Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2494 MHz with 3960MB RAM
Video: NVIDIA GeForce GT 630M (9593)
ReadFile failed: Count=0 Length=97364 Error=数据错误(循环冗余检查)。
历史: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- 0 <- FSoundData::Load <- TLazyArray<< <- USound::Serialize <- LoadObject <- (Sound KF_9MMSnd.9mm_Dual_Reload_048 2515968==2515968/2881516 2515779 97553) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class KFGUI.KFGUIController NULL) <- UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.AddInteraction) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2494 MHz with 3960MB RAM
Video: NVIDIA GeForce GT 630M (9593)
ReadFile failed: Count=0 Length=97364 Error=数据错误(循环冗余检查)。
历史: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- 0 <- FSoundData::Load <- TLazyArray<< <- USound::Serialize <- LoadObject <- (Sound KF_9MMSnd.9mm_Dual_Reload_048 2515968==2515968/2881516 2515779 97553) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class KFGUI.KFGUIController NULL) <- UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.AddInteraction) <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
