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这次热修主要还是改毒妈~

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大概这样吧。。
Spores
Drain occurs once per half second instead of continuous.
Targets you cast Spores on directly will always spread on death.
Targets affected by Miasma will always spread on death.
Spores won't be removed by enemies going temporarily invulnerable because of void tears corrupting them.
Tone down Spore decaying blinking warning
Fixed Saryn’s Spore damage being removed when casting Spores on a target that is being simultaneously killed by a teammate.
Fixed Saryn’s Spore damage decay drain discrepancies when entering a Nullifier bubble. Damage was decaying slower the second time entering a Nullifier bubble.
Fixed Saryn's Spores and Contagion cloud not using custom Energy colors on cast/burst.
Miasma
Increased sickness Duration by 1 second.
Lowered Energy cost to 75.
Decreased damage tick to 300.
孢子
??每半秒发生一次,而不是连续。
你直接投射孢子的目标总是在死亡时传播。
被瘴气影响的目标总是会在死亡时扩散?扩散孢子?。
孢子不会被敌人暂时的无敌影响而消失,因为虚空的眼泪会腐蚀他们。
衰减孢子闪烁警告
修正当毒妈对同时被队友杀死的目标施放孢子时的伤害移除
修正了Salyn孢子在进入空泡气泡时的衰减衰减差异。第二次进入一个无效的泡沫时,损害正在慢慢消失。
修正毒妈的孢子和传染云不使用自定义能量颜色、
毒气
疾病持续时间增加1秒。
降低耗蓝为75。
伤害降低到300。


IP属地:四川1楼2018-05-31 03:33回复
    多谢老哥的翻译,我可以转吗?


    IP属地:湖南来自Android客户端2楼2018-05-31 03:36
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      2026-01-24 05:02:45
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      这是又削了?


      来自Android客户端3楼2018-05-31 03:36
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        虚空两贴就没人翻译对的~


        IP属地:吉林来自Android客户端4楼2018-05-31 10:08
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          用4杀死可以传播?哇这样就很强了


          来自Android客户端6楼2018-05-31 15:43
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