下面是我复制的代码
#道教圣战事件通知
narrative_event = {
id = 329
title = EVTNAME200
desc = "EVTDESC326"
picture = GFX_evt_crusaders
border = GFX_event_narrative_frame_war
is_triggered_only = yes
major = yes
show_ROOT = yes
hide_new = yes
trigger = {
can_call_crusade = yes
ROOT = { religion = dao }
new_character = {
NOT = { religion = dao }
}
}
option = {
name = EVTOPTA324 # for God Name !
trigger = { religion = ROOT }
}
option = {
name = EVTOPTB200 # No concern of ours
trigger = {
NOT = { religion = ROOT }
new_character = {
NOT = { religion = PREV }
NOT = { character = PREV }
}
}
}
option = {
name = EVTOPTD200 # To Arms!
trigger = {
new_character = {
character = PREV
}
}
}
option = {
name = EVTOPTE200 # Terrible News!
trigger = {
new_character = {
religion = PREV
NOT = { character = PREV }
}
}
}
}
======================================================
这里是原有的:
# ZOROASTRIAN GREAT HOLY WAR
# Called from 'on_crusade_creation'
# new_character is the targetted enemy
# ROOT is the religious head
# FROM is the attacked kingdom title
narrative_event = {
id = 327
title = EVTNAME200
picture = GFX_evt_battle
border = GFX_event_narrative_frame_war
desc = {
text = EVTDESC327
trigger = {
new_character = {
NOT = { religion_group = christian }
NOT = { religion_group = muslim }
}
}
}
desc = {
text = EVTDESC327_MUSLIMS
trigger = {
new_character = {
religion_group = muslim
}
}
}
desc = {
text = EVTDESC327_CHRIST
trigger = {
new_character = {
religion_group = christian
}
}
}
is_triggered_only = yes
major = yes
show_ROOT = yes
hide_new = yes
trigger = {
can_call_crusade = yes
ROOT = { religion_group = zoroastrian_group }
}
option = {
name = EVTOPTA324 # For [God Name]!
trigger = { religion = ROOT }
}
option = {
name = EVTOPTB200 # No concern of ours
trigger = {
NOT = { religion = ROOT }
new_character = {
NOT = { religion = PREV }
NOT = { character = PREV }
}
}
}
option = {
name = EVTOPTD200 # To Arms!
trigger = {
new_character = {
character = PREV
}
}
}
option = {
name = EVTOPTE200 # Terrible News!
trigger = {
new_character = {
religion = PREV
NOT = { character = PREV }
}
}
}
}
#道教圣战事件通知
narrative_event = {
id = 329
title = EVTNAME200
desc = "EVTDESC326"
picture = GFX_evt_crusaders
border = GFX_event_narrative_frame_war
is_triggered_only = yes
major = yes
show_ROOT = yes
hide_new = yes
trigger = {
can_call_crusade = yes
ROOT = { religion = dao }
new_character = {
NOT = { religion = dao }
}
}
option = {
name = EVTOPTA324 # for God Name !
trigger = { religion = ROOT }
}
option = {
name = EVTOPTB200 # No concern of ours
trigger = {
NOT = { religion = ROOT }
new_character = {
NOT = { religion = PREV }
NOT = { character = PREV }
}
}
}
option = {
name = EVTOPTD200 # To Arms!
trigger = {
new_character = {
character = PREV
}
}
}
option = {
name = EVTOPTE200 # Terrible News!
trigger = {
new_character = {
religion = PREV
NOT = { character = PREV }
}
}
}
}
======================================================
这里是原有的:
# ZOROASTRIAN GREAT HOLY WAR
# Called from 'on_crusade_creation'
# new_character is the targetted enemy
# ROOT is the religious head
# FROM is the attacked kingdom title
narrative_event = {
id = 327
title = EVTNAME200
picture = GFX_evt_battle
border = GFX_event_narrative_frame_war
desc = {
text = EVTDESC327
trigger = {
new_character = {
NOT = { religion_group = christian }
NOT = { religion_group = muslim }
}
}
}
desc = {
text = EVTDESC327_MUSLIMS
trigger = {
new_character = {
religion_group = muslim
}
}
}
desc = {
text = EVTDESC327_CHRIST
trigger = {
new_character = {
religion_group = christian
}
}
}
is_triggered_only = yes
major = yes
show_ROOT = yes
hide_new = yes
trigger = {
can_call_crusade = yes
ROOT = { religion_group = zoroastrian_group }
}
option = {
name = EVTOPTA324 # For [God Name]!
trigger = { religion = ROOT }
}
option = {
name = EVTOPTB200 # No concern of ours
trigger = {
NOT = { religion = ROOT }
new_character = {
NOT = { religion = PREV }
NOT = { character = PREV }
}
}
}
option = {
name = EVTOPTD200 # To Arms!
trigger = {
new_character = {
character = PREV
}
}
}
option = {
name = EVTOPTE200 # Terrible News!
trigger = {
new_character = {
religion = PREV
NOT = { character = PREV }
}
}
}
}














