#这是我的自建机械种族(用的枪娘mod)的人口增长截图,对比自建生物种族(miku种族mod)群星自带机械种族的截图。可以发现我的枪娘人口增长所需被当成生物,然而她是机械,导致她增长量为0,每个月一过人口为0就判定死亡.....(好可怜)我要加哪个代码,才能然她被识别为机械增长?
Girlsfrontline = {
archetype = MACHINE
playable = { host_has_dlc = "Synthetic Dawn Story Pack" }
randomized = {
host_has_dlc = "Synthetic Dawn Story Pack"
# The create_species effect can't properly take the possible trigger below into account.
# Work around this by disabling this class for species randomization after game start.
NOT = { has_global_flag = game_started }
}
possible = { authority = { OR = { value = auth_machine_intelligence text = SPECIES_CLASS_MUST_USE_MACHINE_INTELLIGENCE } } }
possible_secondary = { always = no text = SECONDARY_SPECIES_CLASS_INVALID }
robotic = yes
gender = no
use_climate_preference = no
portrait_modding = yes
new_pop_resource_requirement = {
type = robot_food
value = 30.0
}
pops_auto_growth = 1.0
leader_age_min = 2
leader_age_max = 10
portraits = {
"T"
"J"
}
graphical_culture = ai_01
move_pop_sound_effect = "robot_pops_move"
}



Girlsfrontline = {
archetype = MACHINE
playable = { host_has_dlc = "Synthetic Dawn Story Pack" }
randomized = {
host_has_dlc = "Synthetic Dawn Story Pack"
# The create_species effect can't properly take the possible trigger below into account.
# Work around this by disabling this class for species randomization after game start.
NOT = { has_global_flag = game_started }
}
possible = { authority = { OR = { value = auth_machine_intelligence text = SPECIES_CLASS_MUST_USE_MACHINE_INTELLIGENCE } } }
possible_secondary = { always = no text = SECONDARY_SPECIES_CLASS_INVALID }
robotic = yes
gender = no
use_climate_preference = no
portrait_modding = yes
new_pop_resource_requirement = {
type = robot_food
value = 30.0
}
pops_auto_growth = 1.0
leader_age_min = 2
leader_age_max = 10
portraits = {
"T"
"J"
}
graphical_culture = ai_01
move_pop_sound_effect = "robot_pops_move"
}



GN9C3









