
^1^T^SPoint^T ^Sy^F6090506108991110 ^f-48^Sx ^F5693051241046465^f-52 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F6192608401424375 ^f-51^SRows ^N3^SIcons ^T^N1^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S165595 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N1 ^SSound^SShay's~`Bell ^SEvent^SOnStack ^SOperator^S>= ^t^N2^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N3 ^SText^S我已吃到[Stacks]层,准备交接 ^SEvent^SOnStack ^SOperator^S>= ^SCndtJustPassed^B ^t^N3^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N6 ^SText^S~`[Spell]~`>>>~`[Stacks]<<<~`层,6秒后爆炸 ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N4^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N5 ^SText^S4 ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N5^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N3 ^SText^S3 ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N6^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N2 ^SText^S2 ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N7^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N1 ^SText^S1 ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^Sn^N7 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S165595 ^SGUID^STMW:icon:1KbbBnas5zoI ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S176537 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S[Spell]在我身上 ^SEvent^SOnStart ^t^N2^T ^SType^SSound ^SSound^SWarning ^SEvent^SOnStart ^t^N3^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S176537 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S165102 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S我中了~`[Spell]~`快刷我!!!! ^SEvent^SOnSpell ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'W'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end]~` ^t^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S158605;~`164176;~`164191;~`164178 ^SEvents^T ^N1^T ^SType^SSound ^SSound^SRunaway~`Fast ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SICONSHAKE ^SEvent^SOnStart ^t^N3^T ^SType^SAnimations ^Sb_anim^F8971876904722400 ^f-53^Sg_anim ^F7558982903978717^f-54 ^Sr_anim^F7912206404164640 ^f-55^Sa_anim ^F7102905244975096^f-54 ^SAnimation^SSCREENFLASH ^SEvent^SOnStart ^t^N4^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[MinRange] ^t^t^t^SCustomTex^S158605 ^SUnit^Sraid~`1-40 ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S157763 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N9 ^SText^S我的~`[Spell]~`还剩下~`9~`秒! ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N2^T ^SType^SAnimations ^Sb_anim^F5157063102714458 ^f-54^Sg_anim ^N1^SDuration ^N0.2^Sa_anim ^F4920178169085961^f-54 ^SPeriod^N0.2 ^Sr_anim^F8689298104573661 ^f-53^SAnimation ^SSCREENFLASH^SEvent ^SOnStart^t ^N3^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N6 ^SText^S我的~`[Spell]~`还剩下~`6~`秒! ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N4^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N3 ^SText^S我的~`[Spell]~`还剩下~`3~`秒! ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N5^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N5 ^t^SEnabled^B ^t^N6^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S奥能动荡;~`搜寻猎物;~`龟裂创伤;~`晶化弹幕;~`烈焰;~`魔能散射:火焰;~`163046 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^t^Sn^N1 ^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Scast ^SShowTimerText^B ^SName^S156467;~`164075;~`164077;~`164076 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N2 ^t^SCustomTex^S156467 ^SUnit^Sboss~`1-5 ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S157323 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N10 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N3^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N10 ^SSound^SFel~`Nova ^SEvent^SOnDuration ^SOperator^S<= ^t^N4^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SCndtJustPassed^B ^t^N5^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N2 ^SSound^SResurrection~`Ground ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N5 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S157323 ^SUnit^Sboss~`1-5 ^SEnabled^B ^t^N9^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S164005 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N2 ^SText^S2层-150 ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N2^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N5 ^SText^S5层!-{rt2}63.3{rt2} ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N3^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N6 ^SText^S6层-{rt3}47.5{rt3} ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N4^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N7 ^SText^S7层要死了-{rt8}35.6{rt8} ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N5^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N8 ^SText^S8层以上减伤开-{rt5}26.7{rt5} ^SEvent^SOnStack ^SOperator^S>= ^t^N6^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N3 ^SText^S3层-112.5 ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N7^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N4 ^SText^S4层-84.4 ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^Sn^N7 ^t^SCustomTex^S164005 ^SEnabled^B ^t^N10^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SType^Sbuff ^SShowTimerText^B ^SName^S156225;~`164004;~`164006 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N2 ^SText^S2层-100 ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N2^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N3 ^SText^S3层-{rt2}50{rt2} ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N3^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N4 ^SText^S4层-{rt3}25{rt3} ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N4^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N5 ^SText^S5层!-{rt8}12.5{rt8} ^SEvent^SOnStack ^SOperator^S== ^SCndtJustPassed^B ^t^N5^T ^SPassingCndt^B ^SType^SAnnouncements ^SChannel^SSAY ^SValue^N6 ^SText^S6层以上要死了-{rt5}6.25{rt5} ^SEvent^SOnStack ^SOperator^S>= ^t^Sn^N5 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S164005 ^SEnabled^B ^t^N11^T ^SBuffOrDebuff^SEITHER ^SUnit^Sboss~`1-5 ^SStackMinEnabled^B ^SType^Sbuff ^SName^S156803 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[PercentAltP] ^t^t^t^SCustomTex^S156803 ^SEnabled^B ^SShowTTText^B ^t^N12^T ^SShowTimer^B ^SType^Scast ^SName^S161328 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SUnit^Sboss~`1-5 ^SEnabled^B ^t^N13^T ^SShowTimer^B ^SUnit^Sboss~`1-5 ^SType^Scast ^SCLEUDur^N2 ^SShowTimerText^B ^SName^S172747 ^SSourceUnit^Starget ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SCustomTex^S172813 ^SEnabled^B ^SGUID^STMW:icon:1KXPb3EYtbSd ^SCLEUEvents^T ^SSPELL_CAST_START^B ^t^t^N14^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SShowTimerText^B ^SName^S172895 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N3.5 ^SValue^N4 ^SAnimation^SICONSHAKE ^SEvent^SOnDuration ^t^N3^T ^SPassingCndt^B ^SType^SAnnouncements ^SCndtJustPassed^B ^SChannel^SSAY ^SValue^N3 ^SText^S>>[Spell]<<剩余3S ^SEvent^SOnDuration ^t^N4^T ^SPassingCndt^B ^SType^SAnnouncements ^SCndtJustPassed^B ^SChannel^SSAY ^SValue^N2 ^SText^S>>[Spell]<<剩余2S ^SEvent^SOnDuration ^t^N5^T ^SPassingCndt^B ^SType^SAnnouncements ^SCndtJustPassed^B ^SChannel^SSAY ^SValue^N1 ^SText^S>>[Spell]<<剩余1S ^SEvent^SOnDuration ^t^N6^T ^SPassingCndt^B ^SType^SAnnouncements ^SCndtJustPassed^B ^SChannel^SSAY ^SValue^N11 ^SText^S我被点名>>[Spell]<< ^SEvent^SOnDuration ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^N15^T ^SBuffOrDebuff^SEITHER ^SStackMinEnabled^B ^SType^Sbuff ^SShowTTText^B ^SName^S163134 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[if~`Length(Stacks)~`>~`4~`then~J ~`~`~`~`Format("%.1f",~`(Stacks~`/~`10000))~`'W'~J elseif~`Stacks~`>~`0~`then~J ~`~`~`~`Stacks~J end]~` ^N2^S[Stacks:Hide(0):Short] ^t^t^t^SGUID^STMW:icon:1KXOPi107DbU ^SEnabled^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1KbbBnc1kO6b ^SName^SHM-Hege ^t^N72325^S~`~| ^Sgroup^N1 ^^
