
As for when “Frozen” fans will be able to see “Myth” outside of festivals and special showings, Russell promises that it will soon be coming to VR platforms. The filmmakers used Epic Games’ Unreal Engine to render the film, which is portable to multiple platforms.
A technical challenge for “Myth” was that, unlike with traditional animation, the scenes are rendered in real-time on a VR device at 70 frames per second per eye. That meant the animation couldn’t be overly complex, said Jose Luis Gomez Diaz, who led technical aspects of the film in his role as VR technology supervisor.
And even so, the animation in “Myth” is complex enough that it requires some serious horsepower. Disney Animation is showing the film on Facebook’s highest-end VR headset, the Oculus Rift S (which retails for $400).