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《This War Of Mine》V1.20更新说明个人翻译

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V1.20更新说明:(附个人简单翻译,水平有限,有误请指正)
New big update available now!
新版本目前可以下载了!
The first big thing is a brand new shelter!
最大的内容是有的全新的避难所!
From now on, each time you begin your story, you'll have a chance to start in the new building.
重玩游戏时(也就是“再试一次”按钮),你有机会在新的避难所开始
The second new feature is the choice of the starting group of characters.
可以在原来的组合里自由选择开始游戏(应该不是随意选队友,只是在原组合里可以自由选一个开始了)
You will have bigger influence on shaping your story of civilians in war, making it more challenging or even giving it a totally new perspective. Please keep in mind that you have to play at least once to unlock this option.
这条好像是说结局会有更多的变化,但要求至少玩一次才能解锁
Improvements and tweaks:
一些细节调整:
Some locations were enhanced
探索地点的一些调整(具体可能是物资,商人货物,障碍物等等这里没详细说)
Some animations were improved
动画改进(小人动作的调整)
NPC behaviors were improved
NPC的智商调整(AI优化)
---------------------------------------------------------
Fixes and balancing:
修复的错误和平衡:
Fixed screen resolution and refresh rate detection problem, which caused black screen and / or computer freeze on Windows
Fixed black screen issue on Linux and OSX 10.6.8
这俩说的是一些死机和黑屏被修复了
Improved game stability based on crashdumps sent by players
游戏崩溃得到改善
Fixed a bug with blocked container icons in the shelter
修复一个锁柜的图标错误
Fixed a bug with blocked access to crafting menu (icon disappearing or not responding)
修复一些人建造图标偶尔会消失的问题
Fixed a bug with the civilian becoming stuck in cover after being shot
修复夜晚战斗时可能被卡死在掩体里的问题
Fixed a bug with wrong number of civilians in the shelter simultaneously
修复出现克隆人的问题(比如开局有的人物,中途又来了一摸一样的)
Extremely exhausted civilian will now lay on the floor instead of standing blocked after returning from scavenge
非常劳累的拾荒者会躺地上休息(好惨的感觉)
The civilian who went to help neighbours on the last day of the war will now have a proper description in the epilogue
在战争最后当天帮助邻居而离开的人物现在会出现在结尾画面里了
Crafting cancel will return some of the resources now
取消合成现在只会回收一定量的资源而不是全部(慎重建造)
Civilians or NPCs should no longer pass through closed doors during a fight
NPC现在不会在警觉后,搜索时帮你打开原本锁着的门了,你自己也不能这么做了(自己这个应该是bug)
Eating Raw Food and Vegetables together is now equal to eating a cooked meal or canned food
生吃食物和蔬菜各一个,想在等同于吃熟食一顿或者罐头一个(不知道和以前有啥区别,估计是非常饿的时候吃俩生的也能挨两天了)
Quality Rollups price was fixed
卷烟的价格现在正常了(以前是最贵的烟)


IP属地:天津1楼2014-12-18 14:02回复
    V1.20下载地址:
    http://bbs.3dmgame.com/thread-4559419-1-1.html


    IP属地:天津2楼2014-12-18 14:04
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      2026-01-08 04:48:58
      广告
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      辛苦了


      3楼2014-12-18 14:07
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        1.1的版本好像吃一个生肉一个生菜是仍然饥饿


        IP属地:上海来自iPhone客户端4楼2014-12-18 14:12
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          楼主 你不生吃,又跑出来闹事了


          IP属地:山东来自Android客户端5楼2014-12-18 14:14
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            根本玩不动了……


            IP属地:河南来自Android客户端6楼2014-12-18 14:32
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              Civilians or NPCs should no longer pass through closed doors during a fight
              这条是不是说NPC不会在战斗中直接穿过关着的门(就是不用开门直接通过)?


              IP属地:广东7楼2014-12-18 14:51
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                为何没有加入生吃会生病的DEBUFF


                IP属地:安徽9楼2014-12-18 15:08
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                  2026-01-08 04:42:58
                  广告
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                  快更新DLC啦~增加新物品啦~增加新地图啦~增加创意工坊啦~


                  IP属地:广东10楼2014-12-18 15:32
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                    辛苦辛苦


                    IP属地:黑龙江11楼2014-12-18 15:33
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                      昨天试过高质量卷烟价格没有香烟高,我就不明白高质量卷烟的意义何在....


                      12楼2014-12-18 16:07
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                        以前生吃一个萝卜和一块生肉是吃不饱的 0 , 0 现在改过来了 应该是这个意思
                        0 , 0 NPC智商提高了 会不会打不过


                        14楼2014-12-18 18:59
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                          额。。。我就看看,不说话


                          IP属地:海南15楼2014-12-18 19:41
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                            厉害啊


                            IP属地:贵州来自iPhone客户端16楼2014-12-18 19:46
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