$data_enemies[898].name = "镜像 " + actor.name;
$data_enemies[898].battler_name = actor.character_name;
$data_enemies[898].params[0] = actor.mhp/yxnd;
$data_enemies[898].params[2] = actor.param(0) / yxnd;
$data_enemies[898].params[3] = actor.param(1) / yxnd;
$data_enemies[898].params[4] = actor.param(2) / yxnd;
$data_enemies[898].params[5] = actor.param(3) / yxnd;
$data_enemies[898].params[6] = actor.param(4) / yxnd;
$data_enemies[898].params[7] = actor.param(5) / yxnd;
gpd = actor.get_pet_id
$data_enemies[898].features = $data_enemies[gpd].features
看得懂这个,你的功能基本上就实现了