:北京28楼2019-02-11 14:52
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    using System;
    using System.Collections.Generic;
    using System.Text;
    namespace HREngine.Bots
    {
    class Sim_BOT_031 : SimTemplate //* Goblin Bomb
    {
    // Deathrattle: Deal 2 damage to the enemy hero.
    public override void onDeathrattle(Playfield p, Minion m)
    {
    p.minionGetDamageOrHeal(m.own ? p.enemyHero : p.ownHero, 2);
    }
    }
    }


    IP属地:北京29楼2019-02-11 15:23
    回复
      2026-05-09 15:33:25
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      不感兴趣
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      using System;
      using System.Collections.Generic;
      using System.Text;
      namespace HREngine.Bots
      {
      class Sim_BOT_034: SimTemplate //* Boommaster Flark
      {
      // Battlecry: Summon four 0/2 Goblin Bombs.
      CardDB.Card kid = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.BOT_031); //地精炸弹
      public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
      {
      p.callKid(kid, own.zonepos - 2, own.own);
      p.callKid(kid, own.zonepos - 1, own.own);
      p.callKid(kid, own.zonepos, own.own);
      p.callKid(kid, own.zonepos + 1, own.own);
      }
      }
      }


      IP属地:北京30楼2019-02-11 15:23
      回复
        厉害👍


        IP属地:黑龙江来自Android客户端31楼2019-02-24 08:50
        回复
          顶,谢谢楼主


          32楼2019-02-25 03:30
          回复
            感谢分享


            IP属地:河南33楼2019-03-10 17:27
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