fc吧 关注:166,706贴子:2,062,924
  • 9回复贴,共1

MS_235大神,NESTOPIA不支持MAPPER218,能不能添加个?

只看楼主收藏回复

你不是在研究吗?尽快呀!!!
记住添加了,也不能说是你添加的,要说原作者添加的哟


1楼2015-12-10 09:44回复


    IP属地:湖北来自Android客户端2楼2015-12-10 13:16
    回复
      2026-02-05 16:10:32
      广告
      不感兴趣
      开通SVIP免广告
      Note: Bit 3 in Byte 6 of iNES header would be usually Four-Screen flag, but, for this mapper it is used as One-Screen flag.
      The VA10 connection does, of course, also affect the CHR-RAM mapping at 0000h-1FFFh. BLK1 would be the most common case (1K NT plus 1K CHR-RAM). BLK0 would allow to swap CHR RAM via Port 2000h.Bit3-4. Two-Screen would allow to use two NTs (and to squeeze CHR data into unused NT areas). Two-Screen would also allow to use 2K OBJ tiles (when leaving BG unused).
      Note: 1K CHR-RAM allows to use as much as 64 tiles of 2bpp (or, with suitable color attributes, 128 monochrome tiles of 1bpp).
      Also note that the PPU.A13 variant can be adequately emulated as AxROM provided the program never writes to $8000-$FFFF and is marked as having 1024 bytes of CHR RAM in NES 2.0.


      4楼2015-12-12 21:43
      回复
        没看内容,wiki抄了一份.有没有同样board的游戏可供参考?查了下百度基本没什么相关的信息


        5楼2015-12-12 21:50
        回复
          我不懂的是为毛添加了还要说是原作者添加的?


          6楼2015-12-12 22:06
          收起回复
            nesbbs的马甲发威了


            IP属地:天津来自Android客户端7楼2015-12-12 22:09
            回复
              哀其不幸怒其不争啊,雪龙二修改的模拟器在国产游戏ROM的适应性上还是有优势的,可惜仍是站在巨人肩膀之上,没有能力编写属于他自己的模拟器


              IP属地:天津来自Android客户端9楼2015-12-14 17:43
              回复