这是最飞行员最大的打击,经朋友测试据说后陆战全真模式坦克瞄飞机有预瞄圈!!!
Foliage density has been lowered to make the map more “open”
Location “Ash River”
The hill in front of the northern airfield that was interfering with the re-spawning of bombers, has been removed.
简单的说树叶没有以前茂密(这个是消外挂作用的一个举动)
灰河那座撞机山给报销了,(二爷可以出发了)
Preliminary aircraft tuning:
USSR
Light bombers of Su-2 and BB-1 series
USA
Republic P-47 Thunderbolt (all versions)
BB1实测后加入过热
P47机头变沉
Fixed Damage Model of Flakpanzer I, loss of the driver or gun operator now leads to lossof the vehicle.
防控坦克损伤更加真实,貌似死了驾驶员就GAME OVER,火炮也会被打掉。(总体来说也算是削了一点防空火力,不过护航机又有得忙了。防空坦克护航机的另外一项任务~)
其他是一些地面小改动就不上原文了:
增加一个采集模式,就是随机出占领点,然后占完又出下一点;
T34-85前装甲加厚1倍(豹D要倒霉了,毛子果然黑德系);
修正坦克射击不会被渲染的BUG;
固定的情况下AI飞机攻击盟军地面部队;
这是最飞行员最大的打击,经朋友测试后陆战全真模式坦克瞄飞机有预瞄圈!!!
好了,以上是关于空军的修改~完整的可以等情报组的出来看~
Foliage density has been lowered to make the map more “open”
Location “Ash River”
The hill in front of the northern airfield that was interfering with the re-spawning of bombers, has been removed.
简单的说树叶没有以前茂密(这个是消外挂作用的一个举动)
灰河那座撞机山给报销了,(二爷可以出发了)
Preliminary aircraft tuning:
USSR
Light bombers of Su-2 and BB-1 series
USA
Republic P-47 Thunderbolt (all versions)
BB1实测后加入过热
P47机头变沉
Fixed Damage Model of Flakpanzer I, loss of the driver or gun operator now leads to lossof the vehicle.
防控坦克损伤更加真实,貌似死了驾驶员就GAME OVER,火炮也会被打掉。(总体来说也算是削了一点防空火力,不过护航机又有得忙了。防空坦克护航机的另外一项任务~)
其他是一些地面小改动就不上原文了:
增加一个采集模式,就是随机出占领点,然后占完又出下一点;
T34-85前装甲加厚1倍(豹D要倒霉了,毛子果然黑德系);
修正坦克射击不会被渲染的BUG;
固定的情况下AI飞机攻击盟军地面部队;
这是最飞行员最大的打击,经朋友测试后陆战全真模式坦克瞄飞机有预瞄圈!!!
好了,以上是关于空军的修改~完整的可以等情报组的出来看~











