
Mono path[0] = 'D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Managed'
Mono config path = 'D:/Steam/steamapps/common/The Scroll Of Taiwu/Mono/etc'
PlayerConnection initialized from D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55469
Multi-casting "[IP] 192.168.1.8 [Port] 55469 [Flags] 2 [Guid] 3703500324 [EditorId] 1463721384 [Version] 1048832 [Id] WindowsPlayer(LAPTOP-MQG48HQQ) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55469]
PlayerConnection already initialized - listening to [0.0.0.0:55469]
Initialize engine version: 2018.2.13f1 (83fbdcd35118)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
Vendor:
VRAM: 4018 MB
Driver: 24.21.13.9836
Begin MonoManager ReloadAssembly
- Completed reload, in 0.164 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.433159 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.843132 ms
System memory in use before: 65.4 MB.
System memory in use after: 65.7 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9907.
Total: 22.002560 ms (FindLiveObjects: 0.845449 ms CreateObjectMapping: 0.322782 ms MarkObjects: 20.807893 ms DeleteObjects: 0.024579 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.049276 ms
System memory in use before: 173.5 MB.
System memory in use after: 181.6 MB.
Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 178151.
Total: 211.005315 ms (FindLiveObjects: 11.353512 ms CreateObjectMapping: 3.939711 ms MarkObjects: 195.395800 ms DeleteObjects: 0.314434 ms)
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
at DateFile.GetActorFeature (Int32 key) [0x0006b] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:9522
at DateFile.ActorAddValue (Int32 id, Int32 index) [0x00047] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:7766
at DateFile.GetActorDate (Int32 id, Int32 index, Boolean addValue) [0x0008e] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:7700
at ActorMenu.MaxHealth (Int32 key) [0x0000a] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:2380
at ActorMenu.Health (Int32 key) [0x00019] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:2374
at ActorMenu.SetTeamList (Boolean _sortchanage) [0x00262] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:903
at ActorMenu.SetActorTeam () [0x002d5] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:662
at ActorMenu+<ActorMenuOpend>c__Iterator0.MoveNext () [0x0008b] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:159
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)
Mono config path = 'D:/Steam/steamapps/common/The Scroll Of Taiwu/Mono/etc'
PlayerConnection initialized from D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55469
Multi-casting "[IP] 192.168.1.8 [Port] 55469 [Flags] 2 [Guid] 3703500324 [EditorId] 1463721384 [Version] 1048832 [Id] WindowsPlayer(LAPTOP-MQG48HQQ) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55469]
PlayerConnection already initialized - listening to [0.0.0.0:55469]
Initialize engine version: 2018.2.13f1 (83fbdcd35118)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
Vendor:
VRAM: 4018 MB
Driver: 24.21.13.9836
Begin MonoManager ReloadAssembly
- Completed reload, in 0.164 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.433159 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.843132 ms
System memory in use before: 65.4 MB.
System memory in use after: 65.7 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9907.
Total: 22.002560 ms (FindLiveObjects: 0.845449 ms CreateObjectMapping: 0.322782 ms MarkObjects: 20.807893 ms DeleteObjects: 0.024579 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.049276 ms
System memory in use before: 173.5 MB.
System memory in use after: 181.6 MB.
Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 178151.
Total: 211.005315 ms (FindLiveObjects: 11.353512 ms CreateObjectMapping: 3.939711 ms MarkObjects: 195.395800 ms DeleteObjects: 0.314434 ms)
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
at DateFile.GetActorFeature (Int32 key) [0x0006b] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:9522
at DateFile.ActorAddValue (Int32 id, Int32 index) [0x00047] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:7766
at DateFile.GetActorDate (Int32 id, Int32 index, Boolean addValue) [0x0008e] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:7700
at ActorMenu.MaxHealth (Int32 key) [0x0000a] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:2380
at ActorMenu.Health (Int32 key) [0x00019] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:2374
at ActorMenu.SetTeamList (Boolean _sortchanage) [0x00262] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:903
at ActorMenu.SetActorTeam () [0x002d5] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:662
at ActorMenu+<ActorMenuOpend>c__Iterator0.MoveNext () [0x0008b] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\ActorMenu.cs:159
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)
